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handheld mirror traitor item (#22042)
* Adds handheld mirror item and adds it to traitor items * Adjusted cost for economy refactor * Revert "Adjusted cost for economy refactor" This reverts commitf31cbae8be. * actually adjusts properly * Update code/game/objects/items/devices/traitordevices.dm Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com> * removes redundant proc * Adds inhand sprite and adds herald cloak functionality * Revert "Adds inhand sprite and adds herald cloak functionality" This reverts commit3b2531f509. * undoes the toolboxdmi change * REMOVES CODER SPRITE FROM DEVICES * fixes a runtime herald cloak would runtime when teleporting to a person holding a mirror object in hand/pocket * stuns anyone holding a mirror when jaunted through * fixes merge conflict and changes uplink description * mergeconflict * actually fixes mconflict * please bro just fix the conflict bro please * Fixpls --------- Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
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@@ -322,13 +322,14 @@
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if(istype(chosen, /obj/structure/mirror))
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var/obj/structure/mirror/M = chosen
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M.obj_break("brute")
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else if(istype(chosen, /obj/item/shield/mirror))
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else if(istype(chosen, /obj/item/shield/mirror) || istype(chosen, /obj/item/handheld_mirror))
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var/turf/T = get_turf(usr)
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new /obj/effect/temp_visual/cult/sparks(T)
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playsound(T, 'sound/effects/glassbr3.ogg', 100)
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if(isliving(chosen.loc))
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var/mob/living/shatterer = loc
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shatterer.Weaken(6 SECONDS)
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for(var/mob/living/L in T)
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if(L == usr)
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continue
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L.Weaken(6 SECONDS)
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qdel(chosen)
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#undef HERALD_TRISHOT
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