Merge branch 'byond510'

Conflicts:
	.travis.yml
	code/game/jobs/access.dm
	code/game/machinery/camera/camera.dm
	code/game/machinery/flasher.dm
	code/game/machinery/vending.dm
	code/game/objects/items/devices/laserpointer.dm
	code/game/objects/items/weapons/grenades/flashbang.dm
	code/game/objects/items/weapons/tools.dm
	code/modules/mob/living/carbon/human/human.dm
	code/modules/mob/living/carbon/human/species/species.dm
	code/modules/mob/living/life.dm
	code/modules/mob/living/silicon/silicon.dm
	code/modules/mob/living/simple_animal/bees.dm
	code/modules/nano/modules/virus2_creator.dm
	code/modules/virus2/disease2.dm
	code/modules/virus2/diseasesplicer.dm
	paradise.dme
This commit is contained in:
Tigercat2000
2016-04-01 14:15:44 -07:00
132 changed files with 762 additions and 1614 deletions
+2 -2
View File
@@ -32,7 +32,7 @@ var/list/adminhelp_ignored_words = list("unknown","the","a","an","of","monkey","
var/original_msg = msg
//explode the input msg into a list
var/list/msglist = text2list(msg, " ")
var/list/msglist = splittext(msg, " ")
//generate keywords lookup
var/list/surnames = list()
@@ -43,7 +43,7 @@ var/list/adminhelp_ignored_words = list("unknown","the","a","an","of","monkey","
if(M.mind) indexing += M.mind.name
for(var/string in indexing)
var/list/L = text2list(string, " ")
var/list/L = splittext(string, " ")
var/surname_found = 0
//surnames
for(var/i=L.len, i>=1, i--)
+2 -2
View File
@@ -11,10 +11,10 @@
dat += "<p>[C.ckey] (Player Age: <font color = 'red'>[C.player_age]</font>) - <b>[C.computer_id]</b> / <b>[C.address]</b><br>"
if(C.related_accounts_cid.len)
dat += "--Accounts associated with CID: "
dat += "<b>[list2text(C.related_accounts_cid, " - ")]</b><br>"
dat += "<b>[jointext(C.related_accounts_cid, " - ")]</b><br>"
if(C.related_accounts_ip.len)
dat += "--Accounts associated with IP: "
dat += "<b>[list2text(C.related_accounts_ip, " - ")]</b> "
dat += "<b>[jointext(C.related_accounts_ip, " - ")]</b> "
usr << browse(dat, "window=alt_panel;size=640x480")
return
+8 -8
View File
@@ -1166,21 +1166,21 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
switch(input("Which list?") in list("Players","Admins","Mobs","Living Mobs","Dead Mobs","Silicons","Clients","Respawnable Mobs"))
if("Players")
usr << list2text(player_list,",")
usr << jointext(player_list,",")
if("Admins")
usr << list2text(admins,",")
usr << jointext(admins,",")
if("Mobs")
usr << list2text(mob_list,",")
usr << jointext(mob_list,",")
if("Living Mobs")
usr << list2text(living_mob_list,",")
usr << jointext(living_mob_list,",")
if("Dead Mobs")
usr << list2text(dead_mob_list,",")
usr << jointext(dead_mob_list,",")
if("Silicons")
usr << list2text(silicon_mob_list,",")
usr << jointext(silicon_mob_list,",")
if("Clients")
usr << list2text(clients,",")
usr << jointext(clients,",")
if("Respawnable Mobs")
usr << list2text(respawnable_list,",")
usr << jointext(respawnable_list,",")
/client/proc/cmd_admin_toggle_block(var/mob/M,var/block)