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Tweak object pool system.
Conflicts: code/game/objects/structures/grille.dm code/modules/projectiles/projectile/beams.dm code/modules/projectiles/projectile/bullets.dm code/modules/projectiles/projectile/special.dm
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@@ -233,6 +233,10 @@
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/*
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* Glass shards - TODO: Move this into code/game/object/item/weapons
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*/
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/obj/item/weapon/shard
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resetVariables()
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..("pixel_y", "pixel_x", "icon_state")
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/obj/item/weapon/shard/Bump()
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spawn( 0 )
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if (prob(20))
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