Another arcade tweak.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2297 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
n3ophyt3
2011-09-29 17:14:41 +00:00
parent 74477b33aa
commit 53da0c8bf1
+7 -2
View File
@@ -56,7 +56,8 @@
var/attackamt = rand(2,6)
src.temp = "You attack for [attackamt] damage!"
src.updateUsrDialog()
turtle--
if(turtle > 0)
turtle--
sleep(10)
src.enemy_hp -= attackamt
@@ -82,7 +83,8 @@
var/chargeamt = rand(4,7)
src.temp = "You regain [chargeamt] points"
src.player_mp += chargeamt
turtle--
if(turtle > 0)
turtle--
src.updateUsrDialog()
sleep(10)
@@ -116,8 +118,11 @@
if(emagged)
new /obj/spawner/newbomb/timer/syndicate(src.loc)
new /obj/item/clothing/head/collectable/petehat(src.loc)
message_admins("[key_name_admin(usr)] has outbombed Cuban Pete and been awarded a bomb.")
log_game("[key_name_admin(usr)] has outbombed Cuban Pete and been awarded a bomb.")
src.New()
emagged = 0
else if(!contents.len)
var/prizeselect = pick(1,2,3,4,5,6,7,8,9)