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more tweaks
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@@ -19,10 +19,6 @@
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var/being_shocked = 0
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// What reagents should be logged when transferred TO this object?
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// Reagent ID => friendly name
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var/list/reagents_to_log=list()
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var/on_blueprints = FALSE //Are we visible on the station blueprints at roundstart?
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var/force_blueprints = FALSE //forces the obj to be on the blueprints, regardless of when it was created.
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