diff --git a/code/game/asteroid.dm b/code/game/asteroid.dm index 9ac351e6c2f..229bc979c37 100644 --- a/code/game/asteroid.dm +++ b/code/game/asteroid.dm @@ -70,7 +70,7 @@ var/global/max_secret_rooms = 6 walltypes = list(/turf/simulated/wall/cult=3,/turf/simulated/mineral/random/high_chance=1) floortypes = list(/turf/simulated/floor/engine/cult) treasureitems = list(/obj/item/device/soulstone=1, /obj/item/clothing/suit/space/cult=1, /obj/item/weapon/bedsheet/cult=2, - /obj/item/clothing/suit/cultrobes=2, /mob/living/simple_animal/hostile/creature=3) + /obj/item/clothing/suit/hooded/cultrobes=2, /mob/living/simple_animal/hostile/creature=3) fluffitems = list(/obj/effect/gateway=1,/obj/effect/gibspawner=1,/obj/structure/cult/talisman=1,/obj/item/toy/crayon/red=2, /obj/item/organ/internal/heart=2, /obj/effect/decal/cleanable/blood=4,/obj/structure/table/woodentable=2,/obj/item/weapon/ectoplasm=3, /obj/item/clothing/head/helmet/space/cult=1, /obj/item/clothing/shoes/cult=1) @@ -209,4 +209,4 @@ var/global/max_secret_rooms = 6 emptyturfs -= T //log_to_dd("The [theme] themed [T.loc] has been created!") - return 1 \ No newline at end of file + return 1 diff --git a/code/game/gamemodes/cult/cult_items.dm b/code/game/gamemodes/cult/cult_items.dm index f6d87a1b60c..0dc3910da1e 100644 --- a/code/game/gamemodes/cult/cult_items.dm +++ b/code/game/gamemodes/cult/cult_items.dm @@ -43,20 +43,22 @@ icon_state = "cult_hoodalt" item_state = "cult_hoodalt" -/obj/item/clothing/suit/cultrobes/alt +/obj/item/clothing/suit/hooded/cultrobes/alt icon_state = "cultrobesalt" item_state = "cultrobesalt" + hoodtype = /obj/item/clothing/head/culthood/alt -/obj/item/clothing/suit/cultrobes +/obj/item/clothing/suit/hooded/cultrobes name = "cult robes" desc = "A set of armored robes worn by the followers of Nar-Sie" icon_state = "cultrobes" item_state = "cultrobes" body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS + hoodtype = /obj/item/clothing/head/culthood allowed = list(/obj/item/weapon/tome,/obj/item/weapon/melee/cultblade) armor = list(melee = 50, bullet = 30, laser = 50, energy = 20, bomb = 25, bio = 10, rad = 0) flags_inv = HIDEJUMPSUIT - + /obj/item/clothing/head/magus name = "magus helm" icon_state = "magus" @@ -90,4 +92,4 @@ desc = "A bulky suit of armour, bristling with spikes. It looks space proof." w_class = 3 allowed = list(/obj/item/weapon/tome,/obj/item/weapon/melee/cultblade,/obj/item/weapon/tank) - armor = list(melee = 60, bullet = 50, laser = 30, energy = 15, bomb = 30, bio = 30, rad = 30) \ No newline at end of file + armor = list(melee = 60, bullet = 50, laser = 30, energy = 15, bomb = 30, bio = 30, rad = 30) diff --git a/code/game/gamemodes/cult/runes.dm b/code/game/gamemodes/cult/runes.dm index 77c78ab83d9..28511c9c6f5 100644 --- a/code/game/gamemodes/cult/runes.dm +++ b/code/game/gamemodes/cult/runes.dm @@ -1032,8 +1032,7 @@ var/list/sacrificed = list() usr.visible_message("\red The rune disappears with a flash of red light, and a set of armor appears on [usr]...", \ "\red You are blinded by the flash of red light! After you're able to see again, you see that you are now wearing a set of armor.") - user.equip_to_slot_or_del(new /obj/item/clothing/head/culthood/alt(user), slot_head) - user.equip_to_slot_or_del(new /obj/item/clothing/suit/cultrobes/alt(user), slot_wear_suit) + user.equip_to_slot_or_del(new /obj/item/clothing/suit/hooded/cultrobes/alt(user), slot_wear_suit) user.equip_to_slot_or_del(new /obj/item/clothing/shoes/cult(user), slot_shoes) user.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/cultpack(user), slot_back) //the above update their overlay icons cache but do not call update_icons() diff --git a/code/game/gamemodes/wizard/artefact.dm b/code/game/gamemodes/wizard/artefact.dm index 4f3b9f6166d..5b3bd199373 100644 --- a/code/game/gamemodes/wizard/artefact.dm +++ b/code/game/gamemodes/wizard/artefact.dm @@ -493,8 +493,7 @@ var/global/list/multiverse = list() M.equip_to_slot_or_del(sword, slot_r_hand) if("cultist") - M.equip_to_slot_or_del(new /obj/item/clothing/head/culthood/alt(M), slot_head) - M.equip_to_slot_or_del(new /obj/item/clothing/suit/cultrobes/alt(M), slot_wear_suit) + M.equip_to_slot_or_del(new /obj/item/clothing/suit/hooded/cultrobes/alt(M), slot_wear_suit) M.equip_to_slot_or_del(new /obj/item/clothing/shoes/cult(M), slot_shoes) M.equip_to_slot_or_del(new /obj/item/device/radio/headset(M), slot_l_ear) M.equip_to_slot_or_del(sword, slot_r_hand) @@ -873,4 +872,4 @@ var/global/list/multiverse = list() pump_delay = 60 heal_brute = 25 heal_burn = 25 - heal_oxy = 25 \ No newline at end of file + heal_oxy = 25 diff --git a/code/game/objects/structures/crates_lockers/closets/secure/chaplain.dm b/code/game/objects/structures/crates_lockers/closets/secure/chaplain.dm index ba971914f24..7c58f4a2b1a 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/chaplain.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/chaplain.dm @@ -13,10 +13,8 @@ ..() new /obj/item/clothing/under/rank/chaplain(src) new /obj/item/clothing/shoes/black(src) - new /obj/item/clothing/suit/nun(src) - new /obj/item/clothing/head/nun_hood(src) - new /obj/item/clothing/suit/chaplain_hoodie(src) - new /obj/item/clothing/head/chaplain_hood(src) + new /obj/item/clothing/suit/hooded/nun(src) + new /obj/item/clothing/suit/hooded/chaplain_hoodie(src) new /obj/item/clothing/suit/holidaypriest(src) new /obj/item/clothing/under/wedding/bride_white(src) new /obj/item/weapon/storage/backpack/cultpack (src) @@ -28,4 +26,4 @@ new /obj/item/clothing/gloves/ring/silver(src) new /obj/item/clothing/gloves/ring/silver(src) new /obj/item/clothing/gloves/ring/gold(src) - new /obj/item/clothing/gloves/ring/gold(src) \ No newline at end of file + new /obj/item/clothing/gloves/ring/gold(src) diff --git a/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm b/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm index c26ace63f08..7c880918e41 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm @@ -15,6 +15,7 @@ else new /obj/item/weapon/storage/backpack/satchel_eng(src) new /obj/item/weapon/storage/backpack/duffel/engineering(src) + new /obj/item/clothing/head/beret/ce(src) new /obj/item/areaeditor/blueprints(src) new /obj/item/weapon/storage/box/permits(src) new /obj/item/clothing/under/rank/chief_engineer(src) @@ -141,4 +142,4 @@ new /obj/item/weapon/tank/emergency_oxygen/engi(src) new /obj/item/weapon/watertank/atmos(src) new /obj/item/clothing/suit/fire/atmos(src) - new /obj/item/clothing/head/hardhat/atmos(src) \ No newline at end of file + new /obj/item/clothing/head/hardhat/atmos(src) diff --git a/code/modules/client/preference/loadout/loadout_accessories.dm b/code/modules/client/preference/loadout/loadout_accessories.dm index e392f8a4087..b86d5c44ed1 100644 --- a/code/modules/client/preference/loadout/loadout_accessories.dm +++ b/code/modules/client/preference/loadout/loadout_accessories.dm @@ -61,4 +61,35 @@ /datum/gear/accessory/scarf/stripedblue display_name = "scarf, striped blue" - path = /obj/item/clothing/accessory/stripedbluescarf \ No newline at end of file + path = /obj/item/clothing/accessory/stripedbluescarf + +/datum/gear/accessory/holobadge + display_name = "holobadge, pin" + path = /obj/item/clothing/accessory/holobadge + allowed_roles = list("Head of Security", "Warden", "Security Officer", "Security Pod Pilot") + +/datum/gear/accessory/holobadge_n + display_name = "holobadge, cord" + path = /obj/item/clothing/accessory/holobadge/cord + allowed_roles = list("Head of Security", "Warden", "Security Officer", "Security Pod Pilot") + +/datum/gear/accessory/tieblue + display_name = "tie, blue" + path = /obj/item/clothing/accessory/blue + +/datum/gear/accessory/tiered + display_name = "tie, red" + path = /obj/item/clothing/accessory/red + +/datum/gear/accessory/tieblack + display_name = "tie, black" + path = /obj/item/clothing/accessory/black + +/datum/gear/accessory/tiehorrible + display_name = "tie, vomit green" + path = /obj/item/clothing/accessory/horrible + +/datum/gear/accessory/stethoscope + display_name = "stethoscope" + path = /obj/item/clothing/accessory/stethoscope + allowed_roles = list("Chief Medical Officer", "Medical Doctor", "Paramedic", "Brig Physician") diff --git a/code/modules/client/preference/loadout/loadout_general.dm b/code/modules/client/preference/loadout/loadout_general.dm index 9266dc6ebf0..40d581d030e 100644 --- a/code/modules/client/preference/loadout/loadout_general.dm +++ b/code/modules/client/preference/loadout/loadout_general.dm @@ -1,3 +1,40 @@ /datum/gear/dice - display_name = "d20" - path = /obj/item/weapon/dice/d20 \ No newline at end of file + display_name = "a d20" + path = /obj/item/weapon/dice/d20 + +/datum/gear/uplift + display_name = "a pack of Uplifts" + path = /obj/item/weapon/storage/fancy/cigarettes/cigpack_uplift + +/datum/gear/robust + display_name = "a pack of Robusts" + path = /obj/item/weapon/storage/fancy/cigarettes/cigpack_robust + +/datum/gear/carp + display_name = "a pack of Carps" + path = /obj/item/weapon/storage/fancy/cigarettes/cigpack_carp + +/datum/gear/midori + display_name = "a pack of Midoris" + path = /obj/item/weapon/storage/fancy/cigarettes/cigpack_midori + +/datum/gear/lighter + display_name = "a cheap lighter" + path = /obj/item/weapon/lighter + +/datum/gear/rock + display_name = "a pet rock" + path = /obj/item/toy/pet_rock + +/datum/gear/sechud + display_name = "a classic security HUD" + path = /obj/item/clothing/glasses/hud/security + allowed_roles = list("Head of Security", "Warden", "Security Officer", "Security Pod Pilot") + +/datum/gear/matches + display_name = "a box of matches" + path = /obj/item/weapon/storage/box/matches + +/datum/gear/cards + display_name = "a deck of cards" + path = /obj/item/toy/cards/deck diff --git a/code/modules/client/preference/loadout/loadout_hat.dm b/code/modules/client/preference/loadout/loadout_hat.dm new file mode 100644 index 00000000000..241ebd1fdf6 --- /dev/null +++ b/code/modules/client/preference/loadout/loadout_hat.dm @@ -0,0 +1,114 @@ +/datum/gear/hat + subtype_path = /datum/gear/hat + slot = slot_head + sort_category = "Headwear" + +/datum/gear/hat/hhat_yellow + display_name = "hardhat, yellow" + path = /obj/item/clothing/head/hardhat + allowed_roles = list("Chief Engineer", "Engineer", "Mechanic", "Life Support Specialist") + +/datum/gear/hat/hhat_orange + display_name = "hardhat, orange" + path = /obj/item/clothing/head/hardhat/orange + allowed_roles = list("Chief Engineer", "Engineer", "Mechanic", "Life Support Specialist") + +/datum/gear/hat/hhat_blue + display_name = "hardhat, blue" + path = /obj/item/clothing/head/hardhat/dblue + allowed_roles = list("Chief Engineer", "Engineer", "Mechanic", "Life Support Specialist") + +/datum/gear/hat/that + display_name = "top hat" + path = /obj/item/clothing/head/that + +/datum/gear/hat/flatcap + display_name = "flat cap" + path = /obj/item/clothing/head/flatcap + +/datum/gear/hat/fez + display_name = "fez" + path = /obj/item/clothing/head/fez + +/datum/gear/hat/bfedora + display_name = "fedora, black" + path = /obj/item/clothing/head/fedora + +/datum/gear/hat/wfedora + display_name = "fedora, white" + path = /obj/item/clothing/head/fedora/whitefedora + +/datum/gear/hat/brfedora + display_name = "fedora, brown" + path = /obj/item/clothing/head/fedora/brownfedora + +/datum/gear/hat/beretsec + display_name = "security beret" + path = /obj/item/clothing/head/beret/sec + allowed_roles = list("Head of Security", "Warden", "Security Officer", "Security Pod Pilot") + +/datum/gear/hat/capcsec + display_name = "security corporate cap" + path = /obj/item/clothing/head/soft/sec/corp + allowed_roles = list("Head of Security", "Warden", "Security Officer", "Security Pod Pilot") + +/datum/gear/hat/capsec + display_name = "security cap" + path = /obj/item/clothing/head/soft/sec + allowed_roles = list("Head of Security", "Warden", "Security Officer", "Security Pod Pilot") + +/datum/gear/hat/capred + display_name = "cap, red" + path = /obj/item/clothing/head/soft/red + +/datum/gear/hat/capblue + display_name = "cap, blue" + path = /obj/item/clothing/head/soft/blue + +/datum/gear/hat/capgreen + display_name = "cap, green" + path = /obj/item/clothing/head/soft/green + +/datum/gear/hat/capblack + display_name = "cap, black" + path = /obj/item/clothing/head/soft/black + +/datum/gear/hat/cappurple + display_name = "cap, purple" + path = /obj/item/clothing/head/soft/purple + +/datum/gear/hat/capwhite + display_name = "cap, white" + path = /obj/item/clothing/head/soft/mime + +/datum/gear/hat/caporange + display_name = "cap, orange" + path = /obj/item/clothing/head/soft/orange + +/datum/gear/hat/capgrey + display_name = "cap, grey" + path = /obj/item/clothing/head/soft/grey + +/datum/gear/hat/capyellow + display_name = "cap, yellow" + path = /obj/item/clothing/head/soft/yellow + +/datum/gear/hat/cowboyhat + display_name = "cowboy hat" + path = /obj/item/clothing/head/cowboyhat + +/datum/gear/hat/beret/purple + display_name = "beret, purple" + path = /obj/item/clothing/head/beret/purple_normal + +/datum/gear/hat/beret/black + display_name = "beret, black" + path = /obj/item/clothing/head/beret/black + +/datum/gear/hat/beret/blue + display_name = "beret, blue" + path = /obj/item/clothing/head/beret/blue + +/datum/gear/hat/beret/red + display_name = "beret, red" + path = /obj/item/clothing/head/beret diff --git a/code/modules/client/preference/loadout/loadout_suit.dm b/code/modules/client/preference/loadout/loadout_suit.dm new file mode 100644 index 00000000000..2da1fddec94 --- /dev/null +++ b/code/modules/client/preference/loadout/loadout_suit.dm @@ -0,0 +1,146 @@ +/datum/gear/suit + subtype_path = /datum/gear/suit + slot = slot_wear_suit + sort_category = "External Wear" + +//WINTER COATS +/datum/gear/suit/coat + subtype_path = /datum/gear/suit/coat + cost = 2 + +/datum/gear/suit/coat/grey + display_name = "winter coat" + path = /obj/item/clothing/suit/hooded/wintercoat + +/datum/gear/suit/coat/job + subtype_path = /datum/gear/suit/coat + subtype_cost_overlap = FALSE + +/datum/gear/suit/coat/job/sec + display_name = "winter coat, security" + path = /obj/item/clothing/suit/hooded/wintercoat/security + allowed_roles = list("Head of Security", "Warden", "Detective", "Security Officer", "Security Pod Pilot") + +/datum/gear/suit/coat/job/captain + display_name = "winter coat, captain" + path = /obj/item/clothing/suit/hooded/wintercoat/captain + allowed_roles = list("Captain") + +/datum/gear/suit/coat/job/med + display_name = "winter coat, medical" + path = /obj/item/clothing/suit/hooded/wintercoat/medical + allowed_roles = list("Chief Medical Officer", "Medical Doctor", "Chemist", "Psychiatrist", "Paramedic", "Virologist", "Brig Physician") + +/datum/gear/suit/coat/job/sci + display_name = "winter coat, science" + path = /obj/item/clothing/suit/hooded/wintercoat/science + allowed_roles = list("Scientist", "Research Director") + +/datum/gear/suit/coat/job/engi + display_name = "winter coat, engineering" + path = /obj/item/clothing/suit/hooded/wintercoat/engineering + allowed_roles = list("Chief Engineer", "Engineer", "Mechanic") + +/datum/gear/suit/coat/job/atmos + display_name = "winter coat, atmospherics" + path = /obj/item/clothing/suit/hooded/wintercoat/engineering/atmos + allowed_roles = list("Chief Engineer", "Life Support Specialist") + +/datum/gear/suit/coat/job/hydro + display_name = "winter coat, hydroponics" + path = /obj/item/clothing/suit/hooded/wintercoat/hydro + allowed_roles = list("Botanist") + +/datum/gear/suit/coat/job/cargo + display_name = "winter coat, cargo" + path = /obj/item/clothing/suit/hooded/wintercoat/cargo + allowed_roles = list("Quartermaster", "Cargo Technician") + +/datum/gear/suit/coat/job/miner + display_name = "winter coat, miner" + path = /obj/item/clothing/suit/hooded/wintercoat/miner + allowed_roles = list("Miner") + +//LABCOATS +/datum/gear/suit/labcoat_emt + display_name = "labcoat, paramedic" + path = /obj/item/clothing/suit/storage/labcoat/emt + allowed_roles = list("Chief Medical Officer", "Paramedic") + +//JACKETS +/datum/gear/suit/leather_jacket + display_name = "leather jacket" + path = /obj/item/clothing/suit/jacket/leather + +/datum/gear/suit/br_tcoat + display_name = "trenchcoat, brown" + path = /obj/item/clothing/suit/browntrenchcoat + +/datum/gear/suit/bl_tcoat + display_name = "trenchcoat, black" + path = /obj/item/clothing/suit/blacktrenchcoat + +/datum/gear/suit/bomber_jacket + display_name = "bomber jacket" + path = /obj/item/clothing/suit/jacket + +/datum/gear/suit/ol_miljacket + display_name = "military jacket, olive" + path = /obj/item/clothing/suit/jacket/miljacket + +/datum/gear/suit/nv_miljacket + display_name = "military jacket, navy" + path = /obj/item/clothing/suit/jacket/miljacket/navy + +/datum/gear/suit/ds_miljacket + display_name = "military jacket, desert" + path = /obj/item/clothing/suit/jacket/miljacket/desert + +/datum/gear/suit/wh_miljacket + display_name = "military jacket, white" + path = /obj/item/clothing/suit/jacket/miljacket/white + +/datum/gear/suit/secjacket + display_name = "security jacket" + path = /obj/item/clothing/suit/armor/secjacket + allowed_roles = list("Head of Security", "Warden", "Detective", "Security Officer", "Security Pod Pilot") + +/datum/gear/suit/poncho + display_name = "poncho, classic" + path = /obj/item/clothing/suit/poncho + +/datum/gear/suit/grponcho + display_name = "poncho, green" + path = /obj/item/clothing/suit/poncho/green + +/datum/gear/suit/rdponcho + display_name = "poncho, red" + path = /obj/item/clothing/suit/poncho/red + +/datum/gear/suit/tphoodie + display_name = "hoodie, Tharsis Polytech" + path = /obj/item/clothing/suit/hooded/hoodie/tp + +/datum/gear/suit/nthoodie + display_name = "hoodie, Nanotrasen" + path = /obj/item/clothing/suit/hooded/hoodie/nt + +/datum/gear/suit/lamhoodie + display_name = "hoodie, Lunar Academy of Medicine" + path = /obj/item/clothing/suit/hooded/hoodie/lam + +/datum/gear/suit/cuthoodie + display_name = "hoodie, Canaan University of Technology" + path = /obj/item/clothing/suit/hooded/hoodie/cut + +/datum/gear/suit/mithoodie + display_name = "hoodie, Martian Institute of Technology" + path = /obj/item/clothing/suit/hooded/hoodie/mit + +/datum/gear/suit/bluehoodie + display_name = "hoodie, blue" + path = /obj/item/clothing/suit/hooded/hoodie/blue + +/datum/gear/suit/blackhoodie + display_name = "hoodie, black" + path = /obj/item/clothing/suit/hooded/hoodie diff --git a/code/modules/client/preference/loadout/loadout_uniform.dm b/code/modules/client/preference/loadout/loadout_uniform.dm index 826cc7d5838..02cc369fe63 100644 --- a/code/modules/client/preference/loadout/loadout_uniform.dm +++ b/code/modules/client/preference/loadout/loadout_uniform.dm @@ -24,7 +24,7 @@ path = /obj/item/clothing/under/blackskirt /datum/gear/uniform/skirt/job - cost = 3 + cost = 2 subtype_path = /datum/gear/uniform/skirt/job subtype_cost_overlap = FALSE @@ -96,4 +96,96 @@ /datum/gear/uniform/skirt/job/head_of_security display_name = "skirt, hos" path = /obj/item/clothing/under/rank/head_of_security/skirt - allowed_roles = list("Head of Security") \ No newline at end of file + allowed_roles = list("Head of Security") + +/datum/gear/uniform/sec + subtype_path = /datum/gear/uniform/sec + cost = 2 + +/datum/gear/uniform/sec/formal + display_name = "security uniform, formal" + path = /obj/item/clothing/under/rank/security/formal + allowed_roles = list("Head of Security", "Warden", "Detective", "Security Officer", "Security Pod Pilot") + +datum/gear/uniform/secorporate + display_name = "security uniform, corporate " + path = /obj/item/clothing/under/rank/security/corp + allowed_roles = list("Head of Security", "Warden", "Security Officer", "Security Pod Pilot") + +/datum/gear/uniform/sec/dispatch + display_name = "security uniform, dispatch" + path = /obj/item/clothing/under/rank/dispatch + allowed_roles = list("Head of Security", "Warden", "Security Officer", "Security Pod Pilot") + +/datum/gear/uniform/sec/casual + display_name = "security uniform, casual" + path = /obj/item/clothing/under/rank/security2 + allowed_roles = list("Head of Security", "Warden", "Security Officer", "Detective", "Security Pod Pilot") + +/datum/gear/uniform/shorts/red + display_name = "shorts, red" + path = /obj/item/clothing/under/shorts/red + +/datum/gear/uniform/shorts/green + display_name = "shorts, green" + path = /obj/item/clothing/under/shorts/green + +/datum/gear/uniform/shorts/blue + display_name = "shorts, blue" + path = /obj/item/clothing/under/shorts/blue + +/datum/gear/uniform/shorts/black + display_name = "shorts, black" + path = /obj/item/clothing/under/shorts/black + +/datum/gear/uniform/shorts/grey + display_name = "shorts, grey" + path = /obj/item/clothing/under/shorts/grey + +/datum/gear/uniform/pants/jeans + display_name = "jeans, classic" + path = /obj/item/clothing/under/pants/classicjeans + +/datum/gear/uniform/pants/mjeans + display_name = "jeans, mustang" + path = /obj/item/clothing/under/pants/mustangjeans + +/datum/gear/uniform/pants/bljeans + display_name = "jeans, black" + path = /obj/item/clothing/under/pants/blackjeans + +/datum/gear/uniform/pants/yfjeans + display_name = "jeans, Young Folks" + path = /obj/item/clothing/under/pants/youngfolksjeans + +/datum/gear/uniform/pants/whitepants + display_name = "pants, white" + path = /obj/item/clothing/under/pants/white + +/datum/gear/uniform/pants/redpants + display_name = "pants, red" + path = /obj/item/clothing/under/pants/red + +/datum/gear/uniform/pants/blackpants + display_name = "pants, black" + path = /obj/item/clothing/under/pants/black + +/datum/gear/uniform/pants/tanpants + display_name = "pants, tan" + path = /obj/item/clothing/under/pants/tan + +/datum/gear/uniform/pants/bluepants + display_name = "pants, blue" + path = /obj/item/clothing/under/pants/blue + +/datum/gear/uniform/pants/trackpants + display_name = "trackpants" + path = /obj/item/clothing/under/pants/track + +/datum/gear/uniform/pants/khakipants + display_name = "pants, khaki" + path = /obj/item/clothing/under/pants/khaki + +/datum/gear/uniform/pants/caopants + display_name = "pants, camo" + path = /obj/item/clothing/under/pants/camo diff --git a/code/modules/clothing/head/jobs.dm b/code/modules/clothing/head/jobs.dm index 9492b7839ac..7100d459a51 100644 --- a/code/modules/clothing/head/jobs.dm +++ b/code/modules/clothing/head/jobs.dm @@ -116,6 +116,11 @@ desc = "A beret for those who have shown immaculate proficienty in piping. Or plumbing." icon_state = "beret_atmospherics" +/obj/item/clothing/head/beret/ce + name = "chief engineer beret" + desc = "A white beret with the engineering insignia emblazoned on it. Its owner knows what they're doing. Probably." + icon_state = "beret_ce" + //Medical /obj/item/clothing/head/surgery name = "surgical cap" @@ -137,4 +142,4 @@ /obj/item/clothing/head/surgery/black desc = "A cap coroners wear during autopsies. Keeps their hair from falling into the cadavers. It is as dark than the coroner's humor." - icon_state = "surgcap_black" \ No newline at end of file + icon_state = "surgcap_black" diff --git a/code/modules/clothing/head/misc.dm b/code/modules/clothing/head/misc.dm index dda3f5f902c..6d300c724bd 100644 --- a/code/modules/clothing/head/misc.dm +++ b/code/modules/clothing/head/misc.dm @@ -25,6 +25,15 @@ icon_state = "pwig" item_state = "pwig" +/obj/item/clothing/head/beret/blue + icon_state = "beret_blue" + +/obj/item/clothing/head/beret/black + icon_state = "beret_black" + +/obj/item/clothing/head/beret/purple_normal + icon_state = "beret_purple_normal" + /obj/item/clothing/head/that name = "top-hat" desc = "It's an amish looking hat." @@ -161,6 +170,12 @@ item_state = "boater_hat" desc = "Goes well with celery." +/obj/item/clothing/head/cowboyhat + name = "cowboy hat" + icon_state = "cowboyhat" + item_state = "fedora" + desc = "There's a new sheriff in town. Pass the whiskey." + /obj/item/clothing/head/fedora name = "\improper fedora" icon_state = "fedora" @@ -363,4 +378,4 @@ name = "bloated human head" desc = "A horribly bloated and mismatched human head." icon_state = "lingspacehelmet" - item_state = "lingspacehelmet" \ No newline at end of file + item_state = "lingspacehelmet" diff --git a/code/modules/clothing/suits/armor.dm b/code/modules/clothing/suits/armor.dm index 3715a134e16..e2b8e01fd54 100644 --- a/code/modules/clothing/suits/armor.dm +++ b/code/modules/clothing/suits/armor.dm @@ -1,4 +1,3 @@ - /obj/item/clothing/suit/armor allowed = list(/obj/item/weapon/gun/energy,/obj/item/weapon/reagent_containers/spray/pepper,/obj/item/weapon/gun/projectile,/obj/item/ammo_box,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/restraints/handcuffs,/obj/item/device/flashlight/seclite,/obj/item/weapon/melee/classic_baton/telescopic,/obj/item/weapon/kitchen/knife/combat) body_parts_covered = UPPER_TORSO|LOWER_TORSO @@ -91,6 +90,20 @@ species_fit = null sprite_sheets = null +/obj/item/clothing/suit/armor/secjacket + name = "security jacket" + desc = "A sturdy black jacket with reinforced fabric. Bears insignia of NT corporate security." + icon_state = "secjacket_open" + item_state = "hos" + body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS + armor = list(melee = 15, bullet = 10, laser = 15, energy = 5, bomb = 15, bio = 0, rad = 0) + cold_protection = UPPER_TORSO|LOWER_TORSO|ARMS + heat_protection = UPPER_TORSO|LOWER_TORSO|ARMS + ignore_suitadjust = 0 + suit_adjusted = 1 + action_button_name = "Open/Close Jacket" + adjust_flavour = "unzip" + /obj/item/clothing/suit/armor/hos name = "armored coat" desc = "A trench coat enhanced with a special alloy for some protection and style." diff --git a/code/modules/clothing/suits/hood.dm b/code/modules/clothing/suits/hood.dm new file mode 100644 index 00000000000..e6d6c91508f --- /dev/null +++ b/code/modules/clothing/suits/hood.dm @@ -0,0 +1,68 @@ +//Hoods for winter coats and chaplain hoodie etc + +/obj/item/clothing/suit/hooded + action_button_name = "Adjust hood" + var/obj/item/clothing/head/hood + var/hoodtype = /obj/item/clothing/head/winterhood //so the chaplain hoodie or other hoodies can override this + +/obj/item/clothing/suit/hooded/New() + MakeHood() + verbs -= /obj/item/clothing/suit/verb/openjacket //you can't unbutton those, deal with it + ..() + +/obj/item/clothing/suit/hooded/Destroy() + qdel(hood) + return ..() + +/obj/item/clothing/suit/hooded/proc/MakeHood() + if(!hood) + var/obj/item/clothing/head/W = new hoodtype(src) + hood = W + +/obj/item/clothing/suit/hooded/ui_action_click() + ToggleHood() + +/obj/item/clothing/suit/hooded/equipped(mob/user, slot) + if(slot != slot_wear_suit) + RemoveHood() + ..() + +/obj/item/clothing/suit/hooded/proc/RemoveHood() + icon_state = "[initial(icon_state)]" + suit_adjusted = 0 + if(ishuman(hood.loc)) + var/mob/living/carbon/H = hood.loc + H.unEquip(hood, 1) + H.update_inv_wear_suit() + hood.loc = src + +/obj/item/clothing/suit/hooded/dropped() + ..() + RemoveHood() + +/obj/item/clothing/suit/hooded/verb/Hooderize(var/mob/user) + set name = "Adjust the hood" + set category = "Object" + set src in usr + if(!isliving(usr)) + return + if(usr.stat) + return + ToggleHood() + +/obj/item/clothing/suit/hooded/proc/ToggleHood() + if(!suit_adjusted) + if(ishuman(loc)) + var/mob/living/carbon/human/H = loc + if(H.wear_suit != src) + to_chat(H,"You must be wearing [src] to put up the hood!") + return + if(H.head) + to_chat(H,"You're already wearing something on your head!") + return + else if(H.equip_to_slot_if_possible(hood,slot_head,0,0,1)) + suit_adjusted = 1 + icon_state = "[initial(icon_state)]_hood" + H.update_inv_wear_suit() + else + RemoveHood() diff --git a/code/modules/clothing/suits/jobs.dm b/code/modules/clothing/suits/jobs.dm index 1288d02cbf4..b94be6647bb 100644 --- a/code/modules/clothing/suits/jobs.dm +++ b/code/modules/clothing/suits/jobs.dm @@ -73,12 +73,13 @@ ) //Chaplain -/obj/item/clothing/suit/chaplain_hoodie +/obj/item/clothing/suit/hooded/chaplain_hoodie name = "chaplain hoodie" desc = "This suit says to you 'hush'!" icon_state = "chaplain_hoodie" item_state = "chaplain_hoodie" body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS + hoodtype = /obj/item/clothing/head/chaplain_hood allowed = list(/obj/item/weapon/storage/bible, /obj/item/weapon/nullrod, /obj/item/weapon/reagent_containers/food/drinks/bottle/holywater, /obj/item/weapon/storage/fancy/candle_box, /obj/item/candle, /obj/item/weapon/tank/emergency_oxygen) species_fit = list("Vox") sprite_sheets = list( @@ -86,13 +87,14 @@ ) //Chaplain -/obj/item/clothing/suit/nun +/obj/item/clothing/suit/hooded/nun name = "nun robe" desc = "Maximum piety in this star system." icon_state = "nun" item_state = "nun" body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS|HANDS flags_inv = HIDESHOES|HIDEJUMPSUIT + hoodtype = /obj/item/clothing/head/nun_hood allowed = list(/obj/item/weapon/storage/bible, /obj/item/weapon/nullrod, /obj/item/weapon/reagent_containers/food/drinks/bottle/holywater, /obj/item/weapon/storage/fancy/candle_box, /obj/item/candle, /obj/item/weapon/tank/emergency_oxygen) species_fit = list("Vox") sprite_sheets = list( diff --git a/code/modules/clothing/suits/labcoat.dm b/code/modules/clothing/suits/labcoat.dm index 6926105541d..71bdd524b8f 100644 --- a/code/modules/clothing/suits/labcoat.dm +++ b/code/modules/clothing/suits/labcoat.dm @@ -56,3 +56,9 @@ desc = "A suit that protects against minor chemical spills. Has a black stripe on the shoulder." icon_state = "labcoat_mort_open" item_state = "labcoat_mort_open" + +/obj/item/clothing/suit/storage/labcoat/emt + name = "EMT labcoat" + desc = "A comfortable suit for paramedics. Has dark colours." + icon_state = "labcoat_emt_open" + item_state = "labcoat_emt_open" diff --git a/code/modules/clothing/suits/miscellaneous.dm b/code/modules/clothing/suits/miscellaneous.dm index badf323d804..ee7be2644e9 100644 --- a/code/modules/clothing/suits/miscellaneous.dm +++ b/code/modules/clothing/suits/miscellaneous.dm @@ -2,6 +2,7 @@ * Contains: * Lasertag * Costume + * Winter Coats * Misc */ @@ -282,11 +283,194 @@ item_state = "lingspacesuit" body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS +/* + * Winter Coats + */ + +/obj/item/clothing/suit/hooded/wintercoat + name = "winter coat" + desc = "A heavy jacket made from 'synthetic' animal furs." + icon_state = "wintercoat" + item_state = "labcoat" + body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS + cold_protection = UPPER_TORSO|LOWER_TORSO|ARMS + min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT + armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 10, rad = 0) + allowed = list(/obj/item/device/flashlight, /obj/item/weapon/tank/emergency_oxygen, /obj/item/toy, /obj/item/weapon/storage/fancy/cigarettes, /obj/item/weapon/lighter) + species_fit = list("Vox") + sprite_sheets = list( + "Vox" = 'icons/mob/species/vox/suit.dmi' + ) + +/obj/item/clothing/head/winterhood + name = "winter hood" + desc = "A hood attached to a heavy winter jacket." + icon_state = "winterhood" + body_parts_covered = HEAD + cold_protection = HEAD + min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT + flags = NODROP|BLOCKHAIR + flags_inv = HIDEEARS + species_fit = list("Vox") + sprite_sheets = list("Vox" = 'icons/mob/species/vox/head.dmi') + +/obj/item/clothing/suit/hooded/wintercoat/captain + name = "captain's winter coat" + icon_state = "wintercoat_captain" + armor = list(melee = 25, bullet = 30, laser = 30, energy = 10, bomb = 25, bio = 0, rad = 0) + allowed = list(/obj/item/weapon/gun/energy, /obj/item/weapon/reagent_containers/spray/pepper, /obj/item/weapon/gun/projectile, /obj/item/ammo_box,/obj/item/ammo_casing, /obj/item/weapon/melee/baton, /obj/item/weapon/restraints/handcuffs, /obj/item/device/flashlight/seclite, /obj/item/weapon/melee/classic_baton/telescopic) + hoodtype = /obj/item/clothing/head/winterhood/captain + +/obj/item/clothing/head/winterhood/captain + icon_state = "winterhood_captain" + +/obj/item/clothing/suit/hooded/wintercoat/security + name = "security winter coat" + icon_state = "wintercoat_sec" + armor = list(melee = 15, bullet = 10, laser = 20, energy = 5, bomb = 15, bio = 0, rad = 0) //worse stats than normal armor, but this one protects arms and makes space hurt less, CHOICES! + allowed = list(/obj/item/weapon/gun/energy, /obj/item/weapon/reagent_containers/spray/pepper, /obj/item/weapon/gun/projectile, /obj/item/ammo_box, /obj/item/ammo_casing, /obj/item/weapon/melee/baton, /obj/item/weapon/restraints/handcuffs, /obj/item/device/flashlight/seclite, /obj/item/weapon/melee/classic_baton/telescopic) + hoodtype = /obj/item/clothing/head/winterhood/security + +/obj/item/clothing/head/winterhood/security + icon_state = "winterhood_sec" + +/obj/item/clothing/suit/hooded/wintercoat/medical + name = "medical winter coat" + icon_state = "wintercoat_med" + allowed = list(/obj/item/device/analyzer, /obj/item/weapon/dnainjector, /obj/item/weapon/reagent_containers/dropper, /obj/item/weapon/reagent_containers/syringe, /obj/item/weapon/reagent_containers/hypospray, /obj/item/device/healthanalyzer,/obj/item/device/flashlight/pen, /obj/item/weapon/reagent_containers/glass/bottle, /obj/item/weapon/reagent_containers/glass/beaker, /obj/item/weapon/storage/pill_bottle, /obj/item/weapon/paper, /obj/item/weapon/melee/classic_baton/telescopic) + armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 50, rad = 0) + hoodtype = /obj/item/clothing/head/winterhood/medical + +/obj/item/clothing/head/winterhood/medical + icon_state = "winterhood_med" + +/obj/item/clothing/suit/hooded/wintercoat/science + name = "science winter coat" + icon_state = "wintercoat_sci" + allowed = list(/obj/item/device/analyzer, /obj/item/stack/medical, /obj/item/weapon/dnainjector, /obj/item/weapon/reagent_containers/dropper, /obj/item/weapon/reagent_containers/syringe, /obj/item/weapon/reagent_containers/hypospray, /obj/item/device/healthanalyzer,/obj/item/device/flashlight/pen, /obj/item/weapon/reagent_containers/glass/bottle, /obj/item/weapon/reagent_containers/glass/beaker, /obj/item/weapon/storage/pill_bottle, /obj/item/weapon/paper, /obj/item/weapon/melee/classic_baton/telescopic) + armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 10, bio = 0, rad = 0) + hoodtype = /obj/item/clothing/head/winterhood/science + +/obj/item/clothing/head/winterhood/science + icon_state = "winterhood_sci" + +/obj/item/clothing/suit/hooded/wintercoat/engineering + name = "engineering winter coat" + icon_state = "wintercoat_engi" + armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 20) + allowed = list(/obj/item/device/flashlight, /obj/item/weapon/tank/emergency_oxygen, /obj/item/device/t_scanner, /obj/item/weapon/rcd) + hoodtype = /obj/item/clothing/head/winterhood/engineering + +/obj/item/clothing/head/winterhood/engineering + icon_state = "winterhood_engi" + +/obj/item/clothing/suit/hooded/wintercoat/engineering/atmos + name = "atmospherics winter coat" + icon_state = "wintercoat_atmos" + hoodtype = /obj/item/clothing/head/winterhood/engineering/atmos + +/obj/item/clothing/head/winterhood/engineering/atmos + icon_state = "winterhood_atmos" + +/obj/item/clothing/suit/hooded/wintercoat/hydro + name = "hydroponics winter coat" + icon_state = "wintercoat_hydro" + allowed = list(/obj/item/weapon/reagent_containers/spray, /obj/item/device/analyzer/plant_analyzer, /obj/item/seeds, /obj/item/weapon/reagent_containers/glass/bottle, /obj/item/weapon/hatchet, /obj/item/weapon/storage/bag/plants) + hoodtype = /obj/item/clothing/head/winterhood/hydro + +/obj/item/clothing/head/winterhood/hydro + icon_state = "winterhood_hydro" + +/obj/item/clothing/suit/hooded/wintercoat/cargo + name = "cargo winter coat" + icon_state = "wintercoat_cargo" + hoodtype = /obj/item/clothing/head/winterhood/cargo + +/obj/item/clothing/head/winterhood/cargo + icon_state = "winterhood_cargo" + +/obj/item/clothing/suit/hooded/wintercoat/miner + name = "mining winter coat" + icon_state = "wintercoat_miner" + allowed = list(/obj/item/weapon/pickaxe, /obj/item/device/flashlight, /obj/item/weapon/tank/emergency_oxygen, /obj/item/toy, /obj/item/weapon/storage/fancy/cigarettes, /obj/item/weapon/lighter) + armor = list(melee = 10, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0) + hoodtype = /obj/item/clothing/head/winterhood/miner + +/obj/item/clothing/head/winterhood/miner + icon_state = "winterhood_miner" + /* * Misc */ +//hoodies +/obj/item/clothing/suit/hooded/hoodie + name = "hoodie" + desc = "It's a hoodie. It has a hood. Most hoodies do." + icon_state = "black_hoodie" + item_state = "labcoat" + body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS + hoodtype = /obj/item/clothing/head/hood + species_fit = list("Vox") + sprite_sheets = list( + "Vox" = 'icons/mob/species/vox/suit.dmi' + ) + +/obj/item/clothing/head/hood + name = "hood" + desc = "A hood attached to a hoodie." + icon_state = "blackhood" + body_parts_covered = HEAD + cold_protection = HEAD + flags = NODROP|BLOCKHAIR + flags_inv = HIDEEARS + species_fit = list("Vox") + sprite_sheets = list( + "Vox" = 'icons/mob/species/vox/head.dmi' + ) + +/obj/item/clothing/head/hood/blue + icon_state = "bluehood" + +/obj/item/clothing/head/hood/white + icon_state = "whitehood" + +/obj/item/clothing/suit/hooded/hoodie/blue + name = "blue hoodie" + icon_state = "blue_hoodie" + hoodtype = /obj/item/clothing/head/hood/blue + +/obj/item/clothing/suit/hooded/hoodie/mit + name = "Martian Institute of Technology hoodie" + desc = "A hoodie proudly worn by students and graduates alike, has the letters 'MIT' on the back." + icon_state = "mit_hoodie" + hoodtype = /obj/item/clothing/head/hood + +/obj/item/clothing/suit/hooded/hoodie/cut + name = "Canaan University of Technology hoodie" + desc = "A bright hoodie with the Canaan University of Technology logo on the front." + icon_state = "cut_hoodie" + hoodtype = /obj/item/clothing/head/hood/white + +/obj/item/clothing/suit/hooded/hoodie/lam + name = "Lunar Academy of Medicine hoodie" + desc = "A bright hoodie with the Lunar Academy of Medicine logo on the back." + icon_state = "lam_hoodie" + hoodtype = /obj/item/clothing/head/hood/white + +/obj/item/clothing/suit/hooded/hoodie/nt + name = "Nanotrasen hoodie" + desc = "A blue hoodie with the Nanotrasen logo on the back." + icon_state = "nt_hoodie" + hoodtype = /obj/item/clothing/head/hood/blue + +/obj/item/clothing/suit/hooded/hoodie/tp + name = "Tharsis Polytech hoodie" + desc = "A dark hoodie with the Tharsis Polytech logo on the back." + icon_state = "tp_hoodie" + hoodtype = /obj/item/clothing/head/hood + /obj/item/clothing/suit/straight_jacket name = "straight jacket" desc = "A suit that completely restrains the wearer." @@ -307,6 +491,8 @@ "Vox" = 'icons/mob/species/vox/suit.dmi' ) + + //pyjamas //originally intended to be pinstripes >.> @@ -364,6 +550,34 @@ "Vox" = 'icons/mob/species/vox/suit.dmi' ) +//trackjackets + +/obj/item/clothing/suit/tracksuit + name = "black tracksuit" + desc = "Lightweight and stylish. What else could a man ask of his tracksuit?" + icon_state = "trackjacket_open" + item_state = "bltrenchcoat" + body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS + ignore_suitadjust = 0 + suit_adjusted = 1 + action_button_name = "Open/Close Jacket" + adjust_flavour = "unzip" + species_fit = list("Vox") + sprite_sheets = list( + "Vox" = 'icons/mob/species/vox/suit.dmi' + ) + +/obj/item/clothing/suit/tracksuit/green + name = "green tracksuit" + icon_state = "trackjacketgreen_open" + +/obj/item/clothing/suit/tracksuit/red + name = "red tracksuit" + icon_state = "trackjacketred_open" + +/obj/item/clothing/suit/tracksuit/white + name = "white tracksuit" + icon_state = "trackjacketwhite_open" //actual suits diff --git a/code/modules/research/xenoarchaeology/finds/finds.dm b/code/modules/research/xenoarchaeology/finds/finds.dm index 6cbe31a7ed9..1b1788eb1a1 100644 --- a/code/modules/research/xenoarchaeology/finds/finds.dm +++ b/code/modules/research/xenoarchaeology/finds/finds.dm @@ -296,9 +296,7 @@ if(20) //arcane clothing apply_prefix = 0 - var/list/possible_spawns = list(/obj/item/clothing/head/culthood, - /obj/item/clothing/head/magus, - /obj/item/clothing/head/culthood/alt, + var/list/possible_spawns = list(/obj/item/clothing/head/magus, /obj/item/clothing/head/helmet/space/cult) var/new_type = pick(possible_spawns) diff --git a/icons/mob/head.dmi b/icons/mob/head.dmi index 89719ebca26..63deb7f9acc 100644 Binary files a/icons/mob/head.dmi and b/icons/mob/head.dmi differ diff --git a/icons/mob/species/vox/head.dmi b/icons/mob/species/vox/head.dmi index b8203a5623d..930e24dfa86 100644 Binary files a/icons/mob/species/vox/head.dmi and b/icons/mob/species/vox/head.dmi differ diff --git a/icons/mob/species/vox/suit.dmi b/icons/mob/species/vox/suit.dmi index b8340ac1c9c..e4159ed2450 100644 Binary files a/icons/mob/species/vox/suit.dmi and b/icons/mob/species/vox/suit.dmi differ diff --git a/icons/mob/suit.dmi b/icons/mob/suit.dmi index ea31b07c4cb..a7da1046b05 100644 Binary files a/icons/mob/suit.dmi and b/icons/mob/suit.dmi differ diff --git a/icons/obj/clothing/hats.dmi b/icons/obj/clothing/hats.dmi index 195d6137fca..224454d5245 100644 Binary files a/icons/obj/clothing/hats.dmi and b/icons/obj/clothing/hats.dmi differ diff --git a/icons/obj/clothing/suits.dmi b/icons/obj/clothing/suits.dmi index 9d6207aa2c3..abd21586fb5 100644 Binary files a/icons/obj/clothing/suits.dmi and b/icons/obj/clothing/suits.dmi differ diff --git a/paradise.dme b/paradise.dme index a4d08db7b91..38897e6d566 100644 --- a/paradise.dme +++ b/paradise.dme @@ -1123,6 +1123,8 @@ #include "code\modules\client\preference\loadout\loadout.dm" #include "code\modules\client\preference\loadout\loadout_accessories.dm" #include "code\modules\client\preference\loadout\loadout_general.dm" +#include "code\modules\client\preference\loadout\loadout_hat.dm" +#include "code\modules\client\preference\loadout\loadout_suit.dm" #include "code\modules\client\preference\loadout\loadout_uniform.dm" #include "code\modules\clothing\clothing.dm" #include "code\modules\clothing\glasses\glasses.dm" @@ -1175,6 +1177,7 @@ #include "code\modules\clothing\suits\alien.dm" #include "code\modules\clothing\suits\armor.dm" #include "code\modules\clothing\suits\bio.dm" +#include "code\modules\clothing\suits\hood.dm" #include "code\modules\clothing\suits\jobs.dm" #include "code\modules\clothing\suits\labcoat.dm" #include "code\modules\clothing\suits\miscellaneous.dm"