Removes the maze and variations from maps and space.dmm

Might come back in other PR as away missions but for now they need a revision...
This commit is contained in:
awdaw
2020-08-30 01:47:17 +02:00
parent 0531575141
commit 5209c64cfe
4 changed files with 0 additions and 37071 deletions
-18
View File
@@ -285,21 +285,3 @@
always_place = FALSE
cost = 1
/datum/map_template/ruin/space/maze
id = "mazeA"
suffix = "mazeA.dmm"
name = "Maze variant A"
description = "A huge cube with a labyrinth inside."
allow_duplicates = FALSE
always_place = FALSE
cost = 6 //Although it does not have many entities, it's a 100x120 sized map
/datum/map_template/ruin/space/maze/variant1
id = "mazeB"
suffix = "mazeB.dmm"
name = "Maze variant B"
/datum/map_template/ruin/space/maze/variant2
id = "mazeC"
suffix = "mazeC.dmm"
name = "Maze variant C"