Reverted 1624. The proc in question is for regular players only. This may change in the future but not right now.

New sound effect for ninja phasing.
Added a female-only ninja suit sprite. Will conform to the character once initialized.
Stealth is now a an equipment verb and functions a little different from before. I may tweak it a bit in the near future.
BYOND fixed a verb bug in r484. Certain ninja verbs will now function as intended once the release version comes out. I've went ahead and made the necessary code adjustments for it.
More ninja code cleanup in preparation for a few things.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1627 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
noisomehollow@lycos.com
2011-05-28 23:12:31 +00:00
parent c3d2869749
commit 54bddf8c76
10 changed files with 246 additions and 184 deletions
@@ -1353,8 +1353,6 @@
l_hand.screen_loc = ui_lhand
var/shielded = 0
for (var/obj/item/device/shield/S in src)
if (S.active)
@@ -1366,10 +1364,8 @@
shielded = 2
break
for (var/obj/item/clothing/suit/space/space_ninja/S in src)//Same as a regular cloaking device but more ninja./N
if (S.s_active)
shielded = 2
break
if(istype(wear_suit, /obj/item/clothing/suit/space/space_ninja)&&wear_suit:s_active)
shielded = 2
if (shielded == 2)
invisibility = 2
-4
View File
@@ -78,10 +78,6 @@
else
stat(null, text("Systems nonfunctional"))
if (proc_holder_list.len)//Generic list for proc_holder objects.
for(var/obj/proc_holder/P in proc_holder_list)
statpanel("[P.panel]","",P)
/mob/living/silicon/ai/proc/ai_alerts()
set category = "AI Commands"
set name = "Show Alerts"