diff --git a/code/game/gamemodes/intercept_report.dm b/code/game/gamemodes/intercept_report.dm index fdfbbd05676..66434ea6c6d 100644 --- a/code/game/gamemodes/intercept_report.dm +++ b/code/game/gamemodes/intercept_report.dm @@ -104,7 +104,7 @@ traitor_job = correct_mob:assigned_role else var/list/job_tmp = get_all_jobs() - job_tmp.Remove("Captain", "Chaplain", "Security Officer", "Detective", "Head Of Security", "Head of Personnel", "Chief Engineer", "Research Director", "Chief Medical Officer") + job_tmp.Remove("Captain", "Chaplain", "AI", "Security Officer", "Detective", "Head Of Security", "Head of Personnel", "Chief Engineer", "Research Director", "Chief Medical Officer") traitor_job = pick(job_tmp) if(prob(prob_right_dude) && ticker.mode == "cult") traitor_name = correct_mob:current @@ -139,7 +139,7 @@ traitor_job = correct_mob:assigned_role else var/list/job_tmp = get_all_jobs() - job_tmp.Remove("Captain", "Security Officer", "Detective", "Head Of Security", "Head of Personnel", "Chief Engineer", "Research Director", "Warden", "Chief Medical Officer") + job_tmp.Remove("Captain", "AI", "Security Officer", "Detective", "Head Of Security", "Head of Personnel", "Chief Engineer", "Research Director", "Warden", "Chief Medical Officer") traitor_job = pick(job_tmp) if(prob(prob_right_dude) && ticker.mode == "revolution") traitor_name = correct_mob:current