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Extra indents removed
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@@ -116,19 +116,19 @@ Doesn't work on other aliens/AI.*/
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set name = "Spit Neurotoxin (50)"
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set desc = "Spits neurotoxin at someone, paralyzing them for a short time."
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set category = "Alien"
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if(powerc(50))
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adjustToxLoss(-50)
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src.visible_message("\red [src] spits neurotoxin!", "\green You spit neurotoxin.")
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var/turf/T = loc
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var/turf/U = get_step(src, dir) // Get the tile infront of the move, based on their direction
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if(!isturf(U) || !isturf(T))
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return
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var/obj/item/projectile/energy/neurotoxin/A = new /obj/item/projectile/energy/neurotoxin(usr.loc)
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A.current = U
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A.yo = U.y - T.y
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A.xo = U.x - T.x
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A.process()
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return
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if(powerc(50))
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adjustToxLoss(-50)
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src.visible_message("\red [src] spits neurotoxin!", "\green You spit neurotoxin.")
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var/turf/T = loc
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var/turf/U = get_step(src, dir) // Get the tile infront of the move, based on their direction
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if(!isturf(U) || !isturf(T))
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return
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var/obj/item/projectile/energy/neurotoxin/A = new /obj/item/projectile/energy/neurotoxin(usr.loc)
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A.current = U
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A.yo = U.y - T.y
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A.xo = U.x - T.x
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A.process()
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return
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/mob/living/carbon/alien/humanoid/proc/resin() // -- TLE
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set name = "Secrete Resin (75)"
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