Converts all tgui_ to ui_

This commit is contained in:
AffectedArc07
2020-11-21 12:10:58 +00:00
parent 984ac231e0
commit 54dd2765b4
153 changed files with 1185 additions and 1214 deletions
+6 -6
View File
@@ -37,18 +37,18 @@
overlays.Cut()
/obj/item/aicard/attack_self(mob/user)
tgui_interact(user)
ui_interact(user)
/obj/item/aicard/tgui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = TRUE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_inventory_state)
/obj/item/aicard/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = TRUE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.inventory_state)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
ui = new(user, src, ui_key, "AICard", "[name]", 600, 394, master_ui, state)
ui.open()
/obj/item/aicard/tgui_data(mob/user)
var/data[0]
/obj/item/aicard/ui_data(mob/user)
var/list/data = list()
var/mob/living/silicon/ai/AI = locate() in src
if(istype(AI))
@@ -75,7 +75,7 @@
return data
/obj/item/aicard/tgui_act(action, params)
/obj/item/aicard/ui_act(action, params)
if(..())
return
@@ -90,7 +90,7 @@
to_chat(user, "<span class='warning'>You are already wiping this AI!</span>")
return
var/confirm = alert("Are you sure you want to wipe this card's memory? This cannot be undone once started.", "Confirm Wipe", "Yes", "No")
if(confirm == "Yes" && (tgui_status(user, GLOB.tgui_inventory_state) == STATUS_INTERACTIVE)) // And make doubly sure they want to wipe (three total clicks)
if(confirm == "Yes" && (ui_status(user, GLOB.inventory_state) == STATUS_INTERACTIVE)) // And make doubly sure they want to wipe (three total clicks)
msg_admin_attack("[key_name_admin(user)] wiped [key_name_admin(AI)] with \the [src].", ATKLOG_FEW)
add_attack_logs(user, AI, "Wiped with [src].")
INVOKE_ASYNC(src, .proc/wipe_ai)
@@ -28,10 +28,10 @@
return ..()
/obj/item/camera_bug/attack_self(mob/user as mob)
tgui_interact(user)
ui_interact(user)
/obj/item/camera_bug/tgui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_inventory_state)
integrated_console.tgui_interact(user, ui_key, ui, force_open, master_ui, state)
/obj/item/camera_bug/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.inventory_state)
integrated_console.ui_interact(user, ui_key, ui, force_open, master_ui, state)
/obj/item/camera_bug/ert
@@ -50,11 +50,10 @@
if(!user)
return 0
user.set_machine(src)
tgui_interact(user)
ui_interact(user)
return 1
/obj/item/floor_painter/tgui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null,
datum/tgui_state/state = GLOB.tgui_inventory_state)
/obj/item/floor_painter/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.inventory_state)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
ui = new(user, src, ui_key, "FloorPainter", name, 405, 470, master_ui, state)
@@ -64,7 +63,7 @@
ui.set_autoupdate(FALSE)
ui.open()
/obj/item/floor_painter/tgui_data(mob/user)
/obj/item/floor_painter/ui_data(mob/user)
var/list/data = list()
data["availableStyles"] = allowed_states
data["selectedStyle"] = floor_state
@@ -78,7 +77,7 @@
return data
/obj/item/floor_painter/tgui_static_data(mob/user)
/obj/item/floor_painter/ui_static_data(mob/user)
var/list/data = list()
data["allStylesPreview"] = list()
@@ -88,7 +87,7 @@
return data
/obj/item/floor_painter/tgui_act(action, params)
/obj/item/floor_painter/ui_act(action, params)
if(..())
return
@@ -77,13 +77,13 @@
return
/obj/item/radio/electropack/tgui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = TRUE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_inventory_state)
/obj/item/radio/electropack/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = TRUE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.inventory_state)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
ui = new(user, src, ui_key, "Electropack", name, 360, 150, master_ui, state)
ui.open()
/obj/item/radio/electropack/tgui_data(mob/user)
/obj/item/radio/electropack/ui_data(mob/user)
var/list/data = list()
data["power"] = on
data["frequency"] = frequency
@@ -92,7 +92,7 @@
data["maxFrequency"] = PUBLIC_HIGH_FREQ
return data
/obj/item/radio/electropack/tgui_act(action, params)
/obj/item/radio/electropack/ui_act(action, params)
if(..())
return
. = TRUE
@@ -118,16 +118,16 @@ GLOBAL_LIST_INIT(default_medbay_channels, list(
return interact(user)
/obj/item/radio/attack_self(mob/user)
tgui_interact(user)
ui_interact(user)
/obj/item/radio/interact(mob/user)
if(!user)
return 0
if(b_stat)
wires.Interact(user)
tgui_interact(user)
ui_interact(user)
/obj/item/radio/tgui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = TRUE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state)
/obj/item/radio/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = TRUE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
var/list/schannels = list_secure_channels(user)
@@ -136,7 +136,7 @@ GLOBAL_LIST_INIT(default_medbay_channels, list(
ui = new(user, src, ui_key, "Radio", name, 400, calc_height, master_ui, state)
ui.open()
/obj/item/radio/tgui_data(mob/user)
/obj/item/radio/ui_data(mob/user)
var/list/data = list()
data["broadcasting"] = broadcasting
@@ -153,7 +153,7 @@ GLOBAL_LIST_INIT(default_medbay_channels, list(
data["loudspeaker"] = loudspeaker
return data
/obj/item/radio/tgui_act(action, params, datum/tgui/ui)
/obj/item/radio/ui_act(action, params, datum/tgui/ui)
if(..())
return
. = TRUE
@@ -622,7 +622,7 @@ GLOBAL_LIST_INIT(default_medbay_channels, list(
/obj/item/radio/borg/syndicate
keyslot = new /obj/item/encryptionkey/syndicate/nukeops
/obj/item/radio/borg/syndicate/tgui_status(mob/user, datum/tgui_state/state)
/obj/item/radio/borg/syndicate/ui_status(mob/user, datum/ui_state/state)
. = ..()
if(. == STATUS_UPDATE && istype(user, /mob/living/silicon/robot/syndicate))
. = STATUS_INTERACTIVE
@@ -6,7 +6,7 @@
w_class = WEIGHT_CLASS_SMALL
slot_flags = SLOT_BELT
origin_tech = "programming=3;materials=3;magnets=3"
var/datum/tgui_module/crew_monitor/crew_monitor
var/datum/ui_module/crew_monitor/crew_monitor
/obj/item/sensor_device/New()
..()
@@ -17,7 +17,7 @@
return ..()
/obj/item/sensor_device/attack_self(mob/user as mob)
tgui_interact(user)
ui_interact(user)
/obj/item/sensor_device/tgui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state)
crew_monitor.tgui_interact(user, ui_key, ui, force_open)
/obj/item/sensor_device/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
crew_monitor.ui_interact(user, ui_key, ui, force_open)
@@ -88,15 +88,15 @@
O.hear_message(M, msg)
/obj/item/transfer_valve/attack_self(mob/user)
tgui_interact(user)
ui_interact(user)
/obj/item/transfer_valve/tgui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = TRUE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_inventory_state)
/obj/item/transfer_valve/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = TRUE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.inventory_state)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
ui = new(user, src, ui_key, "TransferValve", name, 460, 320, master_ui, state)
ui.open()
/obj/item/transfer_valve/tgui_data(mob/user)
/obj/item/transfer_valve/ui_data(mob/user)
var/list/data = list()
data["tank_one"] = tank_one ? tank_one.name : null
data["tank_two"] = tank_two ? tank_two.name : null
@@ -106,7 +106,7 @@
/obj/item/transfer_valve/tgui_act(action, params)
/obj/item/transfer_valve/ui_act(action, params)
if(..())
return
. = TRUE
+6 -6
View File
@@ -24,7 +24,7 @@ GLOBAL_LIST_EMPTY(world_uplinks)
var/temp_category
var/uplink_type = "traitor"
/obj/item/uplink/tgui_host()
/obj/item/uplink/ui_host()
return loc
/obj/item/uplink/New()
@@ -150,20 +150,20 @@ GLOBAL_LIST_EMPTY(world_uplinks)
return TRUE
return FALSE
/obj/item/uplink/hidden/tgui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_inventory_state)
/obj/item/uplink/hidden/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.inventory_state)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
ui = new(user, src, ui_key, "Uplink", name, 900, 600, master_ui, state)
ui.open()
/obj/item/uplink/hidden/tgui_data(mob/user)
/obj/item/uplink/hidden/ui_data(mob/user)
var/list/data = list()
data["crystals"] = uses
return data
/obj/item/uplink/hidden/tgui_static_data(mob/user)
/obj/item/uplink/hidden/ui_static_data(mob/user)
var/list/data = list()
// Actual items
@@ -190,10 +190,10 @@ GLOBAL_LIST_EMPTY(world_uplinks)
// Interaction code. Gathers a list of items purchasable from the paren't uplink and displays it. It also adds a lock button.
/obj/item/uplink/hidden/interact(mob/user)
tgui_interact(user)
ui_interact(user)
// The purchasing code.
/obj/item/uplink/hidden/tgui_act(action, list/params)
/obj/item/uplink/hidden/ui_act(action, list/params)
if(..())
return
+16 -16
View File
@@ -199,15 +199,15 @@
if(MODE_AIRLOCK, MODE_DECON, MODE_WINDOW, MODE_TURF)
mode = choice
if("UI")
tgui_interact(user)
ui_interact(user)
return
if("Change Access")
ui_tab = TAB_AIRLOCK_ACCESS
tgui_interact(user)
ui_interact(user)
return
if("Change Airlock Type")
ui_tab = TAB_AIRLOCK_TYPE
tgui_interact(user)
ui_interact(user)
return
else
return
@@ -222,13 +222,13 @@
/obj/item/rcd/attack_self_tk(mob/user)
radial_menu(user)
/obj/item/rcd/tgui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_inventory_state)
/obj/item/rcd/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.inventory_state)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
ui = new(user, src, ui_key, "RCD", "Rapid Construction Device", 471, 673, master_ui, state)
ui.open()
/obj/item/rcd/tgui_data(mob/user)
/obj/item/rcd/ui_data(mob/user)
var/list/data = list(
"tab" = ui_tab,
"mode" = mode,
@@ -238,11 +238,11 @@
"door_name" = door_name,
"one_access" = one_access,
"selected_accesses" = selected_accesses,
"modal" = tgui_modal_data(src)
"modal" = ui_modal_data(src)
)
return data
/obj/item/rcd/tgui_static_data(mob/user)
/obj/item/rcd/ui_static_data(mob/user)
var/list/data = list(
"max_matter" = max_matter,
"regions" = get_accesslist_static_data(REGION_GENERAL, REGION_COMMAND),
@@ -251,14 +251,14 @@
)
return data
/obj/item/rcd/tgui_act(action, list/params)
/obj/item/rcd/ui_act(action, list/params)
if(..())
return
if(prob(20))
spark_system.start()
if(tgui_act_modal(action, params))
if(ui_act_modal(action, params))
return TRUE
. = TRUE
@@ -319,22 +319,22 @@
selected_accesses = get_all_accesses()
/**
* Called in tgui_act() to process modal actions
* Called in ui_act() to process modal actions
*
* Arguments:
* * action - The action passed by tgui
* * params - The params passed by tgui
*/
/obj/item/rcd/proc/tgui_act_modal(action, list/params)
/obj/item/rcd/proc/ui_act_modal(action, list/params)
. = TRUE
switch(tgui_modal_act(src, action, params))
if(TGUI_MODAL_OPEN)
tgui_modal_input(src, "renameAirlock", "Enter a new name:", value = door_name, max_length = TGUI_MODAL_INPUT_MAX_LENGTH_NAME)
if(TGUI_MODAL_ANSWER)
switch(ui_modal_act(src, action, params))
if(UI_MODAL_OPEN)
ui_modal_input(src, "renameAirlock", "Enter a new name:", value = door_name, max_length = UI_MODAL_INPUT_MAX_LENGTH_NAME)
if(UI_MODAL_ANSWER)
var/answer = params["answer"]
if(!answer)
return
door_name = sanitize(copytext(answer, 1, TGUI_MODAL_INPUT_MAX_LENGTH_NAME))
door_name = sanitize(copytext(answer, 1, UI_MODAL_INPUT_MAX_LENGTH_NAME))
else
return FALSE
+5 -5
View File
@@ -168,9 +168,9 @@
// TGUI stuff
/obj/item/rpd/attack_self(mob/user)
tgui_interact(user)
ui_interact(user)
/obj/item/rpd/tgui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_inventory_state)
/obj/item/rpd/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.inventory_state)
user.set_machine(src)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
@@ -181,7 +181,7 @@
/obj/item/rpd/AltClick(mob/user)
radial_menu(user)
/obj/item/rpd/tgui_data(mob/user)
/obj/item/rpd/ui_data(mob/user)
var/list/data = list()
data["iconrotation"] = iconrotation
data["mainmenu"] = mainmenu
@@ -193,7 +193,7 @@
data["whatpipe"] = whatpipe
return data
/obj/item/rpd/tgui_act(action, list/params)
/obj/item/rpd/ui_act(action, list/params)
if(..())
return
@@ -235,7 +235,7 @@
if(!check_menu(user))
return
if(selected_mode == "UI")
tgui_interact(user)
ui_interact(user)
else
switch(selected_mode)
if(RPD_MENU_ROTATE)
@@ -137,15 +137,15 @@
if(!(air_contents))
return
tgui_interact(user)
ui_interact(user)
/obj/item/tank/tgui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = TRUE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_inventory_state)
/obj/item/tank/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = TRUE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.inventory_state)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
ui = new(user, src, ui_key, "Tank", name, 300, 150, master_ui, state)
ui.open()
/obj/item/tank/tgui_data(mob/user)
/obj/item/tank/ui_data(mob/user)
var/list/data = list()
data["tankPressure"] = round(air_contents.return_pressure() ? air_contents.return_pressure() : 0)
data["releasePressure"] = round(distribute_pressure ? distribute_pressure : 0)
@@ -161,7 +161,7 @@
data["connected"] = (C.internal && C.internal == src) ? TRUE : FALSE
return data
/obj/item/tank/tgui_act(action, params)
/obj/item/tank/ui_act(action, params)
if(..())
return
. = TRUE
+3 -3
View File
@@ -50,14 +50,14 @@
else if(!istype(armor, /datum/armor))
stack_trace("Invalid type [armor.type] found in .armor during /obj Initialize()")
/obj/Topic(href, href_list, nowindow = FALSE, datum/tgui_state/state = GLOB.tgui_default_state)
/obj/Topic(href, href_list, nowindow = FALSE, datum/ui_state/state = GLOB.default_state)
// Calling Topic without a corresponding window open causes runtime errors
if(!nowindow && ..())
return TRUE
// In the far future no checks are made in an overriding Topic() beyond if(..()) return
// Instead any such checks are made in CanUseTopic()
if(tgui_status(usr, state, href_list) == STATUS_INTERACTIVE)
if(ui_status(usr, state, href_list) == STATUS_INTERACTIVE)
CouldUseTopic(usr)
return FALSE
@@ -65,7 +65,7 @@
return TRUE
/obj/proc/CouldUseTopic(mob/user)
var/atom/host = tgui_host()
var/atom/host = ui_host()
host.add_fingerprint(user)
/obj/proc/CouldNotUseTopic(mob/user)
+5 -5
View File
@@ -28,13 +28,13 @@
return
if(ishuman(user))
var/datum/tgui_module/appearance_changer/AC = ui_users[user]
var/datum/ui_module/appearance_changer/AC = ui_users[user]
if(!AC)
AC = new(src, user)
AC.name = "SalonPro Nano-Mirror"
AC.flags = APPEARANCE_ALL_BODY
ui_users[user] = AC
AC.tgui_interact(user)
AC.ui_interact(user)
/obj/structure/mirror/obj_break(damage_flag, mapload)
if(!broken && !(flags & NODECONSTRUCT))
@@ -121,14 +121,14 @@
else
race_list += GLOB.whitelisted_species
var/datum/tgui_module/appearance_changer/AC = ui_users[user]
var/datum/ui_module/appearance_changer/AC = ui_users[user]
if(!AC)
AC = new(src, user)
AC.name = "Magic Mirror"
AC.flags = APPEARANCE_ALL
AC.whitelist = race_list
ui_users[user] = AC
AC.tgui_interact(user)
AC.ui_interact(user)
if("Voice")
var/voice_choice = input(user, "Perhaps...", "Voice effects") as null|anything in list("Comic Sans", "Wingdings", "Swedish", "Chav", "Mute")
@@ -155,7 +155,7 @@
if(voice_choice)
curse(user)
/obj/structure/mirror/magic/tgui_close(mob/user)
/obj/structure/mirror/magic/ui_close(mob/user)
curse(user)
/obj/structure/mirror/magic/attackby(obj/item/I, mob/living/user, params)
+5 -5
View File
@@ -139,7 +139,7 @@ GLOBAL_LIST_EMPTY(safes)
/obj/structure/safe/attack_ghost(mob/user)
if(..() || drill)
return TRUE
tgui_interact(user)
ui_interact(user)
/obj/structure/safe/attack_hand(mob/user)
if(..())
@@ -171,7 +171,7 @@ GLOBAL_LIST_EMPTY(safes)
if("Cancel")
return
else
tgui_interact(user)
ui_interact(user)
/obj/structure/safe/attackby(obj/item/I, mob/user, params)
if(open)
@@ -209,7 +209,7 @@ GLOBAL_LIST_EMPTY(safes)
to_chat(user, "<span class='warning'>You can't put [I] into the safe while it is closed!</span>")
return
/obj/structure/safe/tgui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = TRUE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_physical_state)
/obj/structure/safe/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = TRUE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.physical_state)
var/datum/asset/safe_assets = get_asset_datum(/datum/asset/simple/safe)
safe_assets.send(user)
@@ -219,7 +219,7 @@ GLOBAL_LIST_EMPTY(safes)
ui.open()
ui.set_autoupdate(FALSE)
/obj/structure/safe/tgui_data(mob/user)
/obj/structure/safe/ui_data(mob/user)
var/list/data = list()
data["dial"] = dial
data["open"] = open
@@ -234,7 +234,7 @@ GLOBAL_LIST_EMPTY(safes)
return data
/obj/structure/safe/tgui_act(action, params)
/obj/structure/safe/ui_act(action, params)
if(..())
return
@@ -57,24 +57,24 @@
if(..())
return 1
add_fingerprint(user)
tgui_interact(user)
ui_interact(user)
/obj/structure/dispenser/attack_ghost(mob/user)
tgui_interact(user)
ui_interact(user)
/obj/structure/dispenser/tgui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state)
/obj/structure/dispenser/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
ui = new(user, src, ui_key, "TankDispenser", name, 275, 100, master_ui, state)
ui.open()
/obj/structure/dispenser/tgui_data(user)
/obj/structure/dispenser/ui_data(user)
var/list/data = list()
data["o_tanks"] = LAZYLEN(stored_oxygen_tanks)
data["p_tanks"] = LAZYLEN(stored_plasma_tanks)
return data
/obj/structure/dispenser/tgui_act(action, list/params)
/obj/structure/dispenser/ui_act(action, list/params)
if(..())
return