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Merge pull request #297 from VampyrBytes/master
Fix for xray + telescience irradiate
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@@ -63,8 +63,9 @@
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s.start()
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if(2)
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for(var/mob/living/carbon/human/M in viewers(telepad, null))
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M.apply_effect((rand(50, 100)), IRRADIATE, 0)
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M << "\red You feel irradiated."
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if(M.loc.loc == telepad.loc.loc) //stops the geneticists with xray vision getting irradiated
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M.apply_effect((rand(50, 100)), IRRADIATE, 0)
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M << "\red You feel irradiated."
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if(3)
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for(var/turf/simulated/floor/target_tile in range(0,telepad))
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var/datum/gas_mixture/napalm = new
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