diff --git a/code/game/gamemodes/changeling/changeling.dm b/code/game/gamemodes/changeling/changeling.dm index 6a3bbd19c82..fae7f693a97 100644 --- a/code/game/gamemodes/changeling/changeling.dm +++ b/code/game/gamemodes/changeling/changeling.dm @@ -10,7 +10,7 @@ var/list/possible_changeling_IDs = list("Alpha","Beta","Gamma","Delta","Epsilon" restricted_jobs = list("AI", "Cyborg") protected_jobs = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain") required_players = 2 - required_players_secret = 10 + required_players_secret = 5 required_enemies = 1 recommended_enemies = 4 diff --git a/code/game/gamemodes/changeling/traitor_chan.dm b/code/game/gamemodes/changeling/traitor_chan.dm index 12a5525428e..a3d03767050 100644 --- a/code/game/gamemodes/changeling/traitor_chan.dm +++ b/code/game/gamemodes/changeling/traitor_chan.dm @@ -4,7 +4,7 @@ traitors_possible = 3 //hard limit on traitors if scaling is turned off restricted_jobs = list("AI", "Cyborg") required_players = 3 - required_players_secret = 10 + required_players_secret = 5 required_enemies = 2 recommended_enemies = 3 diff --git a/code/game/gamemodes/cult/cult.dm b/code/game/gamemodes/cult/cult.dm index 9f46b312e8b..ec7b3c23a79 100644 --- a/code/game/gamemodes/cult/cult.dm +++ b/code/game/gamemodes/cult/cult.dm @@ -23,7 +23,7 @@ restricted_jobs = list("Chaplain","AI", "Cyborg", "Security Officer", "Warden", "Detective", "Head of Security", "Captain") protected_jobs = list() required_players = 5 - required_players_secret = 15 + required_players_secret = 10 required_enemies = 3 recommended_enemies = 4 diff --git a/code/game/gamemodes/heist/heist.dm b/code/game/gamemodes/heist/heist.dm index 0f1fd97b36f..29b01a1cdbd 100644 --- a/code/game/gamemodes/heist/heist.dm +++ b/code/game/gamemodes/heist/heist.dm @@ -14,7 +14,7 @@ var/global/vox_kills = 0 //Used to check the Inviolate. name = "heist" config_tag = "heist" required_players = 15 - required_players_secret = 25 + required_players_secret = 15 required_enemies = 4 recommended_enemies = 6