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Removes the maze and variations from maps and space.dmm
Might come back in other PR as away missions but for now they need a revision...
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@@ -285,21 +285,3 @@
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always_place = FALSE
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cost = 1
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/datum/map_template/ruin/space/maze
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id = "mazeA"
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suffix = "mazeA.dmm"
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name = "Maze variant A"
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description = "A huge cube with a labyrinth inside."
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allow_duplicates = FALSE
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always_place = FALSE
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cost = 6 //Although it does not have many entities, it's a 100x120 sized map
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/datum/map_template/ruin/space/maze/variant1
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id = "mazeB"
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suffix = "mazeB.dmm"
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name = "Maze variant B"
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/datum/map_template/ruin/space/maze/variant2
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id = "mazeC"
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suffix = "mazeC.dmm"
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name = "Maze variant C"
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