Gives mechas speech bubbles.

This commit is contained in:
ZomgPonies
2015-11-30 15:14:52 -05:00
parent a915a5a0fb
commit 5094a85160
+6 -2
View File
@@ -254,8 +254,12 @@ proc/get_radio_key_from_channel(var/channel)
M.hear_say(message, verb, speaking, alt_name, italics, src, speech_sound, sound_vol)
if(M.client)
speech_bubble_recipients.Add(M.client)
spawn(0)
flick_overlay(image('icons/mob/talk.dmi', src, "h[speech_bubble_test]",MOB_LAYER+1), speech_bubble_recipients, 30)
if(istype(src.loc, /obj/mecha))
spawn(0)
flick_overlay(image('icons/mob/talk.dmi', src.loc, "hR[speech_bubble_test]",MOB_LAYER+1), speech_bubble_recipients, 30)
else
spawn(0)
flick_overlay(image('icons/mob/talk.dmi', src, "h[speech_bubble_test]",MOB_LAYER+1), speech_bubble_recipients, 30)
for(var/obj/O in listening_obj)
spawn(0)