further gun tweaks/changes, adds sprite

This commit is contained in:
Birdtalon
2018-08-31 19:12:39 +01:00
parent 49e47d00bb
commit 5275b5f56f
4 changed files with 6 additions and 4 deletions
@@ -69,14 +69,14 @@
/obj/item/ammo_casing/energy/immolator/strong
projectile_type = /obj/item/projectile/beam/immolator/strong
e_cost = 650
e_cost = 125
select_name = "precise"
/obj/item/ammo_casing/energy/immolator/scatter
projectile_type = /obj/item/projectile/beam/immolator/weak
e_cost = 650
e_cost = 125
pellets = 8
variance = 20
variance = 25
select_name = "scatter"
/obj/item/ammo_casing/energy/electrode
@@ -128,10 +128,10 @@
/obj/item/gun/energy/immolator/multi
name = "multi lens immolator cannon"
desc = "A large laser cannon, similar to the Immolator Laser, with togglable firemodes. It is frequently used by military-like forces through Nanotrasen."
icon_state = "multilensimmolator"
ammo_type = list(/obj/item/ammo_casing/energy/immolator/strong, /obj/item/ammo_casing/energy/immolator/scatter)
origin_tech = "combat=5;magnets=5;powerstorage=4"
shaded_charge = TRUE
cell_type = /obj/item/stock_parts/cell/upgraded/plus
////////Laser Tag////////////////////
@@ -122,10 +122,12 @@
/obj/item/projectile/beam/immolator/strong
name = "heavy immolation beam"
damage = 45
icon_state = "heavylaser"
/obj/item/projectile/beam/immolator/weak
name = "light immolation beam"
damage = 8
icon_state = "scatterlaser"
/obj/item/projectile/beam/immolator/on_hit(var/atom/target, var/blocked = 0)
. = ..()