This commit is contained in:
Zuhayr
2013-06-22 20:22:19 -07:00
parent be16c8eff3
commit 513a9d7ee8
4 changed files with 13 additions and 14 deletions
+3 -3
View File
@@ -175,8 +175,7 @@ var/MAX_EXPLOSION_RANGE = 14
//FLAGS BITMASK
#define STOPSPRESSUREDMAGE 1 //This flag is used on the flags variable for SUIT and HEAD items which stop pressure damage. Note that the flag 1 was previous used as ONBACK, so it is possible for some code to use (flags & 1) when checking if something can be put on your back. Replace this code with (inv_flags & SLOT_BACK) if you see it anywhere
//To successfully stop you taking all pressure damage you must have both a suit and head item with this flag.
//To successfully stop you taking all pressure damage you must have both a suit and head item with this flag.
#define TABLEPASS 2 // can pass by a table or rack
#define MASKINTERNALS 8 // mask allows internals
@@ -205,7 +204,8 @@ var/MAX_EXPLOSION_RANGE = 14
#define NOREACT 16384 //Reagents dont' react inside this container.
#define BLOCKHAIR 32768 // temporarily removes the user's hair icon
#define BLOCKHEADHAIR 4 // temporarily removes the user's hair overlay. Leaves facial hair.
#define BLOCKHAIR 32768 // temporarily removes the user's hair, facial and otherwise.
//flags for pass_flags
#define PASSTABLE 1