I guess I wasn't as gone as I thought I was. Go figure.

Code cleanup on some ninja+misc stuff.
Slightly faster energy recharge rate for ninjas.
Likely fixed the wizard/nuke operatives/MODE appearing in the Cent Com report.
Added a trio of hidden functions to ninja suit. Use with care!

I'm also removing myself as a committer.
Happy Easter! Peace!

PS: I'll miss you too Microwave :)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1498 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
noisomehollow@lycos.com
2011-04-25 03:09:18 +00:00
parent 69099b12c7
commit 52093c8a0d
16 changed files with 421 additions and 67 deletions
+1 -1
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@@ -185,7 +185,7 @@
var/robot_talk_understand = 0
var/alien_talk_understand = 0
// Ruby mode
//Ninja stuff. Was originally for Ruby Mode but since that didn't go anywhere, I'm hijacking it.
var/incorporeal_move = 0
+2
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@@ -62,6 +62,8 @@
heat_transfer_coefficient = 0.05
var/draining = 0
var/candrain = 0
var/mindrain = 200
var/maxdrain = 400
/obj/item/clothing/gloves/stungloves/
name = "Stungloves"
+2
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@@ -373,10 +373,12 @@
radiation_protection = 0.75
var/affecting = null
var/active = 0//Stealth off.
var/kamikaze = 0//Kamikaze on or off.
var/charge = 9000.0//Starts at 90% of normal capacity.
var/maxcharge = 30000.0//I want the suit upgradable if the ninja is able to find the parts but for now this'll do.
var/initialize = 0//Suit starts off.
var/spideros = 0//Mode of SpiderOS. This can change so I won't bother listing the modes here (0 is hub). Check clothing.dm for how it all works.
var/unlock = 0
var/sbombs = 10.0//Number of starting ninja smoke bombs.
var/aboost = 3.0//Number of adrenaline boosters.
var/amount_per_transfer_from_this = 20//How much reagent is transferred.