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https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-22 03:27:05 +01:00
Attack chain, initial setup. (pull *immediately* for *any* TM issues) (#26834)
* refactor: Attack chain, initial setup. * migrate curtain to make dreamchecker happy * update thurible * don't call attacked_by separately for legacy attack chain * remove duplicate proc * condense similar code, put allowances for legacy code in new procs * update docs, include diagram source * add comment on how to update diagram * fix admonition * mindflayer updates * remove commented out code * clarify all steps * after_attack should be overridable * whoops * retrofit recent changes * duh, can't restrict this yet because of tool_acts * i hate ore bags with the fire of a thousand suns * return correct value for object attack logic * Various cleanups. We don't want to attempt to pull stuff out of `/obj/item/attackby`, because those pieces are part of the related objects' migrations, not `/obj/item` itself. Attempting to do this causes knockon effects where things expected to call e.g. `/obj/item/storage/attackby` in the call chain were not ferried over to the new item interaction code, because the related objects hadn't actually been migrated over yet. I've used refactoring /obj/vehicle as the example for migrating `attackby` methods instead. * simplify some argument names * fuck it * make it do the thing * Rename CI module call * Prove that CI works * improve test output * aaand fix it again * fix curtain tool interactions * fix compile error * fix compile error * Better docs, introduce migration plan tool.
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@@ -27,7 +27,7 @@
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user.visible_message("<span class='suicide'>[user] begins to play 'Gloomy Sunday'! It looks like [user.p_theyre()] trying to commit suicide!</span>")
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return BRUTELOSS
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/obj/item/instrument/attack_self(mob/user)
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/obj/item/instrument/attack_self__legacy__attackchain(mob/user)
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ui_interact(user)
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/obj/item/instrument/ui_data(mob/user)
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@@ -91,7 +91,7 @@
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. = ..()
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AddComponent(/datum/component/spooky)
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/obj/item/instrument/trumpet/spectral/attack(mob/living/carbon/C, mob/user)
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/obj/item/instrument/trumpet/spectral/attack__legacy__attackchain(mob/living/carbon/C, mob/user)
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playsound(src, 'sound/instruments/trombone/En4.mid', 100, TRUE, -1)
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..()
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@@ -114,7 +114,7 @@
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. = ..()
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AddComponent(/datum/component/spooky)
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/obj/item/instrument/saxophone/spectral/attack(mob/living/carbon/C, mob/user)
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/obj/item/instrument/saxophone/spectral/attack__legacy__attackchain(mob/living/carbon/C, mob/user)
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playsound(src, 'sound/instruments/saxophone/En4.mid', 100, TRUE,-1)
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..()
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@@ -137,7 +137,7 @@
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. = ..()
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AddComponent(/datum/component/spooky)
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/obj/item/instrument/trombone/spectral/attack(mob/living/carbon/C, mob/user)
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/obj/item/instrument/trombone/spectral/attack__legacy__attackchain(mob/living/carbon/C, mob/user)
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playsound (src, 'sound/instruments/trombone/Cn4.mid', 100,1,-1)
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..()
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@@ -147,7 +147,7 @@
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force = 0
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attack_verb = list("Wahed", "Waahed", "Waaahed", "Honked")
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/obj/item/instrument/trombone/sad/attack(mob/living/carbon/C, mob/user)
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/obj/item/instrument/trombone/sad/attack__legacy__attackchain(mob/living/carbon/C, mob/user)
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playsound(loc, 'sound/misc/sadtrombone.ogg', 50, TRUE, -1)
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..()
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