Added an option to allow an intelicarded AI to interact with electronic devices. This currently reaches anywhere the AI can see, the range might get toned down.

The little yellow light on the intelicard turns green when the AI is allowed to interact with things.

Removed the malfunction timer, as apparently it makes it too hard on the AI. This will likely get replaced with something different (and more IC) later.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@136 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
n3ophyt3@gmail.com
2010-09-21 21:16:08 +00:00
parent 6ed8d50dab
commit 53904b1c40
5 changed files with 31 additions and 10 deletions
@@ -150,9 +150,9 @@
stat(null, "Intent: [src.a_intent]")
stat(null, "Move Mode: [src.m_intent]")
if(ticker.mode.name == "AI malfunction")
if(ticker.mode:malf_mode_declared)
stat(null, "Time left: [ ticker.mode:AI_win_timeleft]")
// if(ticker.mode.name == "AI malfunction")
// if(ticker.mode:malf_mode_declared)
// stat(null, "Time left: [ ticker.mode:AI_win_timeleft]")
if(emergency_shuttle.online && emergency_shuttle.location < 2)
var/timeleft = emergency_shuttle.timeleft()
if (timeleft)