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https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-30 23:48:28 +01:00
Remove some shit from Life(), and fix wiznerd thing
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@@ -80,4 +80,4 @@ var/global/default_martial_art = new/datum/martial_art
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var/fire_dmi = 'icons/mob/OnFire.dmi'
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var/fire_sprite = "Standing"
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var/datum/body_accessory/body_accessory = null
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var/datum/body_accessory/body_accessory = null
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@@ -170,12 +170,10 @@
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adjustCloneLoss(0.1)
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/mob/living/carbon/human/handle_mutations_and_radiation()
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var/gene_stability = DEFAULT_GENE_STABILITY
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for(var/datum/dna/gene/gene in dna_genes)
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if(!gene.block)
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continue
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if(gene.is_active(src))
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gene_stability -= gene.instability
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speech_problem_flag = 1
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gene.OnMobLife(src)
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if(gene_stability < 85)
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@@ -54,4 +54,6 @@
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var/list/butcher_results = null
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var/list/surgeries = list() //a list of surgery datums. generally empty, they're added when the player wants them.
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var/list/surgeries = list() //a list of surgery datums. generally empty, they're added when the player wants them.
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var/gene_stability = DEFAULT_GENE_STABILITY
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