From 4eca9c92b8e61c48d6e4d6527c0682f34712e6fe Mon Sep 17 00:00:00 2001 From: Citinited Date: Sat, 3 Nov 2018 15:50:01 +0000 Subject: [PATCH] Calling makeNormalProcess on a speedy machine no longer breaks it --- code/game/machinery/machinery.dm | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/code/game/machinery/machinery.dm b/code/game/machinery/machinery.dm index d0abd774e6f..b0ab09be91b 100644 --- a/code/game/machinery/machinery.dm +++ b/code/game/machinery/machinery.dm @@ -141,16 +141,15 @@ Class Procs: /obj/machinery/makeSpeedProcess() if(speed_process) return - speed_process = 1 + speed_process = TRUE STOP_PROCESSING(SSmachines, src) GLOB.fast_processing += src - isprocessing = TRUE // gotta go slow /obj/machinery/makeNormalProcess() if(!speed_process) return - speed_process = 0 + speed_process = FALSE START_PROCESSING(SSmachines, src) GLOB.fast_processing -= src