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https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-16 01:23:41 +01:00
Admin teleport update, further admin message fixes
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@@ -1,30 +1,39 @@
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/client/proc/Jump(var/area/A in return_sorted_areas())
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/client/proc/Jump(area/A in return_sorted_areas())
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set name = "Jump to Area"
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set desc = "Area to jump to"
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set category = "Admin"
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if(!src.holder)
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src << "Only administrators may use this command."
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if(!check_rights(R_ADMIN))
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return
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var/list/area_turfs = get_area_turfs(A)
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if(area_turfs && area_turfs.len)
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usr.loc = pick(area_turfs)
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else
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src << "That area has no turfs to jump to!"
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if(!A)
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return
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var/list/turfs = list()
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for(var/turf/T in A)
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if(T.density)
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continue
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turfs.Add(T)
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var/turf/T = pick_n_take(turfs)
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if(!T)
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src << "Nowhere to jump to!"
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return
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admin_forcemove(usr, T)
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log_admin("[key_name(usr)] jumped to [A]")
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message_admins("[key_name_admin(usr)] jumped to [A]", 1)
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message_admins("[key_name_admin(usr)] jumped to [A]")
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feedback_add_details("admin_verb","JA") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/jumptoturf(var/turf/T in world)
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set name = "Jump to Turf"
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set category = "Admin"
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if(!src.holder)
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src << "Only administrators may use this command."
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if(!check_rights(R_ADMIN))
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return
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log_admin("[key_name(usr)] jumped to [T.x],[T.y],[T.z] in [T.loc]")
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message_admins("[key_name_admin(usr)] jumped to [T.x],[T.y],[T.z] in [T.loc]", 1)
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log_admin("[key_name(usr)] jumped to [T.x], [T.y], [T.z] in [T.loc]")
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message_admins("[key_name_admin(usr)] jumped to [T.x], [T.y], [T.z] in [T.loc]", 1)
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usr.loc = T
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feedback_add_details("admin_verb","JT") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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return
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@@ -33,8 +42,7 @@
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set category = "Admin"
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set name = "Jump to Mob"
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if(!src.holder)
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src << "Only administrators may use this command."
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if(!check_rights(R_ADMIN))
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return
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log_admin("[key_name(usr)] jumped to [key_name(M)]")
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@@ -44,7 +52,7 @@
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var/turf/T = get_turf(M)
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if(T && isturf(T))
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feedback_add_details("admin_verb","JM") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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A.loc = T
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admin_forcemove(A, M.loc)
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else
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A << "This mob is not located in the game world."
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@@ -52,8 +60,7 @@
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set category = "Admin"
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set name = "Jump to Coordinate"
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if (!holder)
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src << "Only administrators may use this command."
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if(!check_rights(R_ADMIN))
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return
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if(src.mob)
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@@ -68,8 +75,7 @@
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set category = "Admin"
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set name = "Jump to Key"
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if(!src.holder)
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src << "Only administrators may use this command."
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if(!check_rights(R_ADMIN))
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return
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var/list/keys = list()
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@@ -82,20 +88,22 @@
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var/mob/M = selection:mob
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log_admin("[key_name(usr)] jumped to [key_name(M)]")
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message_admins("[key_name_admin(usr)] jumped to [key_name_admin(M)]", 1)
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usr.loc = M.loc
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admin_forcemove(usr, M.loc)
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feedback_add_details("admin_verb","JK") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/Getmob(var/mob/M in mob_list)
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set category = "Admin"
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set name = "Get Mob"
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set desc = "Mob to teleport"
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if(!src.holder)
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src << "Only administrators may use this command."
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if(!check_rights(R_ADMIN))
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return
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log_admin("[key_name(usr)] teleported [key_name(M)]")
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message_admins("[key_name_admin(usr)] teleported [key_name_admin(M)]", 1)
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M.loc = get_turf(usr)
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admin_forcemove(M, get_turf(usr))
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feedback_add_details("admin_verb","GM") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/Getkey()
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@@ -103,8 +111,7 @@
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set name = "Get Key"
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set desc = "Key to teleport"
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if(!src.holder)
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src << "Only administrators may use this command."
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if(!check_rights(R_ADMIN))
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return
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var/list/keys = list()
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@@ -120,19 +127,27 @@
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log_admin("[key_name(usr)] teleported [key_name(M)]")
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message_admins("[key_name_admin(usr)] teleported [key_name(M)]", 1)
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if(M)
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M.loc = get_turf(usr)
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admin_forcemove(M, get_turf(usr))
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usr.loc = M.loc
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feedback_add_details("admin_verb","GK") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/sendmob(var/mob/M in sortmobs())
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set category = "Admin"
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set name = "Send Mob"
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if(!src.holder)
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src << "Only administrators may use this command."
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if(!check_rights(R_ADMIN))
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return
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var/area/A = input(usr, "Pick an area.", "Pick an area") in return_sorted_areas()
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if(A)
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M.loc = pick(get_area_turfs(A))
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admin_forcemove(M, pick(get_area_turfs(A)))
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feedback_add_details("admin_verb","SMOB") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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log_admin("[key_name(usr)] teleported [key_name(M)] to [A]")
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message_admins("[key_name_admin(usr)] teleported [key_name_admin(M)] to [A]", 1)
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message_admins("[key_name_admin(usr)] teleported [key_name_admin(M)] to [A]", 1)
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/proc/admin_forcemove(mob/mover, atom/newloc)
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mover.loc = newloc
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mover.on_forcemove(newloc)
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/mob/proc/on_forcemove(atom/newloc)
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return
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@@ -26,8 +26,8 @@ var/global/list/frozen_mob_list = list()
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/mob/living/proc/admin_Freeze(var/client/admin)
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if(istype(admin))
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src << "<b><font color= red>You have been frozen by <a href='?priv_msg=\ref[admin]'>[admin.key]</a></b></font>"
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message_admins("\blue [key_name_admin(admin)] froze [key_name(src)]")
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src << "<b><font color= red>You have been frozen by [key_name(admin)]</b></font>"
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message_admins("<span class='notice'>[key_name_admin(admin)]</span> froze [key_name_admin(src)]")
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log_admin("[key_name(admin)] froze [key_name(src)]")
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var/obj/effect/overlay/adminoverlay/AO = new
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@@ -42,8 +42,8 @@ var/global/list/frozen_mob_list = list()
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/mob/living/proc/admin_unFreeze(var/client/admin)
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if(istype(admin))
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src << "<b><font color= red>You have been unfrozen by <a href='?priv_msg=\ref[usr.client]'>[key]</a></b></font>"
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message_admins("\blue [key_name_admin(admin)] unfroze [key_name(src)]")
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src << "<b><font color= red>You have been unfrozen by [key_name(admin)]</b></font>"
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message_admins("\blue [key_name_admin(admin)] unfroze [key_name_admin(src)]")
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log_admin("[key_name(admin)] unfroze [key_name(src)]")
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update_icons()
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@@ -11,10 +11,10 @@
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if(T)
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log_admin("[key_name(usr)] has possessed [O] ([O.type]) at ([T.x], [T.y], [T.z])")
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message_admins("[key_name(usr)] has possessed [O] ([O.type]) at ([T.x], [T.y], [T.z])", 1)
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message_admins("[key_name_admin(usr)] has possessed [O] ([O.type]) at ([T.x], [T.y], [T.z])", 1)
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else
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log_admin("[key_name(usr)] has possessed [O] ([O.type]) at an unknown location")
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message_admins("[key_name(usr)] has possessed [O] ([O.type]) at an unknown location", 1)
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message_admins("[key_name_admin(usr)] has possessed [O] ([O.type]) at an unknown location", 1)
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if(!usr.control_object) //If you're not already possessing something...
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usr.name_archive = usr.real_name
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@@ -107,7 +107,7 @@
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return
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world << "[msg]"
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log_admin("GlobalNarrate: [key_name(usr)] : [msg]")
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message_admins("\blue \bold GlobalNarrate: [key_name_admin(usr)] : [msg]<BR>", 1)
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message_admins("\blue \bold GlobalNarrate: [key_name_admin(usr)]: [msg]<BR>", 1)
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feedback_add_details("admin_verb","GLN") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/cmd_admin_direct_narrate(var/mob/M) // Targetted narrate -- TLE
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@@ -128,8 +128,8 @@
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return
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M << msg
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log_admin("DirectNarrate: [key_name(usr)] to ([M.name]/[M.key]): [msg]")
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message_admins("\blue \bold DirectNarrate: [key_name(usr)] to ([M.name]/[M.key]): [msg]<BR>", 1)
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log_admin("DirectNarrate: [key_name(usr)] to ([key_name(M)]): [msg]")
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message_admins("\blue \bold DirectNarrate: [key_name_admin(usr)] to ([key_name_admin(M)]): [msg]<BR>", 1)
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feedback_add_details("admin_verb","DIRN") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/cmd_admin_godmode(mob/M as mob in mob_list)
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@@ -472,10 +472,6 @@ Traitors and the like can also be revived with the previous role mostly intact.
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If they don't have a mind, they obviously don't have a special role.
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*/
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//Two variables to properly announce later on.
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var/admin = key_name_admin(src)
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var/player_key = G_found.key
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//Now for special roles and equipment.
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switch(new_character.mind.special_role)
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if("traitor")
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@@ -519,7 +515,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
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if(alert(new_character,"Would you like an active AI to announce this character?",,"No","Yes")=="Yes")
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call(/mob/new_player/proc/AnnounceArrival)(new_character, new_character.mind.assigned_role)
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message_admins("\blue [admin] has respawned [player_key] as [new_character.real_name].", 1)
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message_admins("\blue [key_name_admin(usr)] has respawned [key_name_admin(G_found)] as [new_character.real_name].", 1)
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new_character << "You have been fully respawned. Enjoy the game."
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@@ -728,8 +724,8 @@ Traitors and the like can also be revived with the previous role mostly intact.
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if (heavy || light)
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empulse(O, heavy, light)
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log_admin("[key_name(usr)] created an EM Pulse ([heavy],[light]) at ([O.x],[O.y],[O.z])")
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message_admins("[key_name_admin(usr)] created an EM PUlse ([heavy],[light]) at ([O.x],[O.y],[O.z])", 1)
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log_admin("[key_name(usr)] created an EM pulse ([heavy], [light]) at ([O.x],[O.y],[O.z])")
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message_admins("[key_name_admin(usr)] created an EM pulse ([heavy], [light]) at ([O.x],[O.y],[O.z])", 1)
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feedback_add_details("admin_verb","EMP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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return
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@@ -11,7 +11,7 @@
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//I've used ticks of 2 before to help with serious singulo lags
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if(newtick && newtick <= 2 && newtick > 0)
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log_admin("[key_name(src)] has modified world.tick_lag to [newtick]", 0)
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message_admins("[key_name(src)] has modified world.tick_lag to [newtick]", 0)
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message_admins("[key_name_admin(src)] has modified world.tick_lag to [newtick]", 0)
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world.tick_lag = newtick
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feedback_add_details("admin_verb","TICKLAG") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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