diff --git a/code/datums/diseases/pierrot_throat.dm b/code/datums/diseases/pierrot_throat.dm
index 6fb0ac53507..451f9f28dbd 100644
--- a/code/datums/diseases/pierrot_throat.dm
+++ b/code/datums/diseases/pierrot_throat.dm
@@ -59,5 +59,6 @@
if(prob(5))
affected_mob.say( pick( list("HONK!", "Honk!", "Honk.", "Honk?", "Honk!!", "Honk?!", "Honk...") ) )
- if(!istype(affected_mob.wear_mask, /obj/item/clothing/mask/gas/virusclown_hat))
- affected_mob.equip_to_slot(new /obj/item/clothing/mask/gas/virusclown_hat(src), slot_wear_mask)
\ No newline at end of file
+ if(!istype(affected_mob.wear_mask, /obj/item/clothing/mask/gas/clown_hat/nodrop))
+ affected_mob.unEquip(affected_mob.wear_mask, TRUE)
+ affected_mob.equip_to_slot(new /obj/item/clothing/mask/gas/clown_hat/nodrop(src), slot_wear_mask)
\ No newline at end of file
diff --git a/code/datums/spells/banana_touch.dm b/code/datums/spells/banana_touch.dm
new file mode 100644
index 00000000000..4e2f1d44e51
--- /dev/null
+++ b/code/datums/spells/banana_touch.dm
@@ -0,0 +1,64 @@
+/obj/effect/proc_holder/spell/targeted/touch/banana
+ name = "Banana Touch"
+ desc = "A spell popular at wizard birthday parties, this spell will put on a clown costume on the target, \
+ stun them with a loud HONK, and mutate them to make them more entertaining! \
+ Warning : Effects are permanent on non-wizards."
+ hand_path = /obj/item/melee/touch_attack/banana
+ school = "transmutation"
+
+ charge_max = 300
+ clothes_req = 1
+ cooldown_min = 100 //50 deciseconds reduction per rank
+ action_icon_state = "clown"
+
+/obj/item/melee/touch_attack/banana
+ name = "banana touch"
+ desc = "It's time to start clowning around."
+ catchphrase = "NWOLC YRGNA"
+ on_use_sound = 'sound/items/AirHorn.ogg'
+ icon_state = "banana_touch"
+ item_state = "banana_touch"
+
+/obj/item/melee/touch_attack/banana/afterattack(atom/target, mob/living/carbon/user, proximity)
+ if(!proximity || target == user || !ishuman(target) || !iscarbon(user) || user.lying || user.handcuffed)
+ return
+
+ var/datum/effect_system/smoke_spread/s = new
+ s.set_up(5, 0, target)
+ s.start()
+
+ to_chat(user, "HONK")
+ var/mob/living/carbon/human/H = target
+ H.bananatouched()
+ ..()
+
+/mob/living/carbon/human/proc/bananatouched()
+ to_chat(src, "HONK")
+ Weaken(7)
+ Stun(7)
+ Stuttering(15)
+ do_jitter_animation(15)
+
+ if(iswizard(src) || (mind && mind.special_role == SPECIAL_ROLE_WIZARD_APPRENTICE)) //Wizards get non-cursed clown robes and magical mask.
+ unEquip(shoes, TRUE)
+ unEquip(wear_mask, TRUE)
+ unEquip(head, TRUE)
+ unEquip(wear_suit, TRUE)
+ equip_to_slot_if_possible(new /obj/item/clothing/head/wizard/clown, slot_head, TRUE, TRUE)
+ equip_to_slot_if_possible(new /obj/item/clothing/suit/wizrobe/clown, slot_wear_suit, TRUE, TRUE)
+ equip_to_slot_if_possible(new /obj/item/clothing/shoes/clown_shoes/magical, slot_shoes, TRUE, TRUE)
+ equip_to_slot_if_possible(new /obj/item/clothing/mask/gas/clownwiz, slot_wear_mask, TRUE, TRUE)
+ else
+ qdel(shoes)
+ qdel(wear_mask)
+ qdel(w_uniform)
+ equip_to_slot_if_possible(new /obj/item/clothing/under/rank/clown/nodrop, slot_w_uniform, TRUE, TRUE)
+ equip_to_slot_if_possible(new /obj/item/clothing/shoes/clown_shoes/nodrop, slot_shoes, TRUE, TRUE)
+ equip_to_slot_if_possible(new /obj/item/clothing/mask/gas/clown_hat/nodrop, slot_wear_mask, TRUE, TRUE)
+ dna.SetSEState(CLUMSYBLOCK, TRUE, TRUE)
+ dna.SetSEState(COMICBLOCK, TRUE, TRUE)
+ genemutcheck(src, CLUMSYBLOCK, null, MUTCHK_FORCED)
+ genemutcheck(src, COMICBLOCK, null, MUTCHK_FORCED)
+ if(!(iswizard(src) || (mind && mind.special_role == SPECIAL_ROLE_WIZARD_APPRENTICE))) //Mutations are permanent on non-wizards. Can still be removed by genetics fuckery but not mutadone.
+ dna.default_blocks.Add(CLUMSYBLOCK)
+ dna.default_blocks.Add(COMICBLOCK)
\ No newline at end of file
diff --git a/code/datums/spells/mime_malaise.dm b/code/datums/spells/mime_malaise.dm
new file mode 100644
index 00000000000..a5afd26d916
--- /dev/null
+++ b/code/datums/spells/mime_malaise.dm
@@ -0,0 +1,54 @@
+/obj/effect/proc_holder/spell/targeted/touch/mime_malaise
+ name = "Mime Malaise"
+ desc = "A spell popular with theater nerd wizards and contrarian pranksters, this spell will put on a mime costume on the target, \
+ stun them so that they may contemplate Art, and silence them. \
+ Warning : Effects are permanent on non-wizards."
+ hand_path = /obj/item/melee/touch_attack/mime_malaise
+ school = "transmutation"
+
+ charge_max = 300
+ clothes_req = 1
+ cooldown_min = 100 //50 deciseconds reduction per rank
+ action_icon_state = "mime"
+
+/obj/item/melee/touch_attack/mime_malaise
+ name = "mime hand"
+ desc = "..."
+ catchphrase = null
+ on_use_sound = null
+ icon_state = "fleshtostone"
+ item_state = "fleshtostone"
+
+/obj/item/melee/touch_attack/mime_malaise/afterattack(atom/target, mob/living/carbon/user, proximity)
+ if(!proximity || target == user || !ishuman(target) || !iscarbon(user) || user.lying || user.handcuffed)
+ return
+
+ var/datum/effect_system/smoke_spread/s = new
+ s.set_up(5, 0, target)
+ s.start()
+
+ var/mob/living/carbon/human/H = target
+ H.mimetouched()
+ ..()
+
+/mob/living/carbon/human/proc/mimetouched()
+ Weaken(7)
+ Stun(7)
+ if(iswizard(src) || (mind && mind.special_role == SPECIAL_ROLE_WIZARD_APPRENTICE)) //Wizards get non-cursed mime outfit. Replace with mime robes if we add those.
+ unEquip(wear_mask, TRUE)
+ unEquip(w_uniform, TRUE)
+ unEquip(wear_suit, TRUE)
+ equip_to_slot_if_possible(new /obj/item/clothing/mask/gas/mime, slot_wear_mask, TRUE, TRUE)
+ equip_to_slot_if_possible(new /obj/item/clothing/under/mime, slot_w_uniform, TRUE, TRUE)
+ equip_to_slot_if_possible(new /obj/item/clothing/suit/suspenders, slot_wear_suit, TRUE, TRUE)
+ Silence(7)
+ else
+ qdel(wear_mask)
+ qdel(w_uniform)
+ qdel(wear_suit)
+ equip_to_slot_if_possible(new /obj/item/clothing/mask/gas/mime/nodrop, slot_wear_mask, TRUE, TRUE)
+ equip_to_slot_if_possible(new /obj/item/clothing/under/mime/nodrop, slot_w_uniform, TRUE, TRUE)
+ equip_to_slot_if_possible(new /obj/item/clothing/suit/suspenders/nodrop, slot_wear_suit, TRUE, TRUE)
+ dna.SetSEState(MUTEBLOCK , TRUE, TRUE)
+ genemutcheck(src, MUTEBLOCK , null, MUTCHK_FORCED)
+ dna.default_blocks.Add(MUTEBLOCK)
\ No newline at end of file
diff --git a/code/game/gamemodes/wizard/spellbook.dm b/code/game/gamemodes/wizard/spellbook.dm
index 50a427ae70c..4193ad7b751 100644
--- a/code/game/gamemodes/wizard/spellbook.dm
+++ b/code/game/gamemodes/wizard/spellbook.dm
@@ -116,6 +116,18 @@
log_name = "CC"
category = "Offensive"
+/datum/spellbook_entry/banana_touch
+ name = "Banana Touch"
+ spell_type = /obj/effect/proc_holder/spell/targeted/touch/banana
+ log_name = "BT"
+ cost = 1
+
+/datum/spellbook_entry/mime_malaise
+ name = "Mime Malaise"
+ spell_type = /obj/effect/proc_holder/spell/targeted/touch/mime_malaise
+ log_name = "MI"
+ cost = 1
+
/datum/spellbook_entry/horseman
name = "Curse of the Horseman"
spell_type = /obj/effect/proc_holder/spell/targeted/horsemask
diff --git a/code/modules/clothing/masks/gasmask.dm b/code/modules/clothing/masks/gasmask.dm
index db7295809b1..8956a456166 100644
--- a/code/modules/clothing/masks/gasmask.dm
+++ b/code/modules/clothing/masks/gasmask.dm
@@ -140,11 +140,7 @@
flags_inv = HIDEEARS | HIDEEYES
magical = TRUE
-/obj/item/clothing/mask/gas/virusclown_hat
- name = "clown wig and mask"
- desc = "A true prankster's facial attire. A clown is incomplete without his wig and mask."
- icon_state = "clown"
- item_state = "clown_hat"
+/obj/item/clothing/mask/gas/clown_hat/nodrop
flags = NODROP
/obj/item/clothing/mask/gas/mime
@@ -154,6 +150,9 @@
item_state = "mime"
burn_state = FLAMMABLE
+/obj/item/clothing/mask/gas/mime/nodrop
+ flags = NODROP
+
/obj/item/clothing/mask/gas/monkeymask
name = "monkey mask"
desc = "A mask used when acting as a monkey."
diff --git a/code/modules/clothing/shoes/miscellaneous.dm b/code/modules/clothing/shoes/miscellaneous.dm
index 3a94118e538..bc7d0d6c701 100644
--- a/code/modules/clothing/shoes/miscellaneous.dm
+++ b/code/modules/clothing/shoes/miscellaneous.dm
@@ -88,6 +88,9 @@
to_chat(user, "You switch on the waddle dampeners!")
enabled_waddle = FALSE
+/obj/item/clothing/shoes/clown_shoes/nodrop
+ flags = NODROP
+
/obj/item/clothing/shoes/clown_shoes/magical
name = "magical clown shoes"
desc = "Standard-issue shoes of the wizarding class clown. Damn they're huge! And powerful! Somehow."
diff --git a/code/modules/clothing/suits/jobs.dm b/code/modules/clothing/suits/jobs.dm
index abc5809f0e2..87b30fe01dc 100644
--- a/code/modules/clothing/suits/jobs.dm
+++ b/code/modules/clothing/suits/jobs.dm
@@ -30,7 +30,7 @@
"Vox" = 'icons/mob/species/vox/suit.dmi'
)
-//Botonist
+//Botanist
/obj/item/clothing/suit/apron
name = "apron"
desc = "A basic blue apron."
@@ -364,6 +364,9 @@
"Vox" = 'icons/mob/species/vox/suit.dmi'
)
+/obj/item/clothing/suit/suspenders/nodrop
+ flags = NODROP
+
// Surgeon
/obj/item/clothing/suit/apron/surgical
name = "surgical apron"
@@ -371,7 +374,7 @@
icon_state = "surgical"
item_state = "surgical"
allowed = list(/obj/item/scalpel, /obj/item/surgical_drapes, /obj/item/cautery, /obj/item/hemostat, /obj/item/retractor)
-
+
//Research Director
/obj/item/clothing/suit/mantle/labcoat
name = "research director's mantle"
diff --git a/code/modules/clothing/under/jobs/civilian.dm b/code/modules/clothing/under/jobs/civilian.dm
index 6bfd40ad0ad..81c6d15562a 100644
--- a/code/modules/clothing/under/jobs/civilian.dm
+++ b/code/modules/clothing/under/jobs/civilian.dm
@@ -88,6 +88,9 @@
item_state = "sexyclown"
item_color = "sexyclown"
+/obj/item/clothing/under/rank/clown/nodrop
+ flags = NODROP
+
/obj/item/clothing/under/rank/head_of_personnel
desc = "It's a jumpsuit worn by someone who works in the position of \"Head of Personnel\"."
name = "head of personnel's jumpsuit"
@@ -208,6 +211,8 @@
item_color = "mime"
flags_size = ONESIZEFITSALL
+/obj/item/clothing/under/mime/nodrop
+ flags = NODROP
/obj/item/clothing/under/rank/miner
desc = "It's a snappy jumpsuit with a sturdy set of overalls. It is very dirty."
diff --git a/icons/mob/inhands/items_lefthand.dmi b/icons/mob/inhands/items_lefthand.dmi
index 03f57f19a92..10eef3b0337 100644
Binary files a/icons/mob/inhands/items_lefthand.dmi and b/icons/mob/inhands/items_lefthand.dmi differ
diff --git a/icons/mob/inhands/items_righthand.dmi b/icons/mob/inhands/items_righthand.dmi
index b11f98e74ed..926e04b28bf 100644
Binary files a/icons/mob/inhands/items_righthand.dmi and b/icons/mob/inhands/items_righthand.dmi differ
diff --git a/icons/obj/items.dmi b/icons/obj/items.dmi
index 03f835232ac..6464b5787fe 100644
Binary files a/icons/obj/items.dmi and b/icons/obj/items.dmi differ
diff --git a/paradise.dme b/paradise.dme
index 8f24c8a71ff..03edc0adbcf 100644
--- a/paradise.dme
+++ b/paradise.dme
@@ -359,6 +359,7 @@
#include "code\datums\ruins\lavaland.dm"
#include "code\datums\ruins\space.dm"
#include "code\datums\spells\area_teleport.dm"
+#include "code\datums\spells\banana_touch.dm"
#include "code\datums\spells\bloodcrawl.dm"
#include "code\datums\spells\chaplain.dm"
#include "code\datums\spells\charge.dm"
@@ -382,6 +383,7 @@
#include "code\datums\spells\lightning.dm"
#include "code\datums\spells\magnet.dm"
#include "code\datums\spells\mime.dm"
+#include "code\datums\spells\mime_malaise.dm"
#include "code\datums\spells\mind_transfer.dm"
#include "code\datums\spells\night_vision.dm"
#include "code\datums\spells\projectile.dm"