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Sanity checks, miscellaneous bugfixes, failsafes.
Disposals no longer indiscriminately let items land inside it - the items have to have been thrown by someone. The ongoing attempt to fix the thousands of runtimes plaguing the game. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3195 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -386,7 +386,7 @@
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del(H)
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CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
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if (istype(mover,/obj/item))
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if (istype(mover,/obj/item) && mover.throwing)
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var/obj/item/I = mover
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if(istype(I, /obj/item/weapon/dummy) || istype(I, /obj/item/projectile))
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return
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