diff --git a/code/setup.dm b/code/setup.dm index ef88ae31595..8be63f42617 100644 --- a/code/setup.dm +++ b/code/setup.dm @@ -72,10 +72,10 @@ #define DOOR_CRUSH_DAMAGE 10 // Factor of how fast mob nutrition decreases -#define HUNGER_FACTOR 0.15 +#define HUNGER_FACTOR 0.1 // How many units of reagent are consumed per tick, by default. -#define REAGENTS_METABOLISM 0.2 +#define REAGENTS_METABOLISM 0.4 // By defining the effect multiplier this way, it'll exactly adjust // all effects according to how they originally were with the 0.4 metabolism