diff --git a/code/__HELPERS/global_lists.dm b/code/__HELPERS/global_lists.dm
index b3177ad2d7d..3851be3f83e 100644
--- a/code/__HELPERS/global_lists.dm
+++ b/code/__HELPERS/global_lists.dm
@@ -9,7 +9,7 @@
//head accessory
init_sprite_accessory_subtypes(/datum/sprite_accessory/head_accessory, head_accessory_styles_list)
//hair
- init_sprite_accessory_subtypes(/datum/sprite_accessory/hair, hair_styles_list, hair_styles_male_list, hair_styles_female_list, hair_styles_full_list)
+ init_sprite_accessory_subtypes(/datum/sprite_accessory/hair, hair_styles_public_list, hair_styles_male_list, hair_styles_female_list, hair_styles_full_list)
//facial hair
init_sprite_accessory_subtypes(/datum/sprite_accessory/facial_hair, facial_hair_styles_list, facial_hair_styles_male_list, facial_hair_styles_female_list)
//underwear
diff --git a/code/__HELPERS/mobs.dm b/code/__HELPERS/mobs.dm
index f20be8c1c0b..cf030dc65ed 100644
--- a/code/__HELPERS/mobs.dm
+++ b/code/__HELPERS/mobs.dm
@@ -49,8 +49,8 @@ proc/pick_species_allowed_underwear(list/all_picks, species)
proc/random_hair_style(var/gender, species = "Human", var/datum/robolimb/robohead)
var/h_style = "Bald"
var/list/valid_hairstyles = list()
- for(var/hairstyle in hair_styles_list)
- var/datum/sprite_accessory/S = hair_styles_list[hairstyle]
+ for(var/hairstyle in hair_styles_public_list)
+ var/datum/sprite_accessory/S = hair_styles_public_list[hairstyle]
if(hairstyle == "Bald") //Just in case.
valid_hairstyles += hairstyle
diff --git a/code/_globalvars/lists/flavor_misc.dm b/code/_globalvars/lists/flavor_misc.dm
index 8638e0a45c9..b71498e0636 100644
--- a/code/_globalvars/lists/flavor_misc.dm
+++ b/code/_globalvars/lists/flavor_misc.dm
@@ -4,7 +4,7 @@ var/global/list/head_accessory_styles_list = list() //stores /datum/sprite_acces
//Marking styles
var/global/list/marking_styles_list = list() //stores /datum/sprite_accessory/body_markings indexed by name
//Hairstyles
-var/global/list/hair_styles_list = list() //stores /datum/sprite_accessory/hair indexed by name
+var/global/list/hair_styles_public_list = list() //stores /datum/sprite_accessory/hair indexed by name
var/global/list/hair_styles_male_list = list()
var/global/list/hair_styles_female_list = list()
var/global/list/hair_styles_full_list = list() //fluff hair styles
diff --git a/code/game/dna/genes/vg_powers.dm b/code/game/dna/genes/vg_powers.dm
index e159aa44247..7e8152f25d9 100644
--- a/code/game/dna/genes/vg_powers.dm
+++ b/code/game/dna/genes/vg_powers.dm
@@ -75,7 +75,7 @@
if(new_hair)
M.change_hair_color(color2R(new_hair), color2G(new_hair), color2B(new_hair))
- var/datum/sprite_accessory/hair_style = hair_styles_list[head_organ.h_style]
+ var/datum/sprite_accessory/hair_style = hair_styles_public_list[head_organ.h_style]
if(hair_style.secondary_theme && !hair_style.no_sec_colour)
new_hair = input("Please select secondary hair color.", "Character Generation", rgb(head_organ.r_hair_sec, head_organ.g_hair_sec, head_organ.b_hair_sec)) as null|color
if(new_hair)
diff --git a/code/game/objects/items/weapons/scissors.dm b/code/game/objects/items/weapons/scissors.dm
index e5bd30fe609..2a328181d8f 100644
--- a/code/game/objects/items/weapons/scissors.dm
+++ b/code/game/objects/items/weapons/scissors.dm
@@ -59,8 +59,8 @@
//handle normal hair
var/list/species_hair = list()
if(C.species)
- for(var/i in hair_styles_list)
- var/datum/sprite_accessory/hair/tmp_hair = hair_styles_list[i]
+ for(var/i in hair_styles_public_list)
+ var/datum/sprite_accessory/hair/tmp_hair = hair_styles_public_list[i]
if(C.species.name in tmp_hair.species_allowed) //If the species is allowed to have the style, add the style to the list. Or, if the character has a prosthetic head, give them the human facial hair styles.
if(C.species.flags & ALL_RPARTS) //If the character is of a species that can have full body prosthetics and their head doesn't suport human hair 'wigs', don't add the style to the list.
if(robohead.is_monitor)
@@ -77,7 +77,7 @@
to_chat(user, "You are unable to find anything on [H]'s head worth cutting. How disappointing.")
return
else
- species_hair = hair_styles_list
+ species_hair = hair_styles_public_list
var/h_new_style = input(user, "Select a hair style", "Grooming") as null|anything in species_hair
user.visible_message("[user] starts cutting [M]'s hair!", "You start cutting [M]'s hair!") //arguments for this are: 1. what others see 2. what the user sees. --Fixed grammar, (TGameCo)
playsound(loc, 'sound/goonstation/misc/Scissor.ogg', 100, 1)
diff --git a/code/modules/client/preference/preferences.dm b/code/modules/client/preference/preferences.dm
index 9e40914da9b..5703a58f76d 100644
--- a/code/modules/client/preference/preferences.dm
+++ b/code/modules/client/preference/preferences.dm
@@ -337,7 +337,7 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts
dat += "Hair: "
dat += "[h_style]"
dat += "Color [color_square(r_hair, g_hair, b_hair)]"
- var/datum/sprite_accessory/temp_hair_style = hair_styles_list[h_style]
+ var/datum/sprite_accessory/temp_hair_style = hair_styles_public_list[h_style]
if(temp_hair_style && temp_hair_style.secondary_theme && !temp_hair_style.no_sec_colour)
dat += " Color #2 [color_square(r_hair_sec, g_hair_sec, b_hair_sec)]"
dat += "
"
@@ -1421,7 +1421,7 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts
if("secondary_hair")
if(species in list("Human", "Unathi", "Tajaran", "Skrell", "Machine", "Vulpkanin", "Vox"))
- var/datum/sprite_accessory/hair_style = hair_styles_list[h_style]
+ var/datum/sprite_accessory/hair_style = hair_styles_public_list[h_style]
if(hair_style.secondary_theme && !hair_style.no_sec_colour)
var/new_hair = input(user, "Choose your character's secondary hair colour:", "Character Preference", rgb(r_hair_sec, g_hair_sec, b_hair_sec)) as color|null
if(new_hair)
@@ -1431,8 +1431,8 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts
if("h_style")
var/list/valid_hairstyles = list()
- for(var/hairstyle in hair_styles_list)
- var/datum/sprite_accessory/SA = hair_styles_list[hairstyle]
+ for(var/hairstyle in hair_styles_public_list)
+ var/datum/sprite_accessory/SA = hair_styles_public_list[hairstyle]
if(hairstyle == "Bald") //Just in case.
valid_hairstyles += hairstyle
@@ -1835,7 +1835,7 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts
if("Normal")
if(limb == "head")
m_styles["head"] = "None"
- h_style = hair_styles_list["Bald"]
+ h_style = hair_styles_public_list["Bald"]
f_style = facial_hair_styles_list["Shaved"]
organ_data[limb] = null
rlimb_data[limb] = null
@@ -1886,7 +1886,7 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts
if(limb == "head")
ha_style = "None"
alt_head = null
- h_style = hair_styles_list["Bald"]
+ h_style = hair_styles_public_list["Bald"]
f_style = facial_hair_styles_list["Shaved"]
m_styles["head"] = "None"
rlimb_data[limb] = choice
diff --git a/code/modules/client/preference/preferences_mysql.dm b/code/modules/client/preference/preferences_mysql.dm
index 579699a9414..742285cdb1e 100644
--- a/code/modules/client/preference/preferences_mysql.dm
+++ b/code/modules/client/preference/preferences_mysql.dm
@@ -304,7 +304,7 @@
r_headacc = sanitize_integer(r_headacc, 0, 255, initial(r_headacc))
g_headacc = sanitize_integer(g_headacc, 0, 255, initial(g_headacc))
b_headacc = sanitize_integer(b_headacc, 0, 255, initial(b_headacc))
- h_style = sanitize_inlist(h_style, hair_styles_list, initial(h_style))
+ h_style = sanitize_inlist(h_style, hair_styles_public_list, initial(h_style))
f_style = sanitize_inlist(f_style, facial_hair_styles_list, initial(f_style))
for(var/marking_location in m_styles)
m_styles[marking_location] = sanitize_inlist(m_styles[marking_location], marking_styles_list, DEFAULT_MARKING_STYLES[marking_location])
diff --git a/code/modules/mob/living/carbon/human/appearance.dm b/code/modules/mob/living/carbon/human/appearance.dm
index bd3a203edd3..985a2cfa62d 100644
--- a/code/modules/mob/living/carbon/human/appearance.dm
+++ b/code/modules/mob/living/carbon/human/appearance.dm
@@ -21,7 +21,7 @@
gender = new_gender
- var/datum/sprite_accessory/hair/current_hair = hair_styles_list[H.h_style]
+ var/datum/sprite_accessory/hair/current_hair = hair_styles_public_list[H.h_style]
if(current_hair.gender != NEUTER && current_hair.gender != gender)
reset_head_hair()
@@ -40,7 +40,7 @@
if(!hair_style || !H || H.h_style == hair_style)
return
- if(!(fluff || (hair_style in hair_styles_list)))
+ if(!(fluff || (hair_style in hair_styles_public_list)))
return
H.h_style = hair_style
@@ -359,8 +359,8 @@
if(!H)
return //No head, no hair.
- for(var/hairstyle in hair_styles_list)
- var/datum/sprite_accessory/S = hair_styles_list[hairstyle]
+ for(var/hairstyle in hair_styles_public_list)
+ var/datum/sprite_accessory/S = hair_styles_public_list[hairstyle]
if(hairstyle == "Bald") //Just in case.
valid_hairstyles += hairstyle
diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm
index ba55801c522..fc65c87eac0 100644
--- a/code/modules/mob/living/carbon/human/human.dm
+++ b/code/modules/mob/living/carbon/human/human.dm
@@ -1652,8 +1652,8 @@
else if(robohead.is_monitor) //Means that the character's head is a monitor (has a screen). Time to customize.
var/list/hair = list()
- for(var/i in hair_styles_list)
- var/datum/sprite_accessory/hair/tmp_hair = hair_styles_list[i]
+ for(var/i in hair_styles_public_list)
+ var/datum/sprite_accessory/hair/tmp_hair = hair_styles_public_list[i]
if((head_organ.species.name in tmp_hair.species_allowed) && (robohead.company in tmp_hair.models_allowed)) //Populate the list of available monitor styles only with styles that the monitor-head is allowed to use.
hair += i
diff --git a/code/modules/mob/living/carbon/human/update_icons.dm b/code/modules/mob/living/carbon/human/update_icons.dm
index a7e5666bf50..3f9dc8b1963 100644
--- a/code/modules/mob/living/carbon/human/update_icons.dm
+++ b/code/modules/mob/living/carbon/human/update_icons.dm
@@ -449,7 +449,7 @@ var/global/list/damage_icon_parts = list()
//var/icon/debrained_s = new /icon("icon"='icons/mob/human_face.dmi', "icon_state" = "debrained_s")
if(head_organ.h_style && !(head && (head.flags & BLOCKHEADHAIR) && !(isSynthetic())))
- var/datum/sprite_accessory/hair/hair_style = hair_styles_list[head_organ.h_style]
+ var/datum/sprite_accessory/hair/hair_style = hair_styles_full_list[head_organ.h_style]
//if(!src.get_int_organ(/obj/item/organ/internal/brain) && src.get_species() != "Machine" )//make it obvious we have NO BRAIN
// hair_standing.Blend(debrained_s, ICON_OVERLAY)
if(hair_style && hair_style.species_allowed)
diff --git a/code/modules/mob/new_player/preferences_setup.dm b/code/modules/mob/new_player/preferences_setup.dm
index 9a2ea2e3499..f2b68568666 100644
--- a/code/modules/mob/new_player/preferences_setup.dm
+++ b/code/modules/mob/new_player/preferences_setup.dm
@@ -357,7 +357,7 @@
face_s.Blend(eyes_s, ICON_OVERLAY)
- var/datum/sprite_accessory/hair_style = hair_styles_list[h_style]
+ var/datum/sprite_accessory/hair_style = hair_styles_public_list[h_style]
if(hair_style)
var/icon/hair_s = new/icon("icon" = hair_style.icon, "icon_state" = "[hair_style.icon_state]_s")
if(current_species.name == "Slime People") // whee I am part of the problem
diff --git a/code/modules/mob/new_player/sprite_accessories.dm b/code/modules/mob/new_player/sprite_accessories.dm
index 53a10d1b1c1..3c44bb5a82a 100644
--- a/code/modules/mob/new_player/sprite_accessories.dm
+++ b/code/modules/mob/new_player/sprite_accessories.dm
@@ -936,12 +936,12 @@
/datum/sprite_accessory/hair/fluff
+ fluff = 1
/datum/sprite_accessory/hair/fluff/zeke_fluff_tentacle //Zeke Fluff hair
name = "Zekes Tentacles"
icon_state = "zeke_fluff_hair"
species_allowed = list("Skrell")
- fluff = 1
/*
///////////////////////////////////