diff --git a/code/game/objects/items/hand_item.dm b/code/game/objects/items/hand_item.dm
index fe0d198e266..3d61ebacbb2 100644
--- a/code/game/objects/items/hand_item.dm
+++ b/code/game/objects/items/hand_item.dm
@@ -6,7 +6,7 @@
force = 0
throwforce = 0
flags = DROPDEL | ABSTRACT
- attack_verb = list("slaps")
+ attack_verb = list("slapped")
hitsound = 'sound/weapons/slap.ogg'
/// How many smaller table smacks we can do before we're out
var/table_smacks_left = 3
@@ -15,6 +15,8 @@
user.do_attack_animation(M)
playsound(M, hitsound, 50, TRUE, -1)
user.visible_message("[user] slaps [M]!", "You slap [M]!", "You hear a slap.")
+ if(force)
+ return ..()
/obj/item/slapper/attack_obj(obj/O, mob/living/user, params)
if(!istype(O, /obj/structure/table))