Sanity checks, miscellaneous bugfixes, failsafes.

Disposals no longer indiscriminately let items land inside it - the items have to have been thrown by someone.

The ongoing attempt to fix the thousands of runtimes plaguing the game.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3195 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
vageyenaman@gmail.com
2012-02-26 02:17:17 +00:00
parent 70424f3b07
commit 4eaf8e1d1a
9 changed files with 29 additions and 18 deletions
+1 -1
View File
@@ -386,7 +386,7 @@
del(H)
CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
if (istype(mover,/obj/item))
if (istype(mover,/obj/item) && mover.throwing)
var/obj/item/I = mover
if(istype(I, /obj/item/weapon/dummy) || istype(I, /obj/item/projectile))
return