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Melee Rebalancing
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@@ -131,6 +131,6 @@
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/obj/item/weapon/gun/magic/wand/fireball/zap_self(mob/living/user as mob)
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if(alert(user, "Zapping yourself with a wand of fireball is probably a bad idea, do it anyway?",, "Yes", "No") == "Yes" && charges && user.get_active_hand() == src && isliving(user))
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explosion(user.loc, -1, 0, 2, 3, 0, flame_range = 2)
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explosion(user.loc, -1, 0, 2, 3, 0)
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charges--
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..()
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@@ -24,7 +24,7 @@
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/obj/item/projectile/magic/fireball/on_hit(var/target)
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var/turf/T = get_turf(target)
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explosion(T, -1, 0, 2, 3, 0, flame_range = 2)
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explosion(T, -1, 0, 2, 3, 0)
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/obj/item/projectile/magic/resurrection
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name = "bolt of resurrection"
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