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Refactors Zone Selection (#12523)
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@@ -48,7 +48,6 @@
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/mob/living/simple_animal/hostile/mining_drone/New()
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..()
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stored_gun = new(src)
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zone_sel = new /obj/screen/zone_sel(src) //Gross, but necessary TO-DO; remove this.
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toggle_light_action = new()
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toggle_light_action.Grant(src)
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toggle_meson_vision_action = new()
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