From 53d881963978048a7b1bf0a80b292da96a2ef9af Mon Sep 17 00:00:00 2001 From: TDSSS <32099540+TDSSS@users.noreply.github.com> Date: Mon, 21 Sep 2020 00:43:03 +0200 Subject: [PATCH] Removes mech weapon log spam (#14395) * Logging improvement * woops --- code/game/mecha/equipment/weapons/weapons.dm | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/code/game/mecha/equipment/weapons/weapons.dm b/code/game/mecha/equipment/weapons/weapons.dm index 696df32f166..e8db08bf37c 100644 --- a/code/game/mecha/equipment/weapons/weapons.dm +++ b/code/game/mecha/equipment/weapons/weapons.dm @@ -59,9 +59,7 @@ sleep(max(0, projectile_delay)) set_ready_state(0) log_message("Fired from [name], targeting [target].") - var/turf/T = get_turf(src) - add_attack_logs(chassis.occupant, target, "fired a [src]", ATKLOG_FEW) - log_game("[key_name(chassis.occupant)] fired a [src] in [T.x], [T.y], [T.z]") + add_attack_logs(chassis.occupant, target, "fired a [src]") do_after_cooldown() return