From 4f405f2ed7846ff501b894b9034a1aaae8fb0246 Mon Sep 17 00:00:00 2001 From: ZomgPonies Date: Sat, 11 Jan 2014 01:51:31 -0500 Subject: [PATCH] A few numbers change for reagents --- code/setup.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/setup.dm b/code/setup.dm index ef88ae31595..8be63f42617 100644 --- a/code/setup.dm +++ b/code/setup.dm @@ -72,10 +72,10 @@ #define DOOR_CRUSH_DAMAGE 10 // Factor of how fast mob nutrition decreases -#define HUNGER_FACTOR 0.15 +#define HUNGER_FACTOR 0.1 // How many units of reagent are consumed per tick, by default. -#define REAGENTS_METABOLISM 0.2 +#define REAGENTS_METABOLISM 0.4 // By defining the effect multiplier this way, it'll exactly adjust // all effects according to how they originally were with the 0.4 metabolism