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Cyborg Inventory Refactor (#27788)
* Initial variable changes * Add defines * oh my god huds * Removes update_items(), it seems useless but this might need reverting later * the hud doesn't work but the inventory itself seems to * Renames a var, gets inventory working properly * Activation/Deactivation support, ore bag fixed * Fixes CL and also this would have been a massive, hilarious bug * Apply suggestions from code review Dr and Lewc reviews Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> Co-authored-by: Drsmail <60036448+Drsmail@users.noreply.github.com> Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com> * Update code/_onclick/hud/robot_hud.dm Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com> * Fixes a comment * Wait I forgot this worked like this for a reason * Lewc Suggestions Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com> * Burza Suggestions Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com> Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com> --------- Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com> Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> Co-authored-by: Drsmail <60036448+Drsmail@users.noreply.github.com> Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
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@@ -2845,7 +2845,7 @@
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R.module.modules += I
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I.loc = R.module
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R.module.rebuild_modules()
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R.activate_module(I)
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R.activate_item(I)
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R.module.fix_modules()
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if(number == 1)
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