diff --git a/code/modules/mob/living/carbon/human/human_defense.dm b/code/modules/mob/living/carbon/human/human_defense.dm index 9b308992549..3666867b05a 100644 --- a/code/modules/mob/living/carbon/human/human_defense.dm +++ b/code/modules/mob/living/carbon/human/human_defense.dm @@ -40,7 +40,7 @@ emp_act return -1 if(mind?.martial_art?.deflection_chance) //Some martial arts users can deflect projectiles! - if(!IS_HORIZONTAL(src) && !HAS_TRAIT(src, TRAIT_HULK) && mind.martial_art.try_deflect(src)) //But only if they're not lying down, and hulks can't do it + if(!HAS_TRAIT(src, TRAIT_HULK) && mind.martial_art.try_deflect(src)) //But only if they're not hulked add_attack_logs(P.firer, src, "hit by [P.type] but got deflected by martial arts '[mind.martial_art]'") playsound(src, pick('sound/weapons/bulletflyby.ogg', 'sound/weapons/bulletflyby2.ogg', 'sound/weapons/bulletflyby3.ogg'), 75, TRUE) if(HAS_TRAIT(src, TRAIT_PACIFISM) || !P.is_reflectable(REFLECTABILITY_PHYSICAL)) //if it cannot be reflected, it hits the floor. This is the exception to the rule