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Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into OrganRefactor
This commit is contained in:
@@ -33,6 +33,7 @@
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// Mechanical concerns.
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var/health = 0 // Plant health.
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var/lastproduce = 0 // Last time tray was harvested
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var/current_cycle = 0 // Used for tracking number of cycles for aging
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var/lastcycle = 0 // Cycle timing/tracking var.
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var/cycledelay = 150 // Delay per cycle.
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var/closed_system // If set, the tray will attempt to take atmos from a pipe.
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@@ -350,6 +351,7 @@
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seed = null
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dead = 0
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age = 0
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lastproduce = 0
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sampled = 0
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mutation_mod = 0
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@@ -369,6 +371,7 @@
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sampled = 0
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age = 0
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lastproduce = 0
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yield_mod = 0
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mutation_mod = 0
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@@ -389,6 +392,7 @@
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health = seed.get_trait(TRAIT_ENDURANCE)
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lastcycle = world.time
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harvest = 0
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lastproduce = 0
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weedlevel = 0
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pestlevel = 0
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sampled = 0
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@@ -544,6 +548,7 @@
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age = 0
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health = seed.get_trait(TRAIT_ENDURANCE)
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lastcycle = world.time
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lastproduce = 0
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harvest = 0
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weedlevel = 0
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@@ -705,6 +710,7 @@
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seed = S.seed //Grab the seed datum.
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dead = 0
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age = 1
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lastproduce = 0
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//Snowflakey, maybe move this to the seed datum
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health = (istype(S, /obj/item/seeds/cutting) ? round(seed.get_trait(TRAIT_ENDURANCE)/rand(2,5)) : seed.get_trait(TRAIT_ENDURANCE))
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lastcycle = world.time
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@@ -19,7 +19,7 @@
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// Weeds like water and nutrients, there's a chance the weed population will increase.
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// Bonus chance if the tray is unoccupied.
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if(waterlevel > 10 && nutrilevel > 2 && prob(isnull(seed) ? 5 : 1))
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if(waterlevel > 10 && nutrilevel > 2 && prob(isnull(seed) ? 6 : 3))
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weedlevel += 1 * HYDRO_SPEED_MULTIPLIER
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// There's a chance for a weed explosion to happen if the weeds take over.
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@@ -35,7 +35,10 @@
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return
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// Advance plant age.
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if(prob(30)) age += 1 * HYDRO_SPEED_MULTIPLIER
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current_cycle++
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if(current_cycle == 3)
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age += 1 * HYDRO_SPEED_MULTIPLIER
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current_cycle = 0
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//Highly mutable plants have a chance of mutating every tick.
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if(seed.get_trait(TRAIT_IMMUTABLE) == -1)
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@@ -107,6 +110,11 @@
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health -= HYDRO_SPEED_MULTIPLIER
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// Handle life and death.
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// If the plant gets too old, begin killing it each cycle
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var/lifespan = 5 * seed.get_trait(TRAIT_MATURATION)
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if(age > lifespan)
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health -= rand(5,10) * HYDRO_SPEED_MULTIPLIER
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// When the plant dies, weeds thrive and pests die off.
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check_health()
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@@ -117,8 +125,8 @@
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harvest = 1
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lastproduce = age
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if(prob(3)) // On each tick, there's a chance the pest population will increase
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pestlevel += 0.1 * HYDRO_SPEED_MULTIPLIER
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if(prob(5)) // On each tick, there's a chance the pest population will increase
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pestlevel += 0.5 * HYDRO_SPEED_MULTIPLIER
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// Some seeds will self-harvest if you don't keep a lid on them.
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if(seed && seed.can_self_harvest && harvest && !closed_system && prob(5))
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