From 4f4e749b83f1abb67596ba146fc8dafcee8f8c27 Mon Sep 17 00:00:00 2001 From: Sam Date: Sun, 19 Mar 2017 04:25:41 +0000 Subject: [PATCH] Fixes infinite production of cable coil --- code/game/objects/structures/door_assembly.dm | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/code/game/objects/structures/door_assembly.dm b/code/game/objects/structures/door_assembly.dm index c0020478e9d..3bac9466d63 100644 --- a/code/game/objects/structures/door_assembly.dm +++ b/code/game/objects/structures/door_assembly.dm @@ -212,8 +212,9 @@ if(do_after(user, 40 * W.toolspeed, target = src)) if(!src) return - to_chat(user, "\blue You cut the airlock wires.!") - new/obj/item/stack/cable_coil(src.loc, 1) + to_chat(user, "\blue You cut the airlock wires!") + if(state ==1) + new/obj/item/stack/cable_coil(src.loc, 1) src.state = 0 else if(istype(W, /obj/item/weapon/airlock_electronics) && state == 1 && W:icon_state != "door_electronics_smoked")