From 532e917e78f53c7e6332c2f2151d5f2f4ec82ffb Mon Sep 17 00:00:00 2001 From: ParadiseSS13-Bot Date: Fri, 15 Jul 2016 22:55:52 -0400 Subject: [PATCH] Automatic changelog generation for PR #4780 --- html/changelogs/AutoChangeLog-pr-4780.yml | 9 +++++++++ 1 file changed, 9 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-4780.yml diff --git a/html/changelogs/AutoChangeLog-pr-4780.yml b/html/changelogs/AutoChangeLog-pr-4780.yml new file mode 100644 index 00000000000..b12b862e58b --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-4780.yml @@ -0,0 +1,9 @@ +author: CrAzYPiLoT +delete-after: True +changes: + - rscadd: "Ports randomized space ruins from /tg/ station. There is a number of maps which can be spawned at any location on the empty z-level at roundstart, and up to three random ones will be chosen each round. Credits to KorPhaeron." + - rscadd: "Lays the groundwork for a future lavaland implementation, if we choose to have it." + - rscadd: "Adds a feature to the map loader where areas with the right var set can be distinctly initialized on map load - meaning separate APCs, and the like." + - rscadd: "Using a z-level specific initialization freeze system, large elaborate maps like the cyberiad can be loaded without a single runtime, with minimal impact on the round elsewhere." + - rscadd: "Adds a delete mode to the \"Fill\" buildmode - just alt-click for the second corner, and everything within will be removed." + - rscadd: "Adds a \"Jump To\" function in VV, which is useful for getting an idea of what exactly you're looking at."