diff --git a/code/game/machinery/vending.dm b/code/game/machinery/vending.dm
index 183bd35da56..071b24dd6d6 100644
--- a/code/game/machinery/vending.dm
+++ b/code/game/machinery/vending.dm
@@ -1162,13 +1162,6 @@
/obj/item/weapon/screwdriver = 5,/obj/item/weapon/crowbar = 5)
//everything after the power cell had no amounts, I improvised. -Sayu
-
-/obj/machinery/vending/eva
- name = "\improper Hardsuit Kits"
- desc = "Conversion kits for your alien hardsuit needs."
- products = list(/obj/item/device/modkit = 6,/obj/item/device/modkit/tajaran = 6,/obj/item/device/modkit/unathi = 6,/obj/item/device/modkit/skrell = 6,/obj/item/device/modkit/vox = 6)
-
-
/obj/machinery/vending/sustenance
name = "\improper Sustenance Vendor"
desc = "A vending machine which vends food, as required by section 47-C of the NT's Prisoner Ethical Treatment Agreement."
diff --git a/code/game/objects/items/dehy_carp.dm b/code/game/objects/items/dehy_carp.dm
index 991d04fbd63..3125c24837a 100644
--- a/code/game/objects/items/dehy_carp.dm
+++ b/code/game/objects/items/dehy_carp.dm
@@ -8,6 +8,11 @@
var/mob/owner = null // Carp doesn't attack owner, set when using in hand
var/owned = 1 // Boolean, no owner to begin with
+
+/obj/item/toy/carpplushie/dehy_carp/Destroy()
+ owner = null
+ return ..()
+
// Attack self
/obj/item/toy/carpplushie/dehy_carp/attack_self(mob/user as mob)
src.add_fingerprint(user) // Anyone can add their fingerprints to it with this
diff --git a/code/game/objects/items/devices/modkit.dm b/code/game/objects/items/devices/modkit.dm
deleted file mode 100644
index a81f96a1efc..00000000000
--- a/code/game/objects/items/devices/modkit.dm
+++ /dev/null
@@ -1,87 +0,0 @@
-#define MODKIT_HELMET 1
-#define MODKIT_SUIT 2
-#define MODKIT_FULL 3
-
-/obj/item/device/modkit
- name = "hardsuit modification kit"
- desc = "A kit containing all the needed tools and parts to modify a hardsuit for another user."
- icon_state = "modkit"
- var/parts = MODKIT_FULL
- var/target_species = "Human"
-
- var/list/permitted_types = list(
- /obj/item/clothing/head/helmet/space/hardsuit,
- /obj/item/clothing/suit/space/hardsuit
- )
-
-/obj/item/device/modkit/afterattack(obj/item/O, mob/user as mob, proximity)
- if(!proximity)
- return
-
- if(!target_species)
- return //it shouldn't be null, okay?
-
- if(!parts)
- to_chat(user, "This kit has no parts for this modification left.")
- user.unEquip(src)
- qdel(src)
- return
-
- var/allowed = 0
- for(var/permitted_type in permitted_types)
- if(istype(O, permitted_type))
- allowed = 1
-
- var/obj/item/clothing/I = O
- if(!istype(I) || !allowed)
- to_chat(user, "[src] is unable to modify that.")
- return
-
- var/excluding = ("exclude" in I.species_restricted)
- var/in_list = (target_species in I.species_restricted)
- if(excluding ^ in_list)
- to_chat(user, "[I] is already modified.")
- return
-
- if(!isturf(O.loc))
- to_chat(user, "[O] must be safely placed on the ground for modification.")
- return
-
- playsound(user.loc, O.usesound, 100, 1)
-
- user.visible_message("\red [user] opens \the [src] and modifies \the [O].","\red You open \the [src] and modify \the [O].")
-
- I.refit_for_species(target_species)
-
- if(istype(I, /obj/item/clothing/head/helmet))
- parts &= ~MODKIT_HELMET
- if(istype(I, /obj/item/clothing/suit))
- parts &= ~MODKIT_SUIT
-
- if(!parts)
- user.unEquip(src)
- qdel(src)
-
-/obj/item/device/modkit/examine(mob/user)
- ..(user)
- to_chat(user, "It looks as though it modifies hardsuits to fit [target_species] users.")
-
-/obj/item/device/modkit/tajaran
- name = "Tajaran hardsuit modification kit"
- desc = "A kit containing all the needed tools and parts to modify a hardsuit for another user. This one looks like it's meant for Tajaran."
- target_species = "Tajaran"
-
-/obj/item/device/modkit/unathi
- name = "Unathi hardsuit modification kit"
- desc = "A kit containing all the needed tools and parts to modify a hardsuit for another species. This one looks like it's meant for Unathi."
- target_species = "Unathi"
-
-/obj/item/device/modkit/skrell
- name = "Skrell hardsuit modification kit"
- desc = "A kit containing all the needed tools and parts to modify a hardsuit for another species. This one looks like it's meant for Skrell."
- target_species = "Skrell"
-
-/obj/item/device/modkit/vox
- name = "Vox hardsuit modification kit"
- desc = "A kit containing all the needed tools and parts to modify a hardsuit for another species. This one looks like it's meant for Vox."
- target_species = "Vox"
\ No newline at end of file
diff --git a/code/game/objects/items/devices/multitool.dm b/code/game/objects/items/devices/multitool.dm
index e734f22b97f..4483a920355 100644
--- a/code/game/objects/items/devices/multitool.dm
+++ b/code/game/objects/items/devices/multitool.dm
@@ -32,6 +32,9 @@
// Syndicate device disguised as a multitool; it will turn red when an AI camera is nearby.
+/obj/item/device/multitool/Destroy()
+ buffer = null
+ return ..()
/obj/item/device/multitool/ai_detect
var/track_cooldown = 0
@@ -56,7 +59,7 @@
multitool_detect()
icon_state = "[initial(icon_state)][detect_state]"
track_cooldown = world.time + track_delay
-
+
/obj/item/device/multitool/ai_detect/proc/multitool_detect()
var/turf/our_turf = get_turf(src)
for(var/mob/living/silicon/ai/AI in ai_list)
@@ -76,7 +79,7 @@
if(get_dist(our_turf, detect_turf) < rangewarning)
detect_state = PROXIMITY_NEAR
break
-
+
/obj/item/device/multitool/ai_detect/admin
desc = "Used for pulsing wires to test which to cut. Not recommended by doctors. Has a strange tag that says 'Grief in Safety'" //What else should I say for a meme item?
track_delay = 5
diff --git a/code/game/objects/items/devices/powersink.dm b/code/game/objects/items/devices/powersink.dm
index 25e975fa920..a0d997362ac 100644
--- a/code/game/objects/items/devices/powersink.dm
+++ b/code/game/objects/items/devices/powersink.dm
@@ -27,6 +27,8 @@
/obj/item/device/powersink/Destroy()
processing_objects.Remove(src)
processing_power_items.Remove(src)
+ PN = null
+ attached = null
return ..()
/obj/item/device/powersink/attackby(var/obj/item/I, var/mob/user)
diff --git a/code/game/objects/items/weapons/cigs.dm b/code/game/objects/items/weapons/cigs.dm
index f0c4f1e60d6..810b5a95749 100644
--- a/code/game/objects/items/weapons/cigs.dm
+++ b/code/game/objects/items/weapons/cigs.dm
@@ -48,6 +48,7 @@ LIGHTERS ARE IN LIGHTERS.DM
/obj/item/clothing/mask/cigarette/Destroy()
if(reagents)
qdel(reagents)
+ reagents = null
processing_objects -= src
return ..()
diff --git a/code/game/objects/items/weapons/explosives.dm b/code/game/objects/items/weapons/explosives.dm
index bd6a18b73c1..bc006ed48f0 100644
--- a/code/game/objects/items/weapons/explosives.dm
+++ b/code/game/objects/items/weapons/explosives.dm
@@ -18,10 +18,11 @@
..()
/obj/item/weapon/grenade/plastic/Destroy()
- qdel(nadeassembly)
- nadeassembly = null
+ if(nadeassembly)
+ qdel(nadeassembly)
+ nadeassembly = null
target = null
- ..()
+ return ..()
/obj/item/weapon/grenade/plastic/attackby(obj/item/I, mob/user, params)
if(!nadeassembly && istype(I, /obj/item/device/assembly_holder))
diff --git a/code/game/objects/items/weapons/flamethrower.dm b/code/game/objects/items/weapons/flamethrower.dm
index 71dafff99ff..5e3baf381c8 100644
--- a/code/game/objects/items/weapons/flamethrower.dm
+++ b/code/game/objects/items/weapons/flamethrower.dm
@@ -34,6 +34,7 @@
if(ptank)
qdel(ptank)
ptank = null
+ previousturf = null
return ..()
diff --git a/code/game/objects/items/weapons/garrote.dm b/code/game/objects/items/weapons/garrote.dm
index 04470cf7854..196b0d269a0 100644
--- a/code/game/objects/items/weapons/garrote.dm
+++ b/code/game/objects/items/weapons/garrote.dm
@@ -13,6 +13,10 @@
var/improvised = 0
var/garrote_time
+/obj/item/weapon/twohanded/garrote/Destroy()
+ strangling = null
+ return ..()
+
/obj/item/weapon/twohanded/garrote/update_icon()
if(strangling) // If we're strangling someone we want our icon to stay wielded
icon_state = "garrot_unwrap"
diff --git a/code/game/objects/items/weapons/grenades/chem_grenade.dm b/code/game/objects/items/weapons/grenades/chem_grenade.dm
index 6ca1d53e5db..85f9374bc7c 100644
--- a/code/game/objects/items/weapons/grenades/chem_grenade.dm
+++ b/code/game/objects/items/weapons/grenades/chem_grenade.dm
@@ -26,6 +26,14 @@
payload_name += " " // formatting, ignore me
update_icon()
+/obj/item/weapon/grenade/chem_grenade/Destroy()
+ if(nadeassembly)
+ qdel(nadeassembly)
+ nadeassembly = null
+ for(var/thing in beakers)
+ qdel(thing)
+ beakers.Cut()
+ return ..()
/obj/item/weapon/grenade/chem_grenade/examine(mob/user)
..(user)
diff --git a/code/game/objects/items/weapons/holosign.dm b/code/game/objects/items/weapons/holosign.dm
index dac93f9cb04..1a5542b5ef5 100644
--- a/code/game/objects/items/weapons/holosign.dm
+++ b/code/game/objects/items/weapons/holosign.dm
@@ -13,6 +13,12 @@
var/list/signs = list()
var/max_signs = 20
+/obj/item/weapon/holosign_creator/Destroy()
+ for(var/sign in signs)
+ qdel(sign)
+ signs.Cut()
+ return ..()
+
/obj/item/weapon/holosign_creator/afterattack(atom/target, mob/user, flag)
if(flag)
var/turf/T = get_turf(target)
diff --git a/code/game/objects/items/weapons/mop.dm b/code/game/objects/items/weapons/mop.dm
index 2e197926291..4495f637e56 100644
--- a/code/game/objects/items/weapons/mop.dm
+++ b/code/game/objects/items/weapons/mop.dm
@@ -18,6 +18,7 @@
var/mopspeed = 30
/obj/item/weapon/mop/New()
+ ..()
create_reagents(mopcap)
janitorial_equipment += src
diff --git a/code/game/objects/structures/artstuff.dm b/code/game/objects/structures/artstuff.dm
index 045f58d577d..eb904d41bd7 100644
--- a/code/game/objects/structures/artstuff.dm
+++ b/code/game/objects/structures/artstuff.dm
@@ -19,6 +19,11 @@
burntime = 15
var/obj/item/weapon/canvas/painting = null
+/obj/structure/easel/Destroy()
+ if(painting)
+ qdel(painting)
+ painting = null
+ return ..()
//Adding canvases
/obj/structure/easel/attackby(var/obj/item/I, var/mob/user, params)
diff --git a/code/game/objects/structures/displaycase.dm b/code/game/objects/structures/displaycase.dm
index 2ced72cbcfe..4ff25d9da47 100644
--- a/code/game/objects/structures/displaycase.dm
+++ b/code/game/objects/structures/displaycase.dm
@@ -22,6 +22,15 @@ var/global/list/captain_display_cases = list()
var/obj/item/device/assembly/prox_sensor/sensor = null
var/state = DISPLAYCASE_FRAME_CIRCUIT
+/obj/structure/displaycase_frame/Destroy()
+ if(circuit)
+ qdel(circuit)
+ circuit = null
+ if(sensor)
+ qdel(sensor)
+ sensor = null
+ return ..()
+
/obj/structure/displaycase_frame/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
var/pstate = state
var/turf/T = get_turf(src)
diff --git a/code/game/objects/structures/door_assembly.dm b/code/game/objects/structures/door_assembly.dm
index c2c5fc083fa..316e011a190 100644
--- a/code/game/objects/structures/door_assembly.dm
+++ b/code/game/objects/structures/door_assembly.dm
@@ -17,6 +17,12 @@
/obj/structure/door_assembly/New()
update_state()
+/obj/structure/door_assembly/Destroy()
+ if(electronics)
+ qdel(electronics)
+ electronics = null
+ return ..()
+
/obj/structure/door_assembly/door_assembly_com
base_icon_state = "com"
base_name = "Command Airlock"
diff --git a/code/game/objects/structures/engicart.dm b/code/game/objects/structures/engicart.dm
index 594139f8d70..98ce429bea4 100644
--- a/code/game/objects/structures/engicart.dm
+++ b/code/game/objects/structures/engicart.dm
@@ -14,6 +14,33 @@
var/obj/item/weapon/storage/toolbox/emergency/myredtoolbox = null
var/obj/item/taperoll/engineering/myengitape = null
+/obj/structure/engineeringcart/Destroy()
+ if(myglass)
+ qdel(myglass)
+ myglass = null
+ if(mymetal)
+ qdel(mymetal)
+ mymetal = null
+ if(myplasteel)
+ qdel(myplasteel)
+ myplasteel = null
+ if(myflashlight)
+ qdel(myflashlight)
+ myflashlight = null
+ if(mybluetoolbox)
+ qdel(mybluetoolbox)
+ mybluetoolbox = null
+ if(myyellowtoolbox)
+ qdel(myyellowtoolbox)
+ myyellowtoolbox = null
+ if(myredtoolbox)
+ qdel(myredtoolbox)
+ myredtoolbox = null
+ if(myengitape)
+ qdel(myengitape)
+ myengitape = null
+ return ..()
+
/obj/structure/engineeringcart/proc/put_in_cart(obj/item/I, mob/user)
user.drop_item()
I.loc = src
diff --git a/code/game/objects/structures/extinguisher.dm b/code/game/objects/structures/extinguisher.dm
index e5a89aa1fad..0f39494d361 100644
--- a/code/game/objects/structures/extinguisher.dm
+++ b/code/game/objects/structures/extinguisher.dm
@@ -8,6 +8,11 @@
var/obj/item/weapon/extinguisher/has_extinguisher = new/obj/item/weapon/extinguisher
var/opened = 0
+/obj/structure/extinguisher_cabinet/Destroy()
+ if(has_extinguisher)
+ qdel(has_extinguisher)
+ has_extinguisher = null
+ return ..()
/obj/structure/extinguisher_cabinet/attackby(obj/item/O, mob/user, params)
if(isrobot(user) || isalien(user))
diff --git a/code/game/objects/structures/janicart.dm b/code/game/objects/structures/janicart.dm
index 614af2d4ff4..d3f766aac3b 100644
--- a/code/game/objects/structures/janicart.dm
+++ b/code/game/objects/structures/janicart.dm
@@ -19,12 +19,24 @@
/obj/structure/janitorialcart/New()
+ ..()
create_reagents(100)
janitorial_equipment += src
-
/obj/structure/janitorialcart/Destroy()
janitorial_equipment -= src
+ if(mybag)
+ qdel(mybag)
+ mybag = null
+ if(mymop)
+ qdel(mymop)
+ mymop = null
+ if(myspray)
+ qdel(myspray)
+ myspray = null
+ if(myreplacer)
+ qdel(myreplacer)
+ myreplacer = null
return ..()
/obj/structure/janitorialcart/proc/wet_mop(obj/item/weapon/mop, mob/user)
diff --git a/code/game/objects/structures/mop_bucket.dm b/code/game/objects/structures/mop_bucket.dm
index 49175dfa9e3..e7f29ccd78a 100644
--- a/code/game/objects/structures/mop_bucket.dm
+++ b/code/game/objects/structures/mop_bucket.dm
@@ -8,6 +8,7 @@
var/amount_per_transfer_from_this = 5 //shit I dunno, adding this so syringes stop runtime erroring. --NeoFite
/obj/structure/mopbucket/New()
+ ..()
create_reagents(100)
janitorial_equipment += src
diff --git a/code/game/objects/structures/target_stake.dm b/code/game/objects/structures/target_stake.dm
index 504b2abfa80..1a4b1595b42 100644
--- a/code/game/objects/structures/target_stake.dm
+++ b/code/game/objects/structures/target_stake.dm
@@ -8,45 +8,50 @@
flags = CONDUCT
var/obj/item/target/pinned_target // the current pinned target
- Move()
- ..()
- // Move the pinned target along with the stake
- if(pinned_target in view(3, src))
- pinned_target.loc = loc
+/obj/structure/target_stake/Destroy()
+ if(pinned_target)
+ qdel(pinned_target)
+ pinned_target = null
+ return ..()
- else // Sanity check: if the pinned target can't be found in immediate view
- pinned_target = null
- density = 1
+/obj/structure/target_stake/Move()
+ ..()
+ // Move the pinned target along with the stake
+ if(pinned_target in view(3, src))
+ pinned_target.loc = loc
- attackby(obj/item/W as obj, mob/user as mob, params)
- // Putting objects on the stake. Most importantly, targets
- if(pinned_target)
- return // get rid of that pinned target first!
+ else // Sanity check: if the pinned target can't be found in immediate view
+ pinned_target = null
+ density = 1
- if(istype(W, /obj/item/target))
- density = 0
- W.density = 1
- user.drop_item(src)
- W.loc = loc
- W.layer = 3.1
- pinned_target = W
- to_chat(user, "You slide the target into the stake.")
- return
+/obj/structure/target_stake/attackby(obj/item/W, mob/user, params)
+ // Putting objects on the stake. Most importantly, targets
+ if(pinned_target)
+ return // get rid of that pinned target first!
- attack_hand(mob/user as mob)
- // taking pinned targets off!
- if(pinned_target)
- density = 1
- pinned_target.density = 0
- pinned_target.layer = OBJ_LAYER
+ if(istype(W, /obj/item/target))
+ density = 0
+ W.density = 1
+ user.drop_item(src)
+ W.loc = loc
+ W.layer = 3.1
+ pinned_target = W
+ to_chat(user, "You slide the target into the stake.")
- pinned_target.loc = user.loc
- if(ishuman(user))
- if(!user.get_active_hand())
- user.put_in_hands(pinned_target)
- to_chat(user, "You take the target out of the stake.")
- else
- pinned_target.loc = get_turf(user)
+/obj/structure/target_stake/attack_hand(mob/user)
+ // taking pinned targets off!
+ if(pinned_target)
+ density = 1
+ pinned_target.density = 0
+ pinned_target.layer = OBJ_LAYER
+
+ pinned_target.loc = user.loc
+ if(ishuman(user))
+ if(!user.get_active_hand())
+ user.put_in_hands(pinned_target)
to_chat(user, "You take the target out of the stake.")
+ else
+ pinned_target.loc = get_turf(user)
+ to_chat(user, "You take the target out of the stake.")
- pinned_target = null
\ No newline at end of file
+ pinned_target = null
\ No newline at end of file
diff --git a/code/game/objects/structures/watercloset.dm b/code/game/objects/structures/watercloset.dm
index 26d97a52671..fa59fdc3cd1 100644
--- a/code/game/objects/structures/watercloset.dm
+++ b/code/game/objects/structures/watercloset.dm
@@ -14,9 +14,13 @@
/obj/structure/toilet/New()
+ ..()
open = round(rand(0, 1))
update_icon()
+/obj/structure/toilet/Destroy()
+ swirlie = null
+ return ..()
/obj/structure/toilet/attack_hand(mob/living/user)
if(swirlie)
diff --git a/code/game/objects/structures/windoor_assembly.dm b/code/game/objects/structures/windoor_assembly.dm
index ceba6687143..2da2d982ac2 100644
--- a/code/game/objects/structures/windoor_assembly.dm
+++ b/code/game/objects/structures/windoor_assembly.dm
@@ -34,6 +34,9 @@ obj/structure/windoor_assembly/New(dir=NORTH)
obj/structure/windoor_assembly/Destroy()
density = 0
+ if(electronics)
+ qdel(electronics)
+ electronics = null
air_update_turf(1)
return ..()
diff --git a/paradise.dme b/paradise.dme
index b87c0b16ab0..95213820d77 100644
--- a/paradise.dme
+++ b/paradise.dme
@@ -724,7 +724,6 @@
#include "code\game\objects\items\devices\laserpointer.dm"
#include "code\game\objects\items\devices\lightreplacer.dm"
#include "code\game\objects\items\devices\megaphone.dm"
-#include "code\game\objects\items\devices\modkit.dm"
#include "code\game\objects\items\devices\multitool.dm"
#include "code\game\objects\items\devices\paicard.dm"
#include "code\game\objects\items\devices\pipe_painter.dm"