diff --git a/code/modules/mining/equipment_locker.dm b/code/modules/mining/equipment_locker.dm
index cc6529f665d..54ecf32cf74 100644
--- a/code/modules/mining/equipment_locker.dm
+++ b/code/modules/mining/equipment_locker.dm
@@ -701,310 +701,6 @@
new /mob/living/simple_animal/hostile/mining_drone(get_turf(src))
qdel(src)
-/**********************Mining drone**********************/
-#define MINEDRONE_COLLECT 1
-#define MINEDRONE_ATTACK 2
-
-/mob/living/simple_animal/hostile/mining_drone
- name = "nanotrasen minebot"
- desc = "The instructions printed on the side read: This is a small robot used to support miners, can be set to search and collect loose ore, or to help fend off wildlife. A mining scanner can instruct it to drop loose ore. Field repairs can be done with a welder."
- icon = 'icons/obj/aibots.dmi'
- icon_state = "mining_drone"
- icon_living = "mining_drone"
- status_flags = CANSTUN|CANWEAKEN|CANPUSH
- mouse_opacity = 1
- faction = list("neutral")
- a_intent = I_HARM
- atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
- minbodytemp = 0
- wander = 0
- idle_vision_range = 5
- move_to_delay = 10
- retreat_distance = 1
- minimum_distance = 2
- health = 125
- maxHealth = 125
- melee_damage_lower = 15
- melee_damage_upper = 15
- environment_smash = 0
- check_friendly_fire = 1
- stop_automated_movement_when_pulled = 1
- attacktext = "drills"
- attack_sound = 'sound/weapons/circsawhit.ogg'
- ranged = 1
- sentience_type = SENTIENCE_MINEBOT
- ranged_message = "shoots"
- ranged_cooldown_time = 30
- projectiletype = /obj/item/projectile/kinetic
- projectilesound = 'sound/weapons/Gunshot4.ogg'
- speak_emote = list("states")
- wanted_objects = list(/obj/item/weapon/ore/diamond, /obj/item/weapon/ore/gold, /obj/item/weapon/ore/silver,
- /obj/item/weapon/ore/plasma, /obj/item/weapon/ore/uranium, /obj/item/weapon/ore/iron,
- /obj/item/weapon/ore/bananium, /obj/item/weapon/ore/tranquillite, /obj/item/weapon/ore/glass)
- healable = 0
- var/mode = MINEDRONE_COLLECT
- var/light_on = 0
- var/mesons_active
-
- var/datum/action/innate/minedrone/toggle_light/toggle_light_action
- var/datum/action/innate/minedrone/toggle_meson_vision/toggle_meson_vision_action
- var/datum/action/innate/minedrone/toggle_mode/toggle_mode_action
- var/datum/action/innate/minedrone/dump_ore/dump_ore_action
-
-/mob/living/simple_animal/hostile/mining_drone/New()
- ..()
- toggle_light_action = new()
- toggle_light_action.Grant(src)
- toggle_meson_vision_action = new()
- toggle_meson_vision_action.Grant(src)
- toggle_mode_action = new()
- toggle_mode_action.Grant(src)
- dump_ore_action = new()
- dump_ore_action.Grant(src)
-
- SetCollectBehavior()
-
-/mob/living/simple_animal/hostile/mining_drone/sentience_act()
- AIStatus = AI_OFF
- check_friendly_fire = 0
-
-/mob/living/simple_animal/hostile/mining_drone/attackby(obj/item/I, mob/user, params)
- if(istype(I, /obj/item/weapon/weldingtool))
- var/obj/item/weapon/weldingtool/W = I
- if(W.welding && !stat)
- if(AIStatus != AI_OFF && AIStatus != AI_IDLE)
- to_chat(user, "[src] is moving around too much to repair!")
- return
- if(maxHealth == health)
- to_chat(user, "[src] is at full integrity.")
- else
- adjustBruteLoss(-10)
- to_chat(user, "You repair some of the armor on [src].")
- return
- if(istype(I, /obj/item/device/mining_scanner) || istype(I, /obj/item/device/t_scanner/adv_mining_scanner))
- to_chat(user, "You instruct [src] to drop any collected ore.")
- DropOre()
- return
- ..()
-
-/mob/living/simple_animal/hostile/mining_drone/death()
- ..()
- visible_message("[src] is destroyed!")
- new /obj/effect/decal/cleanable/blood/gibs/robot(src.loc)
- DropOre(0)
- qdel(src)
- return
-
-/mob/living/simple_animal/hostile/mining_drone/attack_hand(mob/living/carbon/human/M)
- if(M.a_intent == I_HELP)
- toggle_mode()
- switch(mode)
- if(MINEDRONE_COLLECT)
- to_chat(M, "[src] has been set to search and store loose ore.")
- if(MINEDRONE_ATTACK)
- to_chat(M, "[src] has been set to attack hostile wildlife.")
- return
- ..()
-
-/mob/living/simple_animal/hostile/mining_drone/proc/SetCollectBehavior()
- mode = MINEDRONE_COLLECT
- idle_vision_range = 9
- search_objects = 2
- wander = 1
- ranged = 0
- minimum_distance = 1
- retreat_distance = null
- icon_state = "mining_drone"
- to_chat(src, "You are set to collect mode. You can now collect loose ore.")
-
-/mob/living/simple_animal/hostile/mining_drone/proc/SetOffenseBehavior()
- mode = MINEDRONE_ATTACK
- idle_vision_range = 7
- search_objects = 0
- wander = 0
- ranged = 1
- retreat_distance = 1
- minimum_distance = 2
- icon_state = "mining_drone_offense"
- to_chat(src, "You are set to attack mode. You can now attack from range.")
-
-/mob/living/simple_animal/hostile/mining_drone/AttackingTarget()
- if(istype(target, /obj/item/weapon/ore) && mode == MINEDRONE_COLLECT)
- CollectOre()
- return
- ..()
-
-/mob/living/simple_animal/hostile/mining_drone/proc/CollectOre()
- var/obj/item/weapon/ore/O
- for(O in src.loc)
- O.forceMove(src)
- for(var/dir in alldirs)
- var/turf/T = get_step(src,dir)
- for(O in T)
- O.forceMove(src)
- return
-
-/mob/living/simple_animal/hostile/mining_drone/proc/DropOre(message = 1)
- if(!contents.len)
- if(message)
- to_chat(src, "You attempt to dump your stored ore, but you have none.")
- return
- if(message)
- to_chat(src, "You dump your stored ore.")
- for(var/obj/item/weapon/ore/O in contents)
- contents -= O
- O.forceMove(loc)
- return
-
-/mob/living/simple_animal/hostile/mining_drone/adjustHealth(amount)
- if(mode != MINEDRONE_ATTACK && amount > 0)
- SetOffenseBehavior()
- . = ..()
-
-/mob/living/simple_animal/hostile/mining_drone/proc/toggle_mode()
- switch(mode)
- if(MINEDRONE_COLLECT)
- SetOffenseBehavior()
- if(MINEDRONE_ATTACK)
- SetCollectBehavior()
- else //This should never happen.
- mode = MINEDRONE_COLLECT
- SetCollectBehavior()
-
-
-/mob/living/simple_animal/hostile/mining_drone/update_sight()
- if(!client)
- return
- if(stat == DEAD)
- grant_death_vision()
- return
-
- if(mesons_active)
- sight |= SEE_TURFS
- see_invisible = SEE_INVISIBLE_MINIMUM
- else
- sight &= ~SEE_TURFS
- see_invisible = SEE_INVISIBLE_LIVING
-
- see_in_dark = initial(see_in_dark)
-
- if(client.eye != src)
- var/atom/A = client.eye
- if(A.update_remote_sight(src)) //returns 1 if we override all other sight updates.
- return
-
-//Actions for sentient minebots
-
-/datum/action/innate/minedrone
- check_flags = AB_CHECK_CONSCIOUS
- background_icon_state = "bg_default"
-
-/datum/action/innate/minedrone/toggle_light
- name = "Toggle Light"
- button_icon_state = "mech_lights_off"
-
-/datum/action/innate/minedrone/toggle_light/Activate()
- var/mob/living/simple_animal/hostile/mining_drone/user = owner
-
- if(user.light_on)
- user.set_light(0)
- else
- user.set_light(6)
- user.light_on = !user.light_on
- to_chat(user, "You toggle your light [user.light_on ? "on" : "off"].")
-
-/datum/action/innate/minedrone/toggle_meson_vision
- name = "Toggle Meson Vision"
- button_icon_state = "meson"
-
-/datum/action/innate/minedrone/toggle_meson_vision/Activate()
- var/mob/living/simple_animal/hostile/mining_drone/user = owner
- user.mesons_active = !user.mesons_active
- user.update_sight()
-
- to_chat(user, "You toggle your meson vision [(user.mesons_active) ? "on" : "off"].")
-
-/datum/action/innate/minedrone/toggle_mode
- name = "Toggle Mode"
- button_icon_state = "mech_cycle_equip_off"
-
-/datum/action/innate/minedrone/toggle_mode/Activate()
- var/mob/living/simple_animal/hostile/mining_drone/user = owner
- user.toggle_mode()
-
-/datum/action/innate/minedrone/dump_ore
- name = "Dump Ore"
- button_icon_state = "mech_eject"
-
-/datum/action/innate/minedrone/dump_ore/Activate()
- var/mob/living/simple_animal/hostile/mining_drone/user = owner
- user.DropOre()
-
-
-/**********************Minebot Upgrades**********************/
-
-//Melee
-
-/obj/item/device/mine_bot_upgrade
- name = "minebot melee upgrade"
- desc = "A minebot upgrade."
- icon_state = "door_electronics"
- icon = 'icons/obj/doors/door_assembly.dmi'
-
-/obj/item/device/mine_bot_upgrade/afterattack(mob/living/simple_animal/hostile/mining_drone/M, mob/user, proximity)
- if(!istype(M) || !proximity)
- return
- upgrade_bot(M, user)
-
-/obj/item/device/mine_bot_upgrade/proc/upgrade_bot(mob/living/simple_animal/hostile/mining_drone/M, mob/user)
- if(M.melee_damage_upper != initial(M.melee_damage_upper))
- to_chat(user, "[M] already has a combat upgrade installed!")
- return
- M.melee_damage_lower = 22
- M.melee_damage_upper = 22
- to_chat(user, "You upgrade [M]'s combat module.")
- qdel(src)
-
-//Health
-
-/obj/item/device/mine_bot_upgrade/health
- name = "minebot chassis upgrade"
-
-/obj/item/device/mine_bot_upgrade/health/upgrade_bot(mob/living/simple_animal/hostile/mining_drone/M, mob/user)
- if(M.maxHealth != initial(M.maxHealth))
- to_chat(user, "[M] already has a reinforced chassis!")
- return
- M.maxHealth = 170
- to_chat(user, "You reinforce [M]'s chassis.")
- qdel(src)
-
-
-//Cooldown
-
-/obj/item/device/mine_bot_upgrade/cooldown
- name = "minebot cooldown upgrade"
-
-/obj/item/device/mine_bot_upgrade/cooldown/upgrade_bot(mob/living/simple_animal/hostile/mining_drone/M, mob/user)
- if(M.ranged_cooldown_time != initial(M.ranged_cooldown_time))
- to_chat(user, "[M] already has a decreased weapon cooldown!")
- return
- M.ranged_cooldown_time = 10
- to_chat(user, "You upgrade [M]'s ranged weaponry, reducing its cooldown.")
- qdel(src)
-
-
-//AI
-/obj/item/slimepotion/sentience/mining
- name = "minebot AI upgrade"
- desc = "Can be used to grant sentience to minebots."
- icon_state = "door_electronics"
- icon = 'icons/obj/doors/door_assembly.dmi'
- sentience_type = SENTIENCE_MINEBOT
- origin_tech = "programming=6"
-
-#undef MINEDRONE_COLLECT
-#undef MINEDRONE_ATTACK
-
/**********************Mining drone kit**********************/
/obj/item/weapon/storage/box/drone_kit
diff --git a/code/modules/mining/minebot.dm b/code/modules/mining/minebot.dm
new file mode 100644
index 00000000000..16e3b0dbfb3
--- /dev/null
+++ b/code/modules/mining/minebot.dm
@@ -0,0 +1,303 @@
+/**********************Mining drone**********************/
+#define MINEDRONE_COLLECT 1
+#define MINEDRONE_ATTACK 2
+
+/mob/living/simple_animal/hostile/mining_drone
+ name = "nanotrasen minebot"
+ desc = "The instructions printed on the side read: This is a small robot used to support miners, can be set to search and collect loose ore, or to help fend off wildlife. A mining scanner can instruct it to drop loose ore. Field repairs can be done with a welder."
+ icon = 'icons/obj/aibots.dmi'
+ icon_state = "mining_drone"
+ icon_living = "mining_drone"
+ status_flags = CANSTUN|CANWEAKEN|CANPUSH
+ mouse_opacity = 1
+ faction = list("neutral")
+ a_intent = I_HARM
+ atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
+ minbodytemp = 0
+ wander = 0
+ idle_vision_range = 5
+ move_to_delay = 10
+ retreat_distance = 1
+ minimum_distance = 2
+ health = 125
+ maxHealth = 125
+ melee_damage_lower = 15
+ melee_damage_upper = 15
+ environment_smash = 0
+ check_friendly_fire = 1
+ stop_automated_movement_when_pulled = 1
+ attacktext = "drills"
+ attack_sound = 'sound/weapons/circsawhit.ogg'
+ ranged = 1
+ sentience_type = SENTIENCE_MINEBOT
+ ranged_message = "shoots"
+ ranged_cooldown_time = 30
+ projectiletype = /obj/item/projectile/kinetic/minebot
+ projectilesound = 'sound/weapons/Gunshot4.ogg'
+ speak_emote = list("states")
+ wanted_objects = list(/obj/item/weapon/ore/diamond, /obj/item/weapon/ore/gold, /obj/item/weapon/ore/silver,
+ /obj/item/weapon/ore/plasma, /obj/item/weapon/ore/uranium, /obj/item/weapon/ore/iron,
+ /obj/item/weapon/ore/bananium, /obj/item/weapon/ore/tranquillite, /obj/item/weapon/ore/glass)
+ healable = 0
+ var/mode = MINEDRONE_COLLECT
+ var/light_on = 0
+ var/mesons_active
+
+ var/datum/action/innate/minedrone/toggle_light/toggle_light_action
+ var/datum/action/innate/minedrone/toggle_meson_vision/toggle_meson_vision_action
+ var/datum/action/innate/minedrone/toggle_mode/toggle_mode_action
+ var/datum/action/innate/minedrone/dump_ore/dump_ore_action
+
+/mob/living/simple_animal/hostile/mining_drone/New()
+ ..()
+ toggle_light_action = new()
+ toggle_light_action.Grant(src)
+ toggle_meson_vision_action = new()
+ toggle_meson_vision_action.Grant(src)
+ toggle_mode_action = new()
+ toggle_mode_action.Grant(src)
+ dump_ore_action = new()
+ dump_ore_action.Grant(src)
+
+ SetCollectBehavior()
+
+/mob/living/simple_animal/hostile/mining_drone/sentience_act()
+ AIStatus = AI_OFF
+ check_friendly_fire = 0
+
+/mob/living/simple_animal/hostile/mining_drone/attackby(obj/item/I, mob/user, params)
+ if(istype(I, /obj/item/weapon/weldingtool))
+ var/obj/item/weapon/weldingtool/W = I
+ if(W.welding && !stat)
+ if(AIStatus != AI_OFF && AIStatus != AI_IDLE)
+ to_chat(user, "[src] is moving around too much to repair!")
+ return
+ if(maxHealth == health)
+ to_chat(user, "[src] is at full integrity.")
+ else
+ adjustBruteLoss(-10)
+ to_chat(user, "You repair some of the armor on [src].")
+ return
+ if(istype(I, /obj/item/device/mining_scanner) || istype(I, /obj/item/device/t_scanner/adv_mining_scanner))
+ to_chat(user, "You instruct [src] to drop any collected ore.")
+ DropOre()
+ return
+ ..()
+
+/mob/living/simple_animal/hostile/mining_drone/death()
+ ..()
+ visible_message("[src] is destroyed!")
+ new /obj/effect/decal/cleanable/blood/gibs/robot(src.loc)
+ DropOre(0)
+ qdel(src)
+ return
+
+/mob/living/simple_animal/hostile/mining_drone/attack_hand(mob/living/carbon/human/M)
+ if(M.a_intent == I_HELP)
+ toggle_mode()
+ switch(mode)
+ if(MINEDRONE_COLLECT)
+ to_chat(M, "[src] has been set to search and store loose ore.")
+ if(MINEDRONE_ATTACK)
+ to_chat(M, "[src] has been set to attack hostile wildlife.")
+ return
+ ..()
+
+/mob/living/simple_animal/hostile/mining_drone/proc/SetCollectBehavior()
+ mode = MINEDRONE_COLLECT
+ idle_vision_range = 9
+ search_objects = 2
+ wander = 1
+ ranged = 0
+ minimum_distance = 1
+ retreat_distance = null
+ icon_state = "mining_drone"
+ to_chat(src, "You are set to collect mode. You can now collect loose ore.")
+
+/mob/living/simple_animal/hostile/mining_drone/proc/SetOffenseBehavior()
+ mode = MINEDRONE_ATTACK
+ idle_vision_range = 7
+ search_objects = 0
+ wander = 0
+ ranged = 1
+ retreat_distance = 1
+ minimum_distance = 2
+ icon_state = "mining_drone_offense"
+ to_chat(src, "You are set to attack mode. You can now attack from range.")
+
+/mob/living/simple_animal/hostile/mining_drone/AttackingTarget()
+ if(istype(target, /obj/item/weapon/ore) && mode == MINEDRONE_COLLECT)
+ CollectOre()
+ return
+ ..()
+
+/mob/living/simple_animal/hostile/mining_drone/proc/CollectOre()
+ var/obj/item/weapon/ore/O
+ for(O in src.loc)
+ O.forceMove(src)
+ for(var/dir in alldirs)
+ var/turf/T = get_step(src,dir)
+ for(O in T)
+ O.forceMove(src)
+ return
+
+/mob/living/simple_animal/hostile/mining_drone/proc/DropOre(message = 1)
+ if(!contents.len)
+ if(message)
+ to_chat(src, "You attempt to dump your stored ore, but you have none.")
+ return
+ if(message)
+ to_chat(src, "You dump your stored ore.")
+ for(var/obj/item/weapon/ore/O in contents)
+ contents -= O
+ O.forceMove(loc)
+ return
+
+/mob/living/simple_animal/hostile/mining_drone/adjustHealth(amount)
+ if(mode != MINEDRONE_ATTACK && amount > 0)
+ SetOffenseBehavior()
+ . = ..()
+
+/mob/living/simple_animal/hostile/mining_drone/proc/toggle_mode()
+ switch(mode)
+ if(MINEDRONE_COLLECT)
+ SetOffenseBehavior()
+ if(MINEDRONE_ATTACK)
+ SetCollectBehavior()
+ else //This should never happen.
+ mode = MINEDRONE_COLLECT
+ SetCollectBehavior()
+
+
+/mob/living/simple_animal/hostile/mining_drone/update_sight()
+ if(!client)
+ return
+ if(stat == DEAD)
+ grant_death_vision()
+ return
+
+ if(mesons_active)
+ sight |= SEE_TURFS
+ see_invisible = SEE_INVISIBLE_MINIMUM
+ else
+ sight &= ~SEE_TURFS
+ see_invisible = SEE_INVISIBLE_LIVING
+
+ see_in_dark = initial(see_in_dark)
+
+ if(client.eye != src)
+ var/atom/A = client.eye
+ if(A.update_remote_sight(src)) //returns 1 if we override all other sight updates.
+ return
+
+//Actions for sentient minebots
+
+/datum/action/innate/minedrone
+ check_flags = AB_CHECK_CONSCIOUS
+ background_icon_state = "bg_default"
+
+/datum/action/innate/minedrone/toggle_light
+ name = "Toggle Light"
+ button_icon_state = "mech_lights_off"
+
+/datum/action/innate/minedrone/toggle_light/Activate()
+ var/mob/living/simple_animal/hostile/mining_drone/user = owner
+
+ if(user.light_on)
+ user.set_light(0)
+ else
+ user.set_light(6)
+ user.light_on = !user.light_on
+ to_chat(user, "You toggle your light [user.light_on ? "on" : "off"].")
+
+/datum/action/innate/minedrone/toggle_meson_vision
+ name = "Toggle Meson Vision"
+ button_icon_state = "meson"
+
+/datum/action/innate/minedrone/toggle_meson_vision/Activate()
+ var/mob/living/simple_animal/hostile/mining_drone/user = owner
+ user.mesons_active = !user.mesons_active
+ user.update_sight()
+
+ to_chat(user, "You toggle your meson vision [(user.mesons_active) ? "on" : "off"].")
+
+/datum/action/innate/minedrone/toggle_mode
+ name = "Toggle Mode"
+ button_icon_state = "mech_cycle_equip_off"
+
+/datum/action/innate/minedrone/toggle_mode/Activate()
+ var/mob/living/simple_animal/hostile/mining_drone/user = owner
+ user.toggle_mode()
+
+/datum/action/innate/minedrone/dump_ore
+ name = "Dump Ore"
+ button_icon_state = "mech_eject"
+
+/datum/action/innate/minedrone/dump_ore/Activate()
+ var/mob/living/simple_animal/hostile/mining_drone/user = owner
+ user.DropOre()
+
+
+/**********************Minebot Upgrades**********************/
+
+//Melee
+
+/obj/item/device/mine_bot_upgrade
+ name = "minebot melee upgrade"
+ desc = "A minebot upgrade."
+ icon_state = "door_electronics"
+ icon = 'icons/obj/doors/door_assembly.dmi'
+
+/obj/item/device/mine_bot_upgrade/afterattack(mob/living/simple_animal/hostile/mining_drone/M, mob/user, proximity)
+ if(!istype(M) || !proximity)
+ return
+ upgrade_bot(M, user)
+
+/obj/item/device/mine_bot_upgrade/proc/upgrade_bot(mob/living/simple_animal/hostile/mining_drone/M, mob/user)
+ if(M.melee_damage_upper != initial(M.melee_damage_upper))
+ to_chat(user, "[M] already has a combat upgrade installed!")
+ return
+ M.melee_damage_lower = 22
+ M.melee_damage_upper = 22
+ to_chat(user, "You upgrade [M]'s combat module.")
+ qdel(src)
+
+//Health
+
+/obj/item/device/mine_bot_upgrade/health
+ name = "minebot chassis upgrade"
+
+/obj/item/device/mine_bot_upgrade/health/upgrade_bot(mob/living/simple_animal/hostile/mining_drone/M, mob/user)
+ if(M.maxHealth != initial(M.maxHealth))
+ to_chat(user, "[M] already has a reinforced chassis!")
+ return
+ M.maxHealth = 170
+ to_chat(user, "You reinforce [M]'s chassis.")
+ qdel(src)
+
+
+//Cooldown
+
+/obj/item/device/mine_bot_upgrade/cooldown
+ name = "minebot cooldown upgrade"
+
+/obj/item/device/mine_bot_upgrade/cooldown/upgrade_bot(mob/living/simple_animal/hostile/mining_drone/M, mob/user)
+ if(M.ranged_cooldown_time != initial(M.ranged_cooldown_time))
+ to_chat(user, "[M] already has a decreased weapon cooldown!")
+ return
+ M.ranged_cooldown_time = 10
+ to_chat(user, "You upgrade [M]'s ranged weaponry, reducing its cooldown.")
+ qdel(src)
+
+
+//AI
+/obj/item/slimepotion/sentience/mining
+ name = "minebot AI upgrade"
+ desc = "Can be used to grant sentience to minebots."
+ icon_state = "door_electronics"
+ icon = 'icons/obj/doors/door_assembly.dmi'
+ sentience_type = SENTIENCE_MINEBOT
+ origin_tech = "programming=6"
+
+#undef MINEDRONE_COLLECT
+#undef MINEDRONE_ATTACK
\ No newline at end of file
diff --git a/code/modules/projectiles/guns/energy/kinetic_accelerator.dm b/code/modules/projectiles/guns/energy/kinetic_accelerator.dm
index 7b8872f7819..1f8b1a287fa 100644
--- a/code/modules/projectiles/guns/energy/kinetic_accelerator.dm
+++ b/code/modules/projectiles/guns/energy/kinetic_accelerator.dm
@@ -176,8 +176,12 @@
var/pressure_decrease = 0.25
var/turf_aoe = FALSE
- var/mob_aoe = 0
+ var/mob_aoe = FALSE
var/list/hit_overlays = list()
+
+/obj/item/projectile/kinetic/minebot
+ damage = 10
+ pressure_decrease = 1
/obj/item/projectile/kinetic/on_range()
strike_thing()
diff --git a/paradise.dme b/paradise.dme
index 15ba163910a..b01c6bfa9c4 100644
--- a/paradise.dme
+++ b/paradise.dme
@@ -1448,6 +1448,7 @@
#include "code\modules\mining\mine_areas.dm"
#include "code\modules\mining\mine_items.dm"
#include "code\modules\mining\mine_turfs.dm"
+#include "code\modules\mining\minebot.dm"
#include "code\modules\mining\mint.dm"
#include "code\modules\mining\money_bag.dm"
#include "code\modules\mining\ore.dm"