diff --git a/code/game/turfs/simulated/floor/plating.dm b/code/game/turfs/simulated/floor/plating.dm index 2d3658e6626..8a98d2f4616 100644 --- a/code/game/turfs/simulated/floor/plating.dm +++ b/code/game/turfs/simulated/floor/plating.dm @@ -70,41 +70,33 @@ to_chat(user, "This section is too damaged to support a tile! Use a welder to fix the damage.") return TRUE - else if(istype(C, /obj/item/stack/sheet/glass)) + else if(is_glass_sheet(C)) if(broken || burnt) to_chat(user, "Repair the plating first!") return TRUE - var/obj/item/stack/sheet/glass/R = C + var/obj/item/stack/sheet/R = C if(R.get_amount() < 2) - to_chat(user, "You need two sheets of glass to build a glass floor!") + to_chat(user, "You need two sheets of [C] to build a [C] floor!") return TRUE else - to_chat(user, "You begin swapping the plating for glass...") + to_chat(user, "You begin swapping the plating for [C]...") if(do_after(user, 3 SECONDS * C.toolspeed, target = src)) if(R.get_amount() >= 2 && !istype(src, /turf/simulated/floor/transparent/glass)) - ChangeTurf(/turf/simulated/floor/transparent/glass) + if(istype(C, /obj/item/stack/sheet/plasmaglass)) //So, what type of glass floor do we want today? + ChangeTurf(/turf/simulated/floor/transparent/glass/plasma) + else if(istype(C, /obj/item/stack/sheet/plasmarglass)) + ChangeTurf(/turf/simulated/floor/transparent/glass/reinforced/plasma) + else if(istype(C, /obj/item/stack/sheet/glass)) + ChangeTurf(/turf/simulated/floor/transparent/glass) + else if(istype(C, /obj/item/stack/sheet/rglass)) + ChangeTurf(/turf/simulated/floor/transparent/glass/reinforced) + else if(istype(C, /obj/item/stack/sheet/titaniumglass)) + ChangeTurf(/turf/simulated/floor/transparent/glass/titanium) + else if(istype(C, /obj/item/stack/sheet/plastitaniumglass)) + ChangeTurf(/turf/simulated/floor/transparent/glass/titanium/plastic) playsound(src, C.usesound, 80, TRUE) R.use(2) - to_chat(user, "You swap the plating for glass.") - new /obj/item/stack/sheet/metal(src, 2) - return TRUE - - else if(istype(C, /obj/item/stack/sheet/rglass)) - if(broken || burnt) - to_chat(user, "Repair the plating first!") - return TRUE - var/obj/item/stack/sheet/rglass/R = C - if(R.get_amount() < 2) - to_chat(user, "You need two sheets of reinforced glass to build a reinforced glass floor!") - return TRUE - else - to_chat(user, "You begin swapping the plating for reinforced glass...") - if(do_after(user, 3 SECONDS * C.toolspeed, target = src)) - if(R.get_amount() >= 2 && !istype(src, /turf/simulated/floor/transparent/glass/reinforced)) - ChangeTurf(/turf/simulated/floor/transparent/glass/reinforced) - playsound(src, C.usesound, 80, TRUE) - R.use(2) - to_chat(user, "You swap the plating for reinforced glass.") + to_chat(user, "You swap the plating for [C].") new /obj/item/stack/sheet/metal(src, 2) return TRUE diff --git a/code/game/turfs/simulated/floor/transparent.dm b/code/game/turfs/simulated/floor/transparent.dm index d5d4b4a6397..7b8904bef33 100644 --- a/code/game/turfs/simulated/floor/transparent.dm +++ b/code/game/turfs/simulated/floor/transparent.dm @@ -1,12 +1,11 @@ /turf/simulated/floor/transparent/glass name = "glass floor" - desc = "Don't jump on it, or do, I'm not your mom." + desc = "Don't jump on it... Or do, I'm not your mom." icon = 'icons/turf/floors/glass.dmi' icon_state = "unsmooth" baseturf = /turf/space - broken_states = list("damaged1", "damaged2", "damaged3") - smooth = SMOOTH_MORE - canSmoothWith = list(/turf/simulated/floor/transparent/glass) + smooth = SMOOTH_TRUE + canSmoothWith = list(/turf/simulated/floor/transparent/glass, /turf/simulated/floor/transparent/glass/reinforced, /turf/simulated/floor/transparent/glass/plasma, /turf/simulated/floor/transparent/glass/reinforced/plasma) footstep = FOOTSTEP_PLATING light_power = 0.25 light_range = 2 @@ -30,24 +29,32 @@ var/obj/item/stack/R = user.get_inactive_hand() if(istype(R, /obj/item/stack/sheet/metal)) if(R.get_amount() < 2) //not enough metal in the stack - to_chat(user, "You also need to hold two sheets of metal to dismantle [src]!") + to_chat(user, "You also need to hold two sheets of metal to dismantle \the [src]!") return else - to_chat(user, "You begin replacing the glass...") + to_chat(user, "You begin replacing \the [src]...") playsound(src, C.usesound, 80, TRUE) if(do_after(user, 3 SECONDS * C.toolspeed, target = src)) if(R.get_amount() >= 2 && !istype(src, /turf/simulated/floor/plating)) if(!transparent_floor) return - if(istype(src, /turf/simulated/floor/transparent/glass/reinforced)) + if(istype(src, /turf/simulated/floor/transparent/glass/reinforced)) //What material is returned? Depends on the turf new /obj/item/stack/sheet/rglass(src, 2) - else + else if(istype(src, /turf/simulated/floor/transparent/glass)) new /obj/item/stack/sheet/glass(src, 2) + else if(istype(src, /turf/simulated/floor/transparent/glass/plasma)) + new /obj/item/stack/sheet/plasmaglass(src, 2) + else if(istype(src, /turf/simulated/floor/transparent/glass/reinforced/plasma)) + new /obj/item/stack/sheet/plasmarglass(src, 2) + else if(istype(src, /turf/simulated/floor/transparent/glass/titanium)) + new /obj/item/stack/sheet/titaniumglass(src, 2) + else if(istype(src, /turf/simulated/floor/transparent/glass/titanium/plastic)) + new /obj/item/stack/sheet/plastitaniumglass(src, 2) R.use(2) ChangeTurf(/turf/simulated/floor/plating) else //not holding metal at all - to_chat(user, "You also need to hold two sheets of metal to dismantle [src]!") + to_chat(user, "You also need to hold two sheets of metal to dismantle \the [src]!") return @@ -61,3 +68,29 @@ /turf/simulated/floor/transparent/glass/reinforced/acid_act(acidpwr, acid_volume) acidpwr = min(acidpwr, 50) . = ..() + +/turf/simulated/floor/transparent/glass/plasma + name = "plasma glass floor" + desc = "Wait, was space always that color?" + icon = 'icons/turf/floors/plasmaglass.dmi' + thermal_conductivity = 0.030 + heat_capacity = 75000 + +/turf/simulated/floor/transparent/glass/reinforced/plasma + name = "reinforced plasma glass floor" + desc = "For when you REALLY don't want your floor choice to suffocate everyone." + icon = 'icons/turf/floors/reinf_plasmaglass.dmi' + thermal_conductivity = 0.025 + heat_capacity = 325000 + +/turf/simulated/floor/transparent/glass/titanium + name = "titanium glass floor" + canSmoothWith = list(/turf/simulated/floor/transparent/glass/titanium, /turf/simulated/floor/transparent/glass/titanium/plastic) + desc = "Stylish AND strong!" + icon = 'icons/turf/floors/titaniumglass.dmi' + thermal_conductivity = 0.025 + heat_capacity = 325000 + +/turf/simulated/floor/transparent/glass/titanium/plastic + name = "plastitanium glass floor" + icon = 'icons/turf/floors/plastitaniumglass.dmi' diff --git a/icons/turf/floors/glass.dmi b/icons/turf/floors/glass.dmi index 1a2a4c555b4..1d0f13d0c06 100644 Binary files a/icons/turf/floors/glass.dmi and b/icons/turf/floors/glass.dmi differ diff --git a/icons/turf/floors/plasmaglass.dmi b/icons/turf/floors/plasmaglass.dmi new file mode 100644 index 00000000000..629d8be41ec Binary files /dev/null and b/icons/turf/floors/plasmaglass.dmi differ diff --git a/icons/turf/floors/plastitaniumglass.dmi b/icons/turf/floors/plastitaniumglass.dmi new file mode 100644 index 00000000000..39a56f32b00 Binary files /dev/null and b/icons/turf/floors/plastitaniumglass.dmi differ diff --git a/icons/turf/floors/reinf_glass.dmi b/icons/turf/floors/reinf_glass.dmi index bb8d82712c8..c5072fd11e0 100644 Binary files a/icons/turf/floors/reinf_glass.dmi and b/icons/turf/floors/reinf_glass.dmi differ diff --git a/icons/turf/floors/reinf_plasmaglass.dmi b/icons/turf/floors/reinf_plasmaglass.dmi new file mode 100644 index 00000000000..c46025e5291 Binary files /dev/null and b/icons/turf/floors/reinf_plasmaglass.dmi differ diff --git a/icons/turf/floors/titaniumglass.dmi b/icons/turf/floors/titaniumglass.dmi new file mode 100644 index 00000000000..597487ff175 Binary files /dev/null and b/icons/turf/floors/titaniumglass.dmi differ