Moves the areas procs all into the same file.

Comments out an if statement to supress a warning.
Although not yet located on the map, adds the code for gravity generators.
Actually enables attack logging by default, now.  


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2927 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
VivianFoxfoot@gmail.com
2012-01-08 08:47:54 +00:00
parent 1f29357168
commit 4ef0251aad
7 changed files with 248 additions and 91 deletions
@@ -2202,7 +2202,7 @@ It can still be worn/put on as normal.
src.stat = 0
return
src.health = 100 - src.getOxyLoss() - src.getToxLoss() - src.getFireLoss() - src.getBruteLoss() - src.getCloneLoss()
if(getFireLoss() > 100 && stat == DEAD)
//if(getFireLoss() > 100 && stat == DEAD)
// ChangeToHusk() // Commented out due to lasers and fire also husking you and making you unclonable.
return
+6
View File
@@ -332,6 +332,10 @@
//First check to see if we can do things
if(restrained()) return 0
if(istype(src,/mob/living/carbon))
if(src.l_hand && src.r_hand)
return 0
var/dense_object = 0
for(var/turf/turf in oview(1,src))
if(istype(turf,/turf/space))
@@ -349,6 +353,8 @@
if((istype(turf,/turf/simulated/floor)) && (a.has_gravity == 0)) // No one else gets a chance.
continue
/*
if(istype(turf,/turf/simulated/floor) && (src.flags & NOGRAV))
continue
+144
View File
@@ -0,0 +1,144 @@
// It.. uses a lot of power. Everything under power is engineering stuff, at least.
/obj/machinery/computer/gravity_control_computer
name = "Gravity Generator Control"
desc = "A computer to control a local gravity generator. Qualified personnel only."
icon = 'computer.dmi'
icon_state = "airtunnel0e"
anchored = 1
density = 1
var/obj/machinery/gravity_generator = null
/obj/machinery/gravity_generator/
name = "Gravitational Generator"
desc = "A device which produces a gravaton field when set up."
icon = 'singularity.dmi'
icon_state = "TheSingGen"
anchored = 1
density = 1
use_power = 1
idle_power_usage = 200
active_power_usage = 1000
var/on = 1
var/list/localareas = list()
var/effectiverange = 25
// Borrows code from cloning computer
/obj/machinery/computer/gravity_control_computer/New()
..()
spawn(5)
updatemodules()
return
return
/obj/machinery/gravity_generator/New()
..()
spawn(5)
locatelocalareas()
return
return
/obj/machinery/computer/gravity_control_computer/proc/updatemodules()
src.gravity_generator = findgenerator()
/obj/machinery/gravity_generator/proc/locatelocalareas()
for(var/area/A in range(src,effectiverange))
if(A.name == "Space")
continue // No (de)gravitizing space.
if(A.master && !( A.master in localareas) )
localareas += A.master
/obj/machinery/computer/gravity_control_computer/proc/findgenerator()
var/obj/machinery/gravity_generator/foundgenerator = null
for(dir in list(NORTH,EAST,SOUTH,WEST))
//world << "SEARCHING IN [dir]"
foundgenerator = locate(/obj/machinery/gravity_generator/, get_step(src, dir))
if (!isnull(foundgenerator))
//world << "FOUND"
break
return foundgenerator
/obj/machinery/computer/gravity_control_computer/attack_paw(mob/user as mob)
return attack_hand(user)
/obj/machinery/computer/gravity_control_computer/attack_ai(mob/user as mob)
return attack_hand(user)
/obj/machinery/computer/gravity_control_computer/attack_hand(mob/user as mob)
user.machine = src
add_fingerprint(user)
if(stat & (BROKEN|NOPOWER))
return
updatemodules()
var/dat = "<h3>Generator Control System</h3>"
//dat += "<font size=-1><a href='byond://?src=\ref[src];refresh=1'>Refresh</a></font>"
if(gravity_generator)
if(gravity_generator:on)
dat += "<font color=green><br><tt>Gravity Status: ON</tt></font><br>"
else
dat += "<font color=red><br><tt>Gravity Status: OFF</tt></font><br>"
dat += "<br><tt>Currently Supplying Gravitons To:</tt><br>"
for(var/area/A in gravity_generator:localareas)
if(A.has_gravity && gravity_generator:on)
dat += "<tt><font color=green>[A]</tt></font><br>"
else if (A.has_gravity)
dat += "<tt><font color=yellow>[A]</tt></font><br>"
else
dat += "<tt><font color=red>[A]</tt></font><br>"
dat += "<br><tt>Maintainence Functions:</tt><br>"
if(gravity_generator:on)
dat += "<a href='byond://?src=\ref[src];gentoggle=1'><font color=red> TURN GRAVITY GENERATOR OFF. </font></a>"
else
dat += "<a href='byond://?src=\ref[src];gentoggle=1'><font color=green> TURN GRAVITY GENERATOR ON. </font></a>"
else
dat += "No local gravity generator detected!"
user << browse(dat, "window=gravgen")
onclose(user, "gravgen")
/obj/machinery/computer/gravity_control_computer/Topic(href, href_list)
set background = 1
..()
if ( (get_dist(src, usr) > 1 ))
if (!istype(usr, /mob/living/silicon))
usr.machine = null
usr << browse(null, "window=air_alarm")
return
if(href_list["gentoggle"])
if(gravity_generator:on)
gravity_generator:on = 0
for(var/area/A in gravity_generator:localareas)
var/obj/machinery/gravity_generator/G
for(G in world)
if((A.master in G.localareas) && (G.on))
break
if(!G)
A.gravitychange(0,A)
else
for(var/area/A in gravity_generator:localareas)
gravity_generator:on = 1
A.gravitychange(1,A)
src.updateUsrDialog()
return