Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into OrganRefactor

This commit is contained in:
Aurorablade
2016-01-15 08:10:24 -05:00
349 changed files with 23852 additions and 21659 deletions

View File

@@ -14,7 +14,7 @@
var/energy = 100
var/max_energy = 100
var/amount = 30
var/beaker = null
var/obj/item/weapon/reagent_containers/beaker = null
var/recharged = 0
var/hackedcheck = 0
var/list/dispensable_reagents = list("hydrogen","lithium","carbon","nitrogen","oxygen","fluorine",
@@ -123,15 +123,15 @@
var beakerContents[0]
var beakerCurrentVolume = 0
if(beaker && beaker:reagents && beaker:reagents.reagent_list.len)
for(var/datum/reagent/R in beaker:reagents.reagent_list)
if(beaker && beaker.reagents && beaker.reagents.reagent_list.len)
for(var/datum/reagent/R in beaker.reagents.reagent_list)
beakerContents.Add(list(list("name" = R.name, "id"=R.id, "volume" = R.volume))) // list in a list because Byond merges the first list...
beakerCurrentVolume += R.volume
data["beakerContents"] = beakerContents
if (beaker)
data["beakerCurrentVolume"] = beakerCurrentVolume
data["beakerMaxVolume"] = beaker:volume
data["beakerMaxVolume"] = beaker.volume
else
data["beakerCurrentVolume"] = null
data["beakerMaxVolume"] = null
@@ -385,7 +385,7 @@
icon_state = "mixer0"
use_power = 1
idle_power_usage = 20
var/beaker = null
var/obj/item/weapon/reagent_containers/beaker = null
var/obj/item/weapon/storage/pill_bottle/loaded_pill_bottle = null
var/mode = 0
var/condi = 0
@@ -483,7 +483,7 @@
P.info += "<b>Time of analysis:</b> [worldtime2text(world.time)]<br><br>"
P.info += "<b>Chemical name:</b> [href_list["name"]]<br>"
if(href_list["name"] == "Blood")
var/datum/reagents/R = beaker:reagents
var/datum/reagents/R = beaker.reagents
var/datum/reagent/blood/G
for(var/datum/reagent/F in R.reagent_list)
if(F.name == href_list["name"])
@@ -499,7 +499,7 @@
src.printing = null
if(beaker)
var/datum/reagents/R = beaker:reagents
var/datum/reagents/R = beaker.reagents
if (href_list["analyze"])
var/dat = ""
if(!condi)
@@ -562,7 +562,7 @@
return
else if (href_list["eject"])
if(beaker)
beaker:loc = src.loc
beaker.forceMove(get_turf(src))
beaker = null
reagents.clear_reagents()
icon_state = "mixer0"
@@ -695,7 +695,7 @@
dat += "No pill bottle inserted.<BR><BR>"
dat += "<A href='?src=\ref[src];close=1'>Close</A>"
else
var/datum/reagents/R = beaker:reagents
var/datum/reagents/R = beaker.reagents
dat += "<A href='?src=\ref[src];eject=1'>Eject beaker and Clear Buffer</A><BR>"
if(src.loaded_pill_bottle)
dat += "<A href='?src=\ref[src];ejectp=1'>Eject Pill Bottle \[[loaded_pill_bottle.contents.len]/[loaded_pill_bottle.storage_slots]\]</A><BR><BR>"
@@ -759,6 +759,44 @@
name = "\improper CondiMaster 3000"
condi = 1
/obj/machinery/chem_master/constructable
name = "ChemMaster 2999"
desc = "Used to seperate chemicals and distribute them in a variety of forms."
/obj/machinery/chem_master/constructable/New()
..()
component_parts = list()
component_parts += new /obj/item/weapon/circuitboard/chem_master(null)
component_parts += new /obj/item/weapon/stock_parts/manipulator(null)
component_parts += new /obj/item/weapon/stock_parts/console_screen(null)
component_parts += new /obj/item/weapon/reagent_containers/glass/beaker(null)
component_parts += new /obj/item/weapon/reagent_containers/glass/beaker(null)
/obj/machinery/chem_master/constructable/attackby(obj/item/B, mob/user, params)
if(default_deconstruction_screwdriver(user, "mixer0_nopower", "mixer0", B))
if(beaker)
beaker.forceMove(get_turf(src))
beaker = null
reagents.clear_reagents()
if(loaded_pill_bottle)
loaded_pill_bottle.forceMove(get_turf(src))
loaded_pill_bottle = null
return
if(exchange_parts(user, B))
return
if(panel_open)
if(istype(B, /obj/item/weapon/crowbar))
default_deconstruction_crowbar(B)
return 1
else
user << "<span class='warning'>You can't use the [src.name] while it's panel is opened!</span>"
return 1
else
..()
/obj/machinery/reagentgrinder
name = "\improper All-In-One Grinder"

View File

@@ -650,8 +650,7 @@ datum/reagent/strange_reagent/reaction_mob(var/mob/living/M as mob, var/method=T
if(istype(M, /mob/living/simple_animal))
if(method == TOUCH)
if(M.stat == DEAD)
M.health = M.maxHealth
M.update_revive()
M.revive()
M.visible_message("<span class='warning'>[M] seems to rise from the dead!</span>")
if(istype(M, /mob/living/carbon))
if(method == INGEST)
@@ -761,19 +760,20 @@ proc/chemical_mob_spawn(var/datum/reagents/holder, var/amount_to_spawn, var/reac
/datum/reagent/mutadone/on_mob_life(var/mob/living/carbon/human/M as mob)
M.jitteriness = 0
var/needs_update = 1 //M.mutations.len > 0
var/needs_update = M.mutations.len > 0 || M.disabilities > 0 || M.sdisabilities > 0
for(var/block=1;block<=DNA_SE_LENGTH;block++)
M.dna.SetSEState(block,0)
genemutcheck(M,block,null,MUTCHK_FORCED)
M.update_mutations()
if(needs_update)
for(var/block=1;block<=DNA_SE_LENGTH;block++)
M.dna.SetSEState(block,0, 1)
genemutcheck(M,block,null,MUTCHK_FORCED)
M.dna.UpdateSE()
M.dna.struc_enzymes = M.dna.struc_enzymes_original
M.dna.struc_enzymes = M.dna.struc_enzymes_original
// Might need to update appearance for hulk etc.
if(needs_update && ishuman(M))
var/mob/living/carbon/human/H = M
H.update_mutations()
// Might need to update appearance for hulk etc.
if(ishuman(M))
var/mob/living/carbon/human/H = M
H.update_mutations()
..()
return
@@ -1016,12 +1016,8 @@ datum/reagent/haloperidol/on_mob_life(var/mob/living/M as mob)
if (!istype(T)) return
src = null
if(volume >= 1)
if(T.wet >= 2) //Clears lube! Fight back against the slipping, and WIN!
T.wet = 0
if(T.wet_overlay)
T.overlays -= T.wet_overlay
T.wet_overlay = null
return
if(istype(T) && T.wet)
T.MakeDry(TURF_WET_LUBE)
/datum/reagent/degreaser/on_mob_life(var/mob/living/M as mob)
if(!M) M = holder.my_atom

View File

@@ -27,7 +27,7 @@ datum/reagent/carpet
color = "#701345"
/datum/reagent/carpet/reaction_turf(var/turf/simulated/T, var/volume)
if(T.is_plating() || T.is_plasteel_floor())
if(istype(T, /turf/simulated/floor/plating) || istype(T, /turf/simulated/floor/plasteel))
var/turf/simulated/floor/F = T
F.ChangeTurf(/turf/simulated/floor/carpet)
..()
@@ -204,6 +204,7 @@ datum/reagent/hair_dye/reaction_mob(var/mob/living/M, var/volume)
H.g_hair = rand(0,255)
H.b_hair = rand(0,255)
H.update_hair()
H.update_fhair()
..()
return
@@ -229,6 +230,7 @@ datum/reagent/hairgrownium/reaction_mob(var/mob/living/M, var/volume)
H.h_style = random_hair_style(H.gender, H.species)
H.f_style = random_facial_hair_style(H.gender, H.species)
H.update_hair()
H.update_fhair()
..()
return
@@ -256,6 +258,7 @@ datum/reagent/super_hairgrownium/on_mob_life(var/mob/living/M as mob)
H.h_style = "Very Long Hair"
H.f_style = "Very Long Beard"
H.update_hair()
H.update_fhair()
if(!H.wear_mask || H.wear_mask && !istype(H.wear_mask, /obj/item/clothing/mask/fakemoustache))
if(H.wear_mask)
H.unEquip(H.wear_mask)

View File

@@ -622,7 +622,7 @@ datum/reagent/firefighting_foam/reaction_obj(var/obj/O, var/volume)
var/turf/T = get_turf(holder.my_atom)
for(var/mob/living/carbon/C in view(6, T))
C.Beam(T,icon_state="lightning[rand(1,12)]",icon='icons/effects/effects.dmi',time=5) //What? Why are we beaming from the mob to the turf? Turf to mob generates really odd results.
C.electrocute_act(1, "electrical blast")
C.electrocute_act(3.5, "electrical blast")
holder.del_reagent("teslium") //Clear all remaining Teslium and Uranium, but leave all other reagents untouched.
holder.del_reagent("uranium")
return

View File

@@ -196,4 +196,11 @@
result = "lsd"
required_reagents = list("diethylamine" = 1, "fungus" = 1)
result_amount = 3
mix_message = "The mixture turns a rather unassuming color and settles."
mix_message = "The mixture turns a rather unassuming color and settles."
drying_agent
name = "Drying agent"
id = "drying_agent"
result = "drying_agent"
required_reagents = list("plasma" = 2, "ethanol" = 1, "sodium" = 1)
result_amount = 3

View File

@@ -450,11 +450,25 @@
Z.loc = get_turf(holder.my_atom)
Z.announce_to_ghosts()
//Bluespace
slimefloor2
name = "Bluespace Floor"
id = "m_floor2"
result = null
required_reagents = list("blood" = 1)
result_amount = 1
required_container = /obj/item/slime_extract/bluespace
required_other = 1
on_reaction(datum/reagents/holder, created_volume)
feedback_add_details("slime_cores_used","[type]")
var/obj/item/stack/tile/bluespace/P = new /obj/item/stack/tile/bluespace
P.amount = 25
P.loc = get_turf(holder.my_atom)
slimecrystal
name = "Slime Crystal"
id = "m_crystal"
result = null
required_reagents = list("blood" = 1)
required_reagents = list("plasma" = 1)
result_amount = 1
required_container = /obj/item/slime_extract/bluespace
required_other = 1
@@ -477,11 +491,28 @@
var/obj/item/weapon/slimesteroid2/P = new /obj/item/weapon/slimesteroid2
P.loc = get_turf(holder.my_atom)
//Sepia
slimestop
name = "Slime Stop"
id = "m_stop"
result = null
required_reagents = list("plasma" = 1)
result_amount = 1
required_container = /obj/item/slime_extract/sepia
required_other = 1
on_reaction(datum/reagents/holder)
feedback_add_details("slime_cores_used","[type]")
spawn(0) //otherwise the reagent won't be used up until after the full timstop is gone through.
var/mob/mob = get_mob_by_key(holder.my_atom.fingerprintslast)
var/obj/effect/timestop/T = new (get_turf(holder.my_atom))
T.immune += mob
T.timestop()
slimecamera
name = "Slime Camera"
id = "m_camera"
result = null
required_reagents = list("plasma" = 1)
required_reagents = list("water" = 1)
result_amount = 1
required_container = /obj/item/slime_extract/sepia
required_other = 1
@@ -489,20 +520,23 @@
feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
var/obj/item/device/camera/P = new /obj/item/device/camera
P.loc = get_turf(holder.my_atom)
var/obj/item/device/camera_film/Z = new /obj/item/device/camera_film
Z.loc = get_turf(holder.my_atom)
slimefilm
name = "Slime Film"
id = "m_film"
slimefloor
name = "Sepia Floor"
id = "m_floor"
result = null
required_reagents = list("blood" = 1)
result_amount = 1
required_container = /obj/item/slime_extract/sepia
required_other = 1
on_reaction(var/datum/reagents/holder)
feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
var/obj/item/device/camera_film/P = new /obj/item/device/camera_film
on_reaction(datum/reagents/holder)
feedback_add_details("slime_cores_used","[type]")
var/obj/item/stack/tile/sepia/P = new /obj/item/stack/tile/sepia
P.amount = 25
P.loc = get_turf(holder.my_atom)
//Pyrite
slimepaint
name = "Slime Paint"

View File

@@ -281,21 +281,7 @@
if (!istype(T)) return
src = null
if(volume >= 3)
if(T.wet >= 1) return
T.wet = 1
if(T.wet_overlay)
T.overlays -= T.wet_overlay
T.wet_overlay = null
T.wet_overlay = image('icons/effects/water.dmi',T,"wet_floor")
T.overlays += T.wet_overlay
spawn(800)
if (!istype(T)) return
if(T.wet >= 2) return
T.wet = 0
if(T.wet_overlay)
T.overlays -= T.wet_overlay
T.wet_overlay = null
T.MakeSlippery()
var/hotspot = (locate(/obj/effect/hotspot) in T)
if(hotspot)
var/datum/gas_mixture/lowertemp = T.remove_air( T:air:total_moles() )

View File

@@ -113,6 +113,7 @@
/datum/reagent/rezadone/on_mob_life(mob/living/M)
M.setCloneLoss(0) //Rezadone is almost never used in favor of cryoxadone. Hopefully this will change that.
M.adjustCloneLoss(-1) //What? We just set cloneloss to 0. Why? Simple; this is so external organs properly unmutate.
M.heal_organ_damage(1,1)
M.status_flags &= ~DISFIGURED
..()

View File

@@ -31,21 +31,7 @@
if (!istype(T)) return
src = null
if(volume >= 3)
if(T.wet >= 1) return
T.wet = 1
if(T.wet_overlay)
T.overlays -= T.wet_overlay
T.wet_overlay = null
T.wet_overlay = image('icons/effects/water.dmi',T,"wet_floor")
T.overlays += T.wet_overlay
spawn(800)
if (!istype(T)) return
if(T.wet >= 2) return
T.wet = 0
if(T.wet_overlay)
T.overlays -= T.wet_overlay
T.wet_overlay = null
T.MakeSlippery()
for(var/mob/living/carbon/slime/M in T)
M.apply_water()
@@ -91,15 +77,7 @@
if (!istype(T)) return
src = null
if(volume >= 1)
if(T.wet >= 2) return
T.wet = 2
spawn(800)
if (!istype(T)) return
T.wet = 0
if(T.wet_overlay)
T.overlays -= T.wet_overlay
T.wet_overlay = null
return
T.MakeSlippery(TURF_WET_LUBE)
/datum/reagent/space_cleaner
@@ -122,7 +100,6 @@
if(volume >= 1)
if(T)
T.color = initial(T.color)
T.overlays.Cut()
T.clean_blood()
for(var/obj/effect/decal/cleanable/C in src)
qdel(C)
@@ -350,6 +327,23 @@
reagent_state = LIQUID
color = "#FFFFD6" // very very light yellow
/datum/reagent/drying_agent
name = "Drying agent"
id = "drying_agent"
description = "Can be used to dry things."
reagent_state = LIQUID
color = "#A70FFF"
/datum/reagent/drying_agent/reaction_turf(turf/simulated/T, reac_volume)
if(istype(T) && T.wet)
T.MakeDry(TURF_WET_WATER)
/datum/reagent/drying_agent/reaction_obj(obj/O, reac_volume)
if(istype(O, /obj/item/clothing/shoes/galoshes))
var/t_loc = get_turf(O)
qdel(O)
new /obj/item/clothing/shoes/galoshes/dry(t_loc)
/*
/datum/reagent/vaccine
//data must contain virus type

View File

@@ -1680,8 +1680,7 @@
/obj/item/weapon/reagent_containers/food/snacks/monkeycube/proc/Expand()
visible_message("<span class='notice'>[src] expands!</span>")
var/mob/living/carbon/human/H = new (get_turf(src))
H.set_species(monkey_type)
new/mob/living/carbon/human(get_turf(src),monkey_type)
qdel(src)
/obj/item/weapon/reagent_containers/food/snacks/monkeycube/proc/Unwrap(mob/user)