mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-23 03:57:13 +01:00
@@ -57,7 +57,7 @@
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user.drop_item()
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qdel(src)
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/obj/item/radio/beacon/syndicate/bundle/
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/obj/item/radio/beacon/syndicate/bundle
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name = "suspicious beacon"
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desc = "A label on it reads: <i>Activate to select a bundle</i>."
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var/list/static/bundles = list(
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@@ -73,7 +73,10 @@
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"Sniper" = /obj/item/storage/box/syndie_kit/bundle/professional,
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"Grenadier" = /obj/item/storage/box/syndie_kit/bundle/grenadier,
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"Augmented" = /obj/item/storage/box/syndie_kit/bundle/metroid,
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"Ocelot" = /obj/item/storage/box/syndie_kit/bundle/ocelot)
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"Ocelot" = /obj/item/storage/box/syndie_kit/bundle/ocelot,
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"Nuclear Wannabe" = /obj/item/storage/box/syndie_kit/bundle/operative,
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"Big Spender" = /obj/item/storage/box/syndie_kit/bundle/rich,
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"Maintenance Collector" = /obj/item/storage/box/syndie_kit/bundle/maint_loot)
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var/list/selected = list()
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var/list/unselected = list()
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@@ -637,6 +637,29 @@
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untrackable = TRUE
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access = list(ACCESS_SYNDICATE, ACCESS_SYNDICATE_LEADER, ACCESS_SYNDICATE_COMMAND, ACCESS_EXTERNAL_AIRLOCKS)
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// like /obj/item/card/id/syndicate, but you can only swipe access, not change your identity, its also trackable
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/obj/item/card/id/syndi_scan_only
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name = "Syndicate Operative's ID card (Operative)"
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rank = "Operative"
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assignment = "Operative"
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registered_name = "Syndicate Operative"
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access = list(ACCESS_SYNDICATE)
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/obj/item/card/id/syndi_scan_only/examine(mob/user)
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. = ..()
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if(isAntag(user))
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. += "<span class='notice'>Similar to an agent ID, this ID card can be used to copy accesses, but it lacks the customization and anti-tracking capabilities of an agent ID.</span>"
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/obj/item/card/id/syndi_scan_only/afterattack(obj/item/O, mob/user, proximity)
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if(!proximity)
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return
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if(istype(O, /obj/item/card/id))
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var/obj/item/card/id/I = O
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if(isliving(user) && user.mind)
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if(user.mind.special_role)
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to_chat(user, "<span class='notice'>The card's microscanners activate as you pass it over [I], copying its access.</span>")
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access |= I.access // Don't copy access if user isn't an antag -- to prevent metagaming
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/obj/item/card/id/captains_spare
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name = "captain's spare ID"
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desc = "The spare ID of the captain."
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@@ -178,7 +178,7 @@
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/// 133TC + Tactical Grenadier Belt
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/obj/item/storage/box/syndie_kit/bundle/grenadier
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name = "Grenade Bundle"
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desc = "A variety of grenades and pyrotechnics to ensure you can blast your way through any situation. "
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desc = "A variety of grenades and pyrotechnics to ensure you can blast your way through any situation."
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items = list(
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/obj/item/storage/belt/grenade/tactical, // Contains 2 Frag and EMP grenades, 5 C4 Explosives, 5 Smoke and Gluon grenades and 1 Minibomb grenade ~20TC Estimate
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/obj/item/storage/box/syndie_kit/stechkin, // 20TC
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@@ -227,6 +227,71 @@
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/obj/item/clothing/gloves/combat, // 0 TC
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/obj/item/clothing/shoes/combat) // 0 TC
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// 175 TC
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/obj/item/storage/box/syndie_kit/bundle/operative
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name = "\"Operative\" Bundle"
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desc = "Glory to the Syndicate! Only the essentials for destroying Nanotrasen in this important kit."
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items = list(
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/obj/item/mod/control/pre_equipped/traitor, // 30TC
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/obj/item/card/id/syndi_scan_only, // ~2TC?
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/obj/item/encryptionkey/syndicate, // 10tc
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/obj/item/melee/energy/sword/saber/red, // 40tc
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/obj/item/shield/energy, // 40tc
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/obj/item/pinpointer/advpinpointer, // 20tc, get dat fuckin disk
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/obj/item/storage/belt/military, // 10tc
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/obj/item/grenade/plastic/c4, // 5tc
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/obj/item/bio_chip_implanter/proto_adrenalin, // 18tc
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/obj/item/toy/figure/crew/syndie, // 0tc
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/obj/item/clothing/under/syndicate // 0tc
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)
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// 250 TC worth of credits
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/obj/item/storage/box/syndie_kit/bundle/rich
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name = "Big Spender Bundle"
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desc = "It's money. I don't need to explain more."
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items = list(
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/obj/item/clothing/under/suit/really_black, // 0 TC
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/obj/item/clothing/shoes/laceup, // 0 TC
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/obj/item/clothing/glasses/monocle, // 0 TC
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/obj/item/clothing/gloves/color/white, // 0 TC
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/obj/item/clothing/head/that, // 0 TC
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/obj/item/storage/secure/briefcase, // 0 TC
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/// syndie briefcase has 600 credits for 5 TC.
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/obj/item/stack/spacecash/c10000,
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/obj/item/stack/spacecash/c10000,
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/obj/item/stack/spacecash/c10000
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)
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// 211 TC of maint loot, higher than other bundles because it doesn't combo well
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/obj/item/storage/box/syndie_kit/bundle/maint_loot
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name = "Maintenance Loot Bundle"
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desc = "One of our interns found all of this lying in a Nanotrasen Maintenance tunnels. Reduce, Reuse, Recycle!"
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items = list(
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/obj/item/storage/bag/plasticbag, // 1 TC
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/obj/item/grenade/clown_grenade, // 15 TC
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/obj/item/seeds/ambrosia/cruciatus, // 5 TC
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/obj/item/gun/projectile/automatic/pistol, // 20 TC
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/obj/item/ammo_box/magazine/m10mm, // 3 TC
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/obj/item/soap/syndie, // 5 TC
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/obj/item/suppressor, // 5 TC
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/obj/item/clothing/under/chameleon, // 3 TC
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/obj/item/clothing/shoes/chameleon/noslip, // 10 TC
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/obj/item/clothing/mask/chameleon/voice_change, // 10 TC
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/obj/item/dnascrambler, // 7 TC
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/obj/item/storage/backpack/satchel_flat, // 10 TC
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/obj/item/storage/toolbox/syndicate, // 5 TC
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/obj/item/storage/backpack/duffel/syndie/med/surgery, // 10 TC
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/obj/item/storage/belt/military/traitor, // 10 TC
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/obj/item/storage/box/syndie_kit/space, // 20 TC
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/obj/item/multitool/ai_detect, // 5 TC
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/obj/item/bio_chip_implanter/storage, // 40 TC
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/obj/item/deck/cards/syndicate, // 2 TC
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/obj/item/storage/secure/briefcase/syndie, // 5 TC
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/obj/item/storage/fancy/cigarettes/cigpack_syndicate, // 7 TC
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/obj/item/clothing/suit/jacket/syndicatebomber, // 3 TC
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/obj/item/melee/knuckleduster/syndie, // 10 TC
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)
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/obj/item/storage/box/syndie_kit/bundle/populate_contents()
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for(var/obj/item/item as anything in items)
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new item(src)
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