diff --git a/code/game/objects/items/weapons/implants/implant.dm b/code/game/objects/items/weapons/implants/implant.dm index f52907315ff..934b7c33c51 100644 --- a/code/game/objects/items/weapons/implants/implant.dm +++ b/code/game/objects/items/weapons/implants/implant.dm @@ -343,16 +343,14 @@ the implant may become unstable and either pre-maturely inject the subject or si var/area/t = get_area(M) - if(isnull(M) || t in areas_hidden_from_deathalarm) // If the mob got gibbed + if(isnull(M)) // If the mob got gibbed var/obj/item/device/radio/headset/a = new /obj/item/device/radio/headset(null) a.autosay("states, \"[mobname] has died-zzzzt in-in-in...\"", "[mobname]'s Death Alarm") del(a) processing_objects.Remove(src) else if(M.stat == 2) var/obj/item/device/radio/headset/a = new /obj/item/device/radio/headset(null) - if(istype(t, /area/syndicate_station) || - istype(t, /area/syndicate_mothership)) || - istype(t, /area/shuttle/syndicate_elite) ) + if(istype(t, /area/syndicate_station) || istype(t, /area/syndicate_mothership) || istype(t, /area/shuttle/syndicate_elite) ) //give the syndies a bit of stealth a.autosay("states, \"[mobname] has died in Space!\"", "[mobname]'s Death Alarm") else