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Map Changes, Duffelbag Fix
- Re-did admin room clothing storage - Added the hammers to the weapon storage - Replaced the unloaded mechs with loaded mechs - Added Misc mecha equiptment next to the mechs in crates - Replaced the Emergency NanoMed on the Syndi Ship with a SyndiMed. Same thing, different access requirements, different icon. - Replaced the vending machines with syndicate vending machines on the Nukeops starting area. These require no access to use, and vend EVIL items. - Replaced the Syndicate DS mechs with loaded versions, as they were unloaded. - Removed the nonfunctional radio broadcaster on the Ruskie DJ Station. - Fixed the captain duffelbag duplicate define.
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@@ -238,11 +238,6 @@
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icon_state = "duffel-captain"
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item_state = "duffel-captain"
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/obj/item/weapon/storage/backpack/duffel/captain
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name = "captain's duffelbag"
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desc = "A duffelbag designed to hold large quantities of condoms."
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icon_state = "duffel-captain"
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item_state = "duffel-captain"
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/obj/item/weapon/storage/backpack/duffel/security
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name = "security duffelbag"
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@@ -251,7 +246,7 @@
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item_state = "duffel-security"
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/obj/item/weapon/storage/backpack/duffel/virology
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name = "captain's duffelbag"
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name = "virology duffelbag"
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desc = "A white duffelbag designed to contain biohazards."
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icon_state = "duffel-viro"
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item_state = "duffel-viro"
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