diff --git a/code/game/objects/items/weapons/whetstone.dm b/code/game/objects/items/weapons/whetstone.dm index 3a44e8911c8..d951bca5a17 100644 --- a/code/game/objects/items/weapons/whetstone.dm +++ b/code/game/objects/items/weapons/whetstone.dm @@ -14,28 +14,28 @@ /obj/item/weapon/whetstone/attackby(obj/item/I, mob/user, params) if(used) - to_chat(user, "The whetstone is too worn to use again.") + to_chat(user, "The whetstone is too worn to use again!") return if(I.force >= max || I.throwforce >= max)//no esword sharpening - to_chat(user, "[I] is much too powerful to sharpen further.") + to_chat(user, "[I] is much too powerful to sharpen further!") return if(requires_sharpness && !I.sharp) - to_chat(user, "You can only sharpen items that are already sharp, such as knives.") + to_chat(user, "You can only sharpen items that are already sharp, such as knives!") return if(istype(I, /obj/item/weapon/twohanded))//some twohanded items should still be sharpenable, but handle force differently. therefore i need this stuff var/obj/item/weapon/twohanded/TH = I if(TH.force_wielded >= max) - to_chat(user, "[TH] is much too powerful to sharpen further.") + to_chat(user, "[TH] is much too powerful to sharpen further!") return if(TH.wielded) - to_chat(user, "[TH] must be unwielded before it can be sharpened.") + to_chat(user, "[TH] must be unwielded before it can be sharpened!") return if(TH.force_wielded > initial(TH.force_wielded)) - to_chat(user, "[TH] has already been refined before. It cannot be sharpened further.") + to_chat(user, "[TH] has already been refined before. It cannot be sharpened further!") return TH.force_wielded = Clamp(TH.force_wielded + increment, 0, max)//wieldforce is increased since normal force wont stay if(I.force > initial(I.force)) - to_chat(user, "[I] has already been refined before. It cannot be sharpened further.") + to_chat(user, "[I] has already been refined before. It cannot be sharpened further!") return user.visible_message("[user] sharpens [I] with [src]!", "You sharpen [I], making it much more deadly than before.") if(!requires_sharpness)