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@@ -66,7 +66,7 @@
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/obj/item/weapon/beach_ball/dodgeball/throw_impact(atom/hit_atom)
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if((ishuman(hit_atom)))
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var/mob/living/carbon/M = hit_atom
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if(dir==get_dir(src,M))
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if(dir&get_dir(src,M))
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if(M.in_throw_mode && !M.get_active_hand()) //empty active hand and we're in throw mode
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if(M.canmove && !M.restrained())
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M.hitby(src)
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