From 54536350c7b83251d2fbc49b234323b8b3dbe800 Mon Sep 17 00:00:00 2001 From: Ionward Date: Wed, 10 Apr 2019 12:09:08 -0700 Subject: [PATCH] adjusted cold protection inheritence stuff --- code/modules/clothing/suits/jobs.dm | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/code/modules/clothing/suits/jobs.dm b/code/modules/clothing/suits/jobs.dm index c9a3c435f3c..2d20a1d2937 100644 --- a/code/modules/clothing/suits/jobs.dm +++ b/code/modules/clothing/suits/jobs.dm @@ -288,8 +288,7 @@ item_state = "hosmantle" allowed = list(/obj/item/gun/energy, /obj/item/reagent_containers/spray/pepper, /obj/item/gun/projectile, /obj/item/ammo_box, /obj/item/ammo_casing, /obj/item/melee/baton, /obj/item/restraints/handcuffs, /obj/item/flashlight/seclite, /obj/item/melee/classic_baton/telescopic, /obj/item/kitchen/knife/combat) armor = list(melee = 30, bullet = 30, laser = 30, energy = 10, bomb = 25, bio = 0, rad = 0) - cold_protection = UPPER_TORSO|ARMS - min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT + min_cold_protection_temperature = ARMOR_MIN_TEMP_PROTECT heat_protection = UPPER_TORSO|ARMS max_heat_protection_temperature = ARMOR_MAX_TEMP_PROTECT strip_delay = 60