Decoy AIs should now be properly anchored into place so they can't be moved.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@173 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
n3ophyt3@gmail.com
2010-09-26 00:50:28 +00:00
parent 32dee0587f
commit 5454bbdd32
3 changed files with 6 additions and 3 deletions
@@ -1,7 +1,7 @@
/mob/living/silicon/decoy/death(gibbed)
src.stat = 2
src.icon_state = "ai-crash"
spawn(rand(10, 30))
spawn(10)
explosion(src.loc, 3, 6, 12, 15)
for(var/obj/machinery/ai_status_display/O in world) //change status
@@ -1,3 +1,5 @@
/mob/living/silicon/decoy/New()
src.icon = 'mob.dmi'
src.icon_state = "ai"
src.icon_state = "ai"
src.anchored = 1
src.canmove = 0