From 536a8441ea8d1f22a2dd9562ba68d69117ee1cb6 Mon Sep 17 00:00:00 2001 From: ParadiseSS13-Bot Date: Thu, 23 Mar 2017 12:53:58 -0400 Subject: [PATCH] Automatic changelog compile, [ci skip] --- html/changelog.html | 6 ++++++ html/changelogs/.all_changelog.yml | 7 +++++++ html/changelogs/AutoChangeLog-pr-6738.yml | 6 ------ 3 files changed, 13 insertions(+), 6 deletions(-) delete mode 100644 html/changelogs/AutoChangeLog-pr-6738.yml diff --git a/html/changelog.html b/html/changelog.html index 36d2b970e39..3c6b18cab7f 100644 --- a/html/changelog.html +++ b/html/changelog.html @@ -80,6 +80,12 @@ +

uraniummeltdown updated:

+

22 March 2017

Crazylemon64 updated:

diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml index 15aac8a8160..c5882c50d0b 100644 --- a/html/changelogs/.all_changelog.yml +++ b/html/changelogs/.all_changelog.yml @@ -4237,3 +4237,10 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py. - bugfix: Conveyor switches can now set to left-only direction toggling. Norgad: - tweak: Maintenance areas near arrivals, science, and the bar have been revamped. + uraniummeltdown: + - tweak: Station lighting has less lighting power, this is not noticeable apart + from maint and 1 bulb rooms being a bit darker. + - tweak: Tweaked the potency scaling for glowshroom/glowberry light; high-potency + plants no longer light up a huge area, but are slightly brighter. + - rscadd: Added Shadowshrooms as a glowshroom mutation. They do exactly what you'd + expect. diff --git a/html/changelogs/AutoChangeLog-pr-6738.yml b/html/changelogs/AutoChangeLog-pr-6738.yml deleted file mode 100644 index a0613b5630f..00000000000 --- a/html/changelogs/AutoChangeLog-pr-6738.yml +++ /dev/null @@ -1,6 +0,0 @@ -author: "uraniummeltdown" -delete-after: True -changes: - - tweak: "Station lighting has less lighting power, this is not noticeable apart from maint and 1 bulb rooms being a bit darker." - - tweak: "Tweaked the potency scaling for glowshroom/glowberry light; high-potency plants no longer light up a huge area, but are slightly brighter." - - rscadd: "Added Shadowshrooms as a glowshroom mutation. They do exactly what you'd expect."