From 5256f1e3f5d5d0ab86569c2e9176afe23eb683d4 Mon Sep 17 00:00:00 2001 From: "joe.heinemeyer@gmail.com" Date: Sat, 3 Mar 2012 22:24:46 +0000 Subject: [PATCH] Fixed some fingerprint runtimes. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3245 316c924e-a436-60f5-8080-3fe189b3f50e --- code/modules/mob/living/carbon/human/human.dm | 36 +++++++++---------- 1 file changed, 18 insertions(+), 18 deletions(-) diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm index 31dc497d6ca..8deb1a80aaa 100644 --- a/code/modules/mob/living/carbon/human/human.dm +++ b/code/modules/mob/living/carbon/human/human.dm @@ -1546,7 +1546,7 @@ It can still be worn/put on as normal. W.dropped(target) if (W) W.layer = initial(W.layer) - W.add_fingerprint(source) + W.add_fingerprint(source) else if (istype(item, /obj/item/clothing/mask)) source.drop_item() @@ -1583,7 +1583,7 @@ It can still be worn/put on as normal. W.loc = target.loc W.dropped(target) W.layer = initial(W.layer) - W.add_fingerprint(source) + W.add_fingerprint(source) else if (istype(item, /obj/item/clothing/gloves)) source.drop_item() @@ -1603,7 +1603,7 @@ It can still be worn/put on as normal. W.loc = target.loc W.dropped(target) W.layer = initial(W.layer) - W.add_fingerprint(source) + W.add_fingerprint(source) else if (istype(item, /obj/item/clothing/glasses)) source.drop_item() @@ -1621,7 +1621,7 @@ It can still be worn/put on as normal. W.loc = target.loc W.dropped(target) W.layer = initial(W.layer) - W.add_fingerprint(source) + W.add_fingerprint(source) else if ((istype(item, /obj) && item.flags & 128 && target.w_uniform)) source.drop_item() @@ -1639,7 +1639,7 @@ It can still be worn/put on as normal. W.loc = target.loc W.dropped(target) W.layer = initial(W.layer) - W.add_fingerprint(source) + W.add_fingerprint(source) else if (istype(item, /obj) && target.wear_suit) var/confirm @@ -1667,7 +1667,7 @@ It can still be worn/put on as normal. W.loc = target.loc W.dropped(target) W.layer = initial(W.layer) - W.add_fingerprint(source) + W.add_fingerprint(source) else if (istype(item, /obj/item/clothing/head)) source.drop_item() @@ -1687,7 +1687,7 @@ It can still be worn/put on as normal. W.loc = target.loc W.dropped(target) W.layer = initial(W.layer) - W.add_fingerprint(source) + W.add_fingerprint(source) else if (istype(item, /obj/item/clothing/ears)) source.drop_item() @@ -1713,7 +1713,7 @@ It can still be worn/put on as normal. W.loc = target.loc W.dropped(target) W.layer = initial(W.layer) - W.add_fingerprint(source) + W.add_fingerprint(source) else if (istype(item, /obj/item/clothing/shoes)) source.drop_item() @@ -1735,7 +1735,7 @@ It can still be worn/put on as normal. W.loc = target.loc W.dropped(target) W.layer = initial(W.layer) - W.add_fingerprint(source) + W.add_fingerprint(source) else if(istype(item, /obj/item)) source.drop_item() @@ -1759,7 +1759,7 @@ It can still be worn/put on as normal. W.loc = target.loc W.dropped(target) W.layer = initial(W.layer) - W.add_fingerprint(source) + W.add_fingerprint(source) else if (istype(item, /obj/item)) source.drop_item() @@ -1781,7 +1781,7 @@ It can still be worn/put on as normal. W.loc = target.loc W.dropped(target) W.layer = initial(W.layer) - W.add_fingerprint(source) + W.add_fingerprint(source) W = target.l_store if (W) target.u_equip(W) @@ -1826,7 +1826,7 @@ It can still be worn/put on as normal. W.loc = target.loc W.dropped(target) W.layer = initial(W.layer) - W.add_fingerprint(source) + W.add_fingerprint(source) else if (istype(item, /obj/item/clothing/suit)) source.drop_item() @@ -1844,7 +1844,7 @@ It can still be worn/put on as normal. W.loc = target.loc W.dropped(target) W.layer = initial(W.layer) - W.add_fingerprint(source) + W.add_fingerprint(source) else if (((istype(item, /obj/item/weapon/card/id)||istype(item, /obj/item/device/pda)) && target.w_uniform)) source.drop_item() @@ -1862,7 +1862,7 @@ It can still be worn/put on as normal. W.loc = target.loc W.dropped(target) W.layer = initial(W.layer) - W.add_fingerprint(source) + W.add_fingerprint(source) else if ((istype(item, /obj/item) && item.flags & 1)) source.drop_item() @@ -1880,7 +1880,7 @@ It can still be worn/put on as normal. W.loc = target.loc W.dropped(target) W.layer = initial(W.layer) - W.add_fingerprint(source) + W.add_fingerprint(source) if("handcuff") if (target.handcuffed) var/obj/item/W = target.handcuffed @@ -1891,7 +1891,7 @@ It can still be worn/put on as normal. W.loc = target.loc W.dropped(target) W.layer = initial(W.layer) - W.add_fingerprint(source) + W.add_fingerprint(source) else if (istype(item, /obj/item/weapon/handcuffs)) target.drop_from_slot(target.r_hand) @@ -1954,7 +1954,7 @@ It can still be worn/put on as normal. W.loc = target.loc W.dropped(target) W.layer = initial(W.layer) - W.add_fingerprint(source) + W.add_fingerprint(source) if (target.r_store) var/obj/item/W = target.r_store target.u_equip(W) @@ -1964,7 +1964,7 @@ It can still be worn/put on as normal. W.loc = target.loc W.dropped(target) W.layer = initial(W.layer) - W.add_fingerprint(source) + W.add_fingerprint(source) if("internal") if (target.internal) target.internal.add_fingerprint(source)